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The World of Myth ................ 5  \nSetting the Tone .......... 6  \nStyle Note ................. 6  \nElvens Have Left the Building .. 6  \nAs the Smoke Clears ...... 7  \nThe Light ................... 7  \nGood vs. Evil .............. 7  \nThe Dark ................... 8  \nReligion .................. 8  \nMap of Myth ............. 10  \nSites to See and Sack .... 11  \nCloudspine ................. 11  \nThe Three Passes ........... 11  \nTharsis .................. 11  \nThe Province ............... 12  \nNew Center of Civilization .... 12  \nThe Rekindled Empire ........ 13  \nAncient Glories ............ 13  \nThe Great Devoid ........... 14  \nThe Dwarven Strongholds .... 14  \nThe Ermine ................ 15  \nForest Heart ................ 15  \nThe Mysteries of the Arbors .. 15  \nGower .................... 16  \nAvernus ................... 16  \nRhi’anon ................. 16  \nThe Drowned Kingdom ....... 17  \nTerra Incognita ............ 17  \nTimes of Old .............. 18  \nThe 1,000-Year Cycle ........ 18  \nInexact Science ............. 18  \nThe Acit El Calendar ....... 18  \nCampaigning in Other Ages .. 18  \nThe Golden/Axe Age ..... 19  \nRise of the Trow ............ 19  \nThe Age of Reason ....... 19  \nDecline of the Trow .......... 19  \nThe Wind Age ............ 19  \nThe Oghre Rebellion ......... 20  \nGURPS Myth  \nC O N T E N T S  \nThe Age of Light ......... 20  \nBalor Plots ................. 20  \nThe New Age ............. 21  \nEarly Conquests ............. 21  \nThe Great War .............. 21  \nInterlude .................. 23  \nSoulblighter’s Return ......... 23  \nAftermath ................. 24  \n2. Taking on Mythical Proportions .......... 25  \nCreating a Character ..... 26  \nSetting Basics .............. 26  \nStarting Points .............. 26  \nFemale Characters ........... 26  \nMixing It Up .............. 26  \nAdvantages, Disadvantages, and Skills ............... 27  \nExisting Advantages ......... 27  \nExisting Disadvantages ....... 28  \nNew Advantages ............ 28  \nNew Spells ................ 29  \nCreating New Spells ......... 31  \nStatus ..................... 32  \nStatus Table ................ 32  \nJobs and Wealth ......... 32  \nStarting Cash ............... 32  \nJob Table .................. 33  \n3. Denizens of Myth .. 34  \nRacial Templates ......... 35  \nRaising the Undead ......... 35  \nThe bre’Unor ............... 36  \nbre’Unor Names ........... 36  \nbre’Unor Adventure Seeds .... 37  \nbre’Unor PCs ............ 37  \nDwarf .................... 38  \nDwarven Technology ........ 38  \nDwarven Names ........... 38  \nDwarven Adventure Seeds .... 39  \nDwarven PCs ............. 39  \nThe Fetch ................. 40  \nFetch Names .............. 40  \nFetch PCs ................ 40  \nSummoning Fetch .......... 40  \nFetch Adventure Seeds ....... 41  \nForest Giant (Ent) ........... 42  \nForest Giant Names ......... 42  \nForest Giant PCs ........... 42  \nForest Giant Adventure Seeds .. 43  \nGhasts .................... 44  \nGhast Names .............. 44  \nGhast PCs ................ 44  \nGhast Adventure Seeds ...... 44  \nCreating Ghasts ........... 45  \nGhôls ..................... 46  \nGhôl Names .............. 46  \nGhôl PCs ................ 46  \nGhôl Adventure Seeds ....... 47  \nMaul ..................... 48  \nMaul Names .............. 48  \nMaul PCs ................ 48  \nBorn Bad? ............... 49  \nMaul Adventure Seeds ....... 49  \nMyrkridia ................. 50  \nMyrkridian Names ......... 50  \nMyrkridian PCs ........... 50  \nMyrkridian Adventure Seeds .. 50  \nTerror in Myth ............. 51  \nMyrmidon ................. 52  \nMyrmidon Names .......... 53  \nMyrmidon PCs ............ 53  \nMyrmidon Adventure Seeds ... 53  \nCreating Myrmidons ....... 53  \nShades .................... 54  \nShade Names ............. 54  \nShade PCs ............... 54  \nShade Adventure Seeds ...... 54  \nShadow (Mahir) ............. 56  \nShadow Names ............ 56  \nShadow PCs .............. 56  \nShadow Ad","cbCaisMMDtwwiLXG","https://ap.wps.com/l/cbCaisMMDtwwiLXG","pdf",225930,"English","# Introduction\n## About GURPS\n## The World of Myth\n## Taking on Mythical Proportions\n## Denizens of Myth\n## Handle With Caution: the Equipment of Myth","[{\"question\":\"What does GURPS Myth focus on first?\",\"answer\":\"It introduces the mythic world, establishing tone, key themes such as light versus dark, and an overview of places and eras.\"},{\"question\":\"How does the book help players create characters?\",\"answer\":\"It covers creating a character with starting points, female characters, mixing character concepts, and choosing or generating advantages, disadvantages, spells, status, jobs, and wealth.\"},{\"question\":\"What kinds of creatures or templates are included?\",\"answer\":\"It provides racial templates and examples such as Elvens, undead-related options, dwarven and fetch types, forest giants, ghasts, ghôls, and many others, each with names, PCs guidance, and adventure seeds.\"}]","GURPS Myth - Content Contents - Part | PDF",1791309892]