[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-508806-105":59,"doc-detail-508806-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","gnome-druid-1st-level-small-forest-gnome-druid","GNOME DRUID - 1st-Level Small Forest Gnome Druid","","Character rules for a 1st-level small forest gnome druid, including ability scores, armor class, hit points, speed, alignment, languages, saving throw and skill proficiency, and attack options (scimitar and sling). Covers cantrips and prepared 1st-level spells, spellcasting mechanics, magic ability and DC, rituals, and the druidic language feature. Lists racial traits such as gnome cunning and natural illusionist, plus starting equipment, background traits, and example spell entries like Cure Wounds and Druidcraft.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":15,"@type":76,"position":81},"https://docshare.wps.com/document/literature/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/gnome-druid-1st-level-small-forest-gnome-druid/508806/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/gnome-druid-1st-level-small-forest-gnome-druid/508806.png","ImageObject",300,407,{"name":92,"@type":93},"AfterMidnight","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-16","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":19},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What are the key statistics and defenses for the 1st-level forest gnome druid?","Question",{"text":112,"@type":113},"The sheet provides AC 16 (with hide armor and shield), hit points 10, speed 25 ft, neutral alignment, and languages including Common, Druidic, Dwarvish, and Gnomish.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does spellcasting work for this druid at 1st level?",{"text":117,"@type":113},"At 1st level the character has two 1st-level castings, regains expended castings after a long rest, and prepares a list of druid spells (1 + druid level) each day.",{"name":119,"@type":110,"acceptedAnswer":120},"What racial and class traits affect saving throws, illusions, and druidic communication?",{"text":121,"@type":113},"Gnome Cunning grants advantage on Intelligence, Wisdom, and Charisma saving throws vs magic; Natural Illusionist ties minor illusion DC to Intelligence; Druidic allows speaking the secret language and using hidden signs of up to twenty words.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},508806,1791497575,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":14,"category_name":15,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":19,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":81,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":24},962090896061,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","'􀀉' 1H[W  \nGNOME DRUID  \n1st-Level Small Forest Gnome Druid AC 16 (hide armor and shield) Hit Points 10 (1d8 Hit Die)  \nProficiency Bonus +1 Speed 25 ft. Alignment neutral  \nLanguages Common, Druidic, Dwarvish, Gnomish ABILITY SCORES  \n\n| Strength 8 (–1)\u003Cbr>Dexterity 14 (+2)\u003Cbr>Constitution 14 (+2)\u003Cbr>Intelligence 11 (+0)\u003Cbr>Wisdom 16 (+3); add proficiency bonus to saves Charisma 12 (+1)\u003Cbr>ATTACKS |\n| --- |\n| Melee Attack: Scimitar (+3 to hit; 1d6 + 2 slashing) Ranged Attack: Sling (ranged 30 ft./120 ft.; +3 to hit; 1d4 + 2 bludgeoning)\u003Cbr>Spell Saving Throw DC: 12 (11 without a magic focus) SKILLS (ADD PROFICIENCY BONUS TO RELATED ABILITY CHECKS) |\n| Deception, Insight, Nature, Sleight of Hand\u003Cbr>CANTRIPS |\n| Druidcraft, guidance, minor illusion\u003Cbr>PREPARED SPELLS |\n| Cure wounds, entangle\u003Cbr>EQUIPMENT |\n\nHide armor, shield. scimitar, sling (20 bullets), yew wand, potion of healing, healer’s kit, herbalism kit, backpack, bedroll, belt pouch, candles (5), two sets of clothes (common and noble), disguise kit, ten stoppered vials filled with colored water, deck of marked playing cards, signet ring of an imaginary duke, 9 gp, and 5 sp.  \nRacial Traits  \nGnome Cunning. You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.  \nLow-Light Vision. You can see in dim light as well as you do in bright light.  \nNatural Illusionist: You know the minor illusion cantrip. Intelligence is your magic ability for it. The saving throw DC for this cantrip equals 8 + your Intelligence modifier. If you are holding a magic focus—a rod, staff, or wand made of wood—when you cast the cantrip, you add your proficiency bonus to the spell’s saving throw DC.  \nSpeak with Small Beasts. Through sounds and gestures, you can communicate simple ideas with Small or smaller beasts.  \nClass Features  \nDruidic. You can speak the secret language of druids and use it to leave hidden signs. A hidden sign is a written message up to twenty words long. You and others who know this language automatically spot such messages.  \nProficiencies. Add your proficiency bonus to attack rolls you make using clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, and spears (included in “Attacks”). You also add your proficiency bonus to ability checks made to use aherbalism kit and your skills (noted in “Skills”), as well as to your Wisdom saving throws (noted in “Ability Scores”). You also have proficiency with padded armor, leather armor, dragon leather, hide armor, and shields made of wood.  \nSpellcasting  \nDrawing on the divine essence of nature itself, you have a combination of cantrips, which you can cast at will, and other spells that you can cast only a certain number of times per day.  \nSpells per Day. Your druid level determines the number of druid spells that you can cast of 1st level or higher. You must complete a long rest to regain any castings—also called spell slots—that you use.  \nAt 1st level, you have two 1st-level castings.  \nSpell Preparation. Whenever you complete along rest, you prepare the list of druid spells that you can cast. Your list can contain a number of druid spells equal to 1 + your druid level, and the spells can be of any spell level that is available to you (currently 1st). This character already has a list of prepared spells, but you can alter the list each day, choosing from among the spells on the druid list that are available to you (see the “Spells” document).  \nPreparing your spells requires time spent in prayer and meditation: at least one minute per spell level for each druid spell you prepare. You don’t have to prepare all your spells at once. If you like, you can prepare some later in the day.  \nCasting a Prepared Spell. When you cast oneof your prepared spells, you expend a casting of the spell’s level or higher. The spell itself is not expended. For example, if you have the 1st-level spell cure wounds prepared and can still cast a 1st-level spell and a 2nd-level spell, you ","cbCaiuEdw5SR4j6s","https://ap.wps.com/l/cbCaiuEdw5SR4j6s","pdf",127389,"English","# GNOME DRUID\n## Racial Traits\n## Class Features\n## Spellcasting\n## Background: Charlatan\n## Spells\n## Equipment","[{\"question\":\"What are the key statistics and defenses for the 1st-level forest gnome druid?\",\"answer\":\"The sheet provides AC 16 (with hide armor and shield), hit points 10, speed 25 ft, neutral alignment, and languages including Common, Druidic, Dwarvish, and Gnomish.\"},{\"question\":\"How does spellcasting work for this druid at 1st level?\",\"answer\":\"At 1st level the character has two 1st-level castings, regains expended castings after a long rest, and prepares a list of druid spells (1 + druid level) each day.\"},{\"question\":\"What racial and class traits affect saving throws, illusions, and druidic communication?\",\"answer\":\"Gnome Cunning grants advantage on Intelligence, Wisdom, and Charisma saving throws vs magic; Natural Illusionist ties minor illusion DC to Intelligence; Druidic allows speaking the secret language and using hidden signs of up to twenty words.\"}]","GNOME DRUID - 1st-Level Small Forest Gnome Druid | PDF",1791232486]