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It outlines how these rules differ from Games Workshop’s Gorkers and Morkers listings, while maintaining compatibility with the original Gorkamorka Mob listings. The document explains the structure of basic versus advanced rules, enabling players to select which advanced options to use. It provides comprehensive tables and sections covering fame, units, vehicles, recruiting, equipment, skills, scenarios, income, leadership disputes, and multiple Ork-related subsystems.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/gorkers-morkers-a-faction-pack-for-fielding-orks-in-gce-campaigns/516491/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/gorkers-morkers-a-faction-pack-for-fielding-orks-in-gce-campaigns/516491.png","ImageObject",300,407,{"name":92,"@type":93},"Jake","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-17","2026-10-07",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is Gorkers & Morkers, and what is it used for in GCE campaigns?","Question",{"text":112,"@type":113},"It is a faction pack for fielding Orks in GCE campaigns. It is designed to work alongside other GCE rulebooks.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How do these rules relate to the original Gorkamorka Mob listings and Games Workshop versions?",{"text":117,"@type":113},"The document states the rules are similar to Games Workshop’s Gorkamorka rules but with tweaks. It also says GCE retains compatibility with the original Gorkamorka Mob listings, which are not deprecated or obsolete.",{"name":119,"@type":110,"acceptedAnswer":120},"What is the difference between the basic and advanced rule sections?",{"text":121,"@type":113},"The first section contains the basic rules for Gorkers and Morkers, roughly equivalent to the Games Workshop basic presentation. The advanced section is designed to “silo” additional applicable rules so players can choose which advanced rules to use or ignore them entirely.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},516491,1791464051,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":46},962084928904,"https://ap-avatar.wpscdn.com/davatar_155a257f0dc6eb9ab79c44ca47cae57d","Gorkers & Morkers  \nA faction pack for fielding Orks in GCE Campaigns . By Da GCE Kommittee  \nChangelog:  \nVersion 1.0 – September 2022 Initial release.  \nINTRODUCTION  \nThis is the Gorker and Morker faction pack for Orks. It’s designed to work in conjunction with the other GCE rulebooks so you’ll want to grab copies of those too.  \nCHANGES FROM THE ORIGINAL LISTINGS  \nThese rules are not entirely the same as the rules for Gorkers and Morkers written by Games Workshop. They aim to be very similar but with a few tweaks here and there. GCE retains compatibility with the original Gorkamorka Mob listings so if you would prefer to use those the good news is that they’re not deprecated or obsolete. Just use those instead!  \nBASIC VS. ADVANCED RULES  \nThis book is divided into two sections. The first is the basic rules for Gorkers and Morkers – roughly equivalent to the rules presented in Games Workshop’s Gorkamorka: Da Uvver Book.  \nThis book is designed to eventually contain all the rules that can apply to Gorkers and Morkers. Given the volume of content this would make it rather unwieldy for newcomers so we’ve instead decided to silo that content in the advanced section. Players can then choose which advanced rules they’d like to use, or ignore them entirely.  \n1  \nTable of Contents  \nChanges from the original listings...............1  \nBasic vs. Advanced Rules............................. 1  \nFame and Fortune........................................5  \nNobs.............................................................. 6  \nSpanners....................................................... 6  \nSlave rz.......................................................... 6  \nBoyz............................................................... 6  \nYoofs.............................................................. 6  \nGrots.............................................................. 6  \nVehicles.............................................................. 7  \nTransports.....................................................7  \nFire Support..................................................7  \nSmall vehicles (Bikes)...................................7  \nTraks vs. Wheels............................................7  \nRecruiting Your Mob..........................................8  \nEquipment....................................................9  \nVehicles....................................................... 10  \nGubbinz........................................................... 11  \nVehicles............................................................ 12  \nFilling Out a GCE Vehicle Datacard............12  \nBig vehicle datacard................................... 14  \nSmall vehicle datacard............................... 15  \nStarting Experience......................................... 16  \nExperience Table............................................. 16  \nMaximum Statistics values.............................. 17  \nSkill Availability............................................... 17  \nBoss Skills................................................... 18  \nMining.............................................................. 18  \nCaptives and Mining...................................18  \nCave-ins...................................................... 18  \n‘Ard Boyz Bonus............................................... 19  \nScenario Income............................................. 19  \nAny Other Income........................................... 19  \nCalculate Total Income................................... 19  \nProfit................................................................ 19  \nCrew Reassignments and Leadership Disputes......................................................................... 21  \nSlop Shops And Brewhouses.....................21  \nPit Fights.....................................................21  \nBar Brawl / Pit Fight Experience.................22  \nDa Job Pole......................................................23  \nDa Bazaar.......","cbCaijZBDvRzp64w","https://ap.wps.com/l/cbCaijZBDvRzp64w","pdf",13414856,52,"English","# Changes from the original listings\n# Basic vs. Advanced Rules\n# Fame and Fortune\n# Nobs\n# Spanners\n# Slave rz\n# Boyz\n# Yoofs\n# Grots\n# Vehicles\n# Transports\n# Fire Support\n# Small vehicles (Bikes)\n# Traks vs. Wheels\n# Recruiting Your Mob\n# Equipment\n# Gubbinz\n# Filling Out a GCE Vehicle Datacard\n# Starting Experience\n# Experience Table\n# Skill Availability\n# Boss Skills\n# Mining\n# Captives and Mining\n# Cave-ins\n# ‘Ard Boyz Bonus\n# Scenario Income\n# Profit\n# Crew Reassignments and Leadership Disputes\n# Slop Shops And Brewhouses\n# Pit Fights\n# Bar Brawl / Pit Fight Experience\n# Da Job Pole\n# Da Bazaar\n# Selling (Hoarding & Swapping)\n# Death of a Spanner\n# Death of a Slaver\n# We Can Do It!\n# Da Bad Nooz – Meks\n# Bodged Jobs\n# Getting’ Bodges Fixed\n# Job’s A Good ‘Un – Weapons\n# Job’s A Good ‘Un – Vehicles\n# Da Dokz’ Kode\n# Da Bad Nooz – Doks\n# Corrective Serjery\n# Which Wun Wuz It?\n# Serjery Tables\n# Digga Outcasts\n# Digga-Boyz\n# Digga-Yoofs\n# Digga Shaman\n# Recruiting Digga Outcasts\n# Digga Experience\n# Shaman (Outcast) Abilities\n# Digga Scavenging\n# Diggas and Serious Injuries\n# Digga Outcasts as Captives\n# Diggas and Leadership Disputes\n# Hand-to-Hand\n# Ork Gunz\n# Stikkbombz\n# Armour\n# Slaverz Stuff\n# Big Gunz","[{\"question\":\"What is Gorkers \\u0026 Morkers, and what is it used for in GCE campaigns?\",\"answer\":\"It is a faction pack for fielding Orks in GCE campaigns. It is designed to work alongside other GCE rulebooks.\"},{\"question\":\"How do these rules relate to the original Gorkamorka Mob listings and Games Workshop versions?\",\"answer\":\"The document states the rules are similar to Games Workshop’s Gorkamorka rules but with tweaks. It also says GCE retains compatibility with the original Gorkamorka Mob listings, which are not deprecated or obsolete.\"},{\"question\":\"What is the difference between the basic and advanced rule sections?\",\"answer\":\"The first section contains the basic rules for Gorkers and Morkers, roughly equivalent to the Games Workshop basic presentation. The advanced section is designed to “silo” additional applicable rules so players can choose which advanced rules to use or ignore them entirely.\"}]","Gorkers & Morkers - A faction pack for fielding Orks in GCE Campaigns | PDF",1791331339]