[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-509133-105":59,"doc-detail-509133-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","goblins-goblins-goblin-pyromancer-traits-actions-and-reactions","GOBLINS & GOBLINS - Goblin Pyromancer - Traits, Actions, and Reactions","","GOBLINS & GOBLINS provides tabletop-ready stat blocks for the Goblin Pyromancer and the Goblin Shadowmancer, including customization traits and combat mechanics. It details defensive features like Flame Shield and resist/ignoring rules, while Offensive options cover Fire Bolt, Burning Hands, Goblin Bomb, and Ignite with explicit saving throws and damage. Shadowmancer content adds Armor of Shadows, necrotic infusion, darkness vision interactions, and spellcasting lists. Data includes ability scores, skills, senses, languages, challenge rating, and reaction/bonus-action effects.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/goblins-goblins-goblin-pyromancer-traits-actions-and-reactions/509133/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/goblins-goblins-goblin-pyromancer-traits-actions-and-reactions/509133.png","ImageObject",300,407,{"name":92,"@type":93},"Patrick","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-17","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":39},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What happens when the Goblin Pyromancer is reduced to 0 hit points?","Question",{"text":112,"@type":113},"It explodes in a burst of fire, forcing each creature within 10 feet to make a DC 12 Dexterity save and take fire damage on a failed save (half on a success).","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does Wild Flames change the Pyromancer’s fire damage rolls?",{"text":117,"@type":113},"When the Pyromancer deals fire damage, it can reroll any damage dice result of 1 and must use the new roll.",{"name":119,"@type":110,"acceptedAnswer":120},"What additional survivability does the Goblin Shadowmancer gain in dim light or darkness?",{"text":121,"@type":113},"It gains resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks and has advantages related to Stealth while also not provoking opportunity attacks.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},509133,1791347162,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":39,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":24,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":39},549758146520,"https://ap-avatar.wpscdn.com/avatar/80002397d8c0411e94?_k=1775819394049821470","GOBLINS & GOBLINS  \nDeintoa world of Goblinstatblocks,, lairs,, magic items,, variants,,  \ntraits,, and endless mischief!  \nGoblin Pyromancer  \nSmall humanoid (goblinoid), chaotic evil  \nArmor Class 13 (leather armor) Hit Points 38 (7d6 + 14)  \nAdditional Traits for the Goblin Pyromancer The Goblin Pyromancer can be customized to suit various encounter themes or challenges. Below are additional traits to enhance its versatility:  \nExplosive Fury. When the goblin is reduced to 0 hit points, it explodes in a burst of fire. Each creature within 10 feet must make a DC 12 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one.  \nWild Flames. When the Pyromancer deals fire damage, it can choose to reroll any roll of 1 on the damage dice. It must use the new roll, even if it is another 1.  \nFlame Shield. When the Goblin Pyromancer takes damage, it can use its reaction to create a shield of fire around itself until the start of its next turn. The shield grants a +2 bonus to AC, and any creature that hits the Pyromancer with a melee attack takes 3 (1d6) fire damage for the duration.  \nPure Flame. The Pyromancer’s fire damage ignores resistance to fire damage and treats immunity to fire damage as resistance instead.  \nCombustive Chain. When the Pyromancer hits a creature with its Fire Bolt, another creature within 10 feet of the target also takes 4 (1d8) fire damage if it fails a DC 12 Dexterity saving throw.  \nSpeed 30 ft.  \nSTR DEX  \n8 (-1) 14 (+2)  \nCON 14 (+2)  \nINT 12 (+ 1)  \nWIS 10 (+0)  \nCHA 14 (+2)  \nSaving Throws Dex +4, Int +3 Skills Arcana +3, Stealth +4  \nSenses darkvision 60 ft., passive Perception 10  \nLanguages Common, Goblin  \nChallenge 2 (450 XP) Proficiency Bonus +2  \nHeat Focus. The goblin has advantage on spell attack rolls against creatures wearing metal armor or carrying metal weapons.  \nNimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.  \nActions  \nFire Bolt. Ranged Spell Attack: +4 to hit, range 120 ft., one  \ntarget. Hit: 5 (1d10) fire damage.  \nBurning Hands (Recharge 5-6). The goblin releases fire in a 15-foot cone. Each creature in the area must make a DC 12 Dexterity saving throw, taking 12 (3d6 + 2) fire damage on a failed save, or half as much damage on a successful one. The fire ignites any flammable objects in the area that aren’t being worn or carried.  \nGoblin Bomb (4/Day). The goblin throws a small explosive at a point it can see within 30 feet. Each creature within 5 feet of that point must make a DC 12 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects in the area that aren’t being worn or carried ignite.  \nIgnite (Recharge 6). The goblin hurls fire in an area. Each creature in a 10-foot radius sphere centered on a point it can see within 30 feet must make a DC 12 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one. The fire ignites any flammable objects in the area that aren’t being worn or carried.  \nBonus Actions  \nFlaming Step. The goblin teleports up to 20 feet to an unoccupied space it can see, leaving behind a burst of flame. Creatures within 5 feet of the space it left must succeed on a DC 12 Dexterity saving throw or take 2 (1d4) fire damage.  \nReactions  \nFire Frenzy. When the goblin deals fire damage to a  \ncreature, it makes a Fire Bolt attack against that creature.  \n13  \nArt By Jacob E. Blackmon  \n17  \nAdditional Traits for the Goblin Shadowmancer  \nBelow are optional traits to customize and enhance the Goblin Shadowmancer for unique encounters:  \nArmor ofShadows. When the Goblin Shadowmanceris in dim light or darkness, it gains resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.  \nShadow Infusion. As a bonus action, the Goblin Shadowmancer can imbue its dagger with additional power. The next attack it makes d","cbCaihx2YQ6BzRM6","https://ap.wps.com/l/cbCaihx2YQ6BzRM6","pdf",20035527,"English","# Goblin Pyromancer\n## Additional Traits\n## Actions\n## Bonus Actions\n## Reactions\n# Goblin Shadowmancer\n## Additional Traits","[{\"question\":\"What happens when the Goblin Pyromancer is reduced to 0 hit points?\",\"answer\":\"It explodes in a burst of fire, forcing each creature within 10 feet to make a DC 12 Dexterity save and take fire damage on a failed save (half on a success).\"},{\"question\":\"How does Wild Flames change the Pyromancer’s fire damage rolls?\",\"answer\":\"When the Pyromancer deals fire damage, it can reroll any damage dice result of 1 and must use the new roll.\"},{\"question\":\"What additional survivability does the Goblin Shadowmancer gain in dim light or darkness?\",\"answer\":\"It gains resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks and has advantages related to Stealth while also not provoking opportunity attacks.\"}]","GOBLINS & GOBLINS - Goblin Pyromancer - Traits, Actions, and Reactions | PDF",1791234420]