[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-510855-105":59,"doc-detail-510855-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","ghost-warriors-10-guidelines-adapting-this-module","Ghost Warriors - 1.0 Guidelines - ADAPTING THIS MODULE","","Ghost Warriors focuses on module guidelines for adapting critical-hit and bonus mechanics, including conversion logic and a conversion chart for translating 1-100 movement or statistics into different dice-based game systems. It introduces player character handling, outlines the tale of the Oathbreaking, and details encounters and structured play elements. The module further provides setting content and tasks across multiple sections, including threats, NPCs, terrain, raids by night, and underground/under-deeps features such as caves, lairs, rumors, legends, and tables for encounters and hazards.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/ghost-warriors-10-guidelines-adapting-this-module/510855/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/ghost-warriors-10-guidelines-adapting-this-module/510855.png","ImageObject",300,407,{"name":92,"@type":93},"Mary Man","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-16","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":81},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How does the module advise adapting hits and bonuses to other systems?","Question",{"text":112,"@type":113},"It explains that hit figures shown are less important than those used in game systems where death comes from exceeding available hits. For systems without specific critical strike results, it advises doubling character hits or halving the hit values used in the module.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What is the conversion chart used for?",{"text":117,"@type":113},"It provides a mapping for converting values when playing something other than MERP or Rolemaster and when a percentile system is not used. The chart converts 1-100 numbers into dice and bonus/stat equivalents for the target system.",{"name":119,"@type":110,"acceptedAnswer":120},"What kinds of content are organized in the Ghost Warriors sections?",{"text":121,"@type":113},"The module structures content into guidelines, player character material, narrative setup, and multiple adventure components including attacks by spirits, NPCs, settings, tasks, encounters, night raids, threats, terrain features, and underground-deeps intrigue.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},510855,1791475088,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":81,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":46},7421720224475,"https://ap-avatar.wpscdn.com/davatar_276721f389ce27ea32af1340a28f341c","# miooLe-eapth Adventure\n\nGhost waRRIksTMBased on J.R.R.Tolkien's THE LORD OF THE RINGS”  \nD.  \nCLren  \n# CilstnemDunrearan\n\nT)ecbadnas  \nAngnecneCNa  \nCebnadGnysmAngrenTbmibymn  \nC.llen  \nclsc共em  \nm⁷0s-dTαAnscuNaErbmad产Gnysm  \n# AngnenDun2er\n\nTbwibywnRoha  \nEdonas  \nRoban  \n.  \n5nomqnsn  \nEdosas  \n…lmo  \n_  \n# GHOST\n\nWARRIORS\"  \n1.0 Guidelines  \n1.1 ADAPTING THIS MODULE……………………………………………………2  \n1.11 Converting Hits and Bonuses ……………………………………………2  \n1.12 Conversion Chart……………………………………………………………………………2  \n2.0 Player Characters  \n3.0 The Tale of the Oathbreaking  \nAuthor/Designer:John M. Ferrone  \n4.0 Ghost Warriors of Dunfearan  \nEditor/Developer:Jessica Ney  \n4.1 AN ATTACK BY SPIRITS………………………………………………………6  \nCover Illustration:Angus McBride  \n4.2 THE NPCs………………………………………………………………………………………7  \n4.3 THE SETTING………………………………………………………………………………8  \nInterior Illustration: Liz Danforth  \n4.4 THE TASK……………………………………………………………………………8  \nLayouts: Ted Dinwiddie, Kevin Williams, Eric Bruns,  \n4.5 ENCOUNTERS……………………………………………………………………8  \nJennifer Kleine,Andrew Christensen  \n5.0 A Raid by Night  \nColor Maps: Pete Fenlon  \n5.1 THE THREAT TO THE CLAN-HOLD…………………………………9  \nProject Specific Contributions: Series Editor: Jessica M.  \n5.2 THE NPCs…………………………………………………………………………………………9  \nNey; Content Editor: Peter C.Fenlon; Page Design:  \n5.3 THE TERRAIN……………………………………………………………………………11  \nTed Dinwiddie;Layout: Ted Dinwiddie,  \n5.31 the Riddle Caves………………………………………………………………………………………11  \nB.T.Thompson; Cover Graphics: Terry Amthor;  \n5.32 The Path of Riddles……………………………………………………………………15  \nProofreading: Jo Lori Drake.  \n5.33 the Ghost-caves……………………………………………………………………………………18  \n5.4 THE TASK……………………………………………………………………………………23  \nBeasts Of Dunfearan Table:Randell Doty  \n5.5 ENCOUNTERS…………………………………………………………………………23  \nSpecial Contributions: Paty and Scott Saternye  \n6.0 Intrigue in the Under-deeps  \nICE MANAGEMENT—Art Director/Production Manager:Terry K.  \n6.1 THE WORDS OF MOCTALLAN………………………………24  \nAmthor; Sales Manager:Deane Begiebing; Editing&Development  \n6.2 THE NPCs……………………………………………………………………………………24  \nManager: Coleman Charlton; President: Peter Fenlon; CEO: Bruce  \n6.3 THE SETTING……………………………………………………………………………25  \nNeidlinger; Controller: Kurt Rasmussen.  \n6.31 The Random Generation System  \nICE STAFF—Marketing Consultant:John Morgan;Print Buyer: Bill  \nFor the Under-deeps…………………………………………………………………25  \nDowns; Production Supervisor:Jennifer Kleine; Editing &Develop-  \n6.32 Aids for Description of Underground Spaces ………………3  \nment Staff: Kevin Barrett,Rob Bell, Pete Fenlon, Jessica Ney, John  \n6.33 The Lairs of the Denizens of the Under-deeps……………3  \nRuemmler, Terry Amthor,Monte Cook; Graphics &Production Staff:  \n6.4 THE TASK……………………………………………………………………………………42  \nEric Bruns, Andrew Christensen, Edward Dinwiddie, William Hyde,  \nB.T.Thompson, Kevin Williams; Sales &Customer Service Staff:  \n6.5 ENCOUNTERS…………………………………………………………………………43  \nJohn Brunkhart, Jo Lori Drake; Finance Staff: Chad McCully; Shipping  \n7.0 Tables  \nStaff: John Breckenridge, Kurt Fischer,David Johnson, David Mercier.  \n7.1 NPC TABLE………………………………………………………………………………43  \n7.2 ENCOUNTER TABLE………………………………………………………44  \n7.3 RUMORS AND LEGENDS………………………………………………4  \n7.4 WALKING DEAD TABLE………………………………………………45  \n7.5 BARROW WIGHT TABLE………………………………………………45  \n7.6 BEASTS OF THE UNDER-DEEPS………………………………………46  \n7.7 BEASTS OF DUNFEARAN……………………………………………………47  \n7.8 HERBS AND POISONS  \nOF THE UNDER-DEEPS……………………………………………………48  \nCopyright ◎1990 TOLKIEN ENTERPRISES,a division of ELAN MERCHANDISING, Inc.,Berkeley, CA.Ghost Warriors,The Hobit, and  \nThe Lord of the Rings,and all characters and places therein,are trademark properties of TOLKIEN ENTERPRISES.  \nProduced and distributed by IRON CROWN ENTERPRISES, Inc.,P.O.Box 1605, Charlottesville,VA 22902.  \nStock\\#8016  \nISBN1-55806-107-X  \nFirst U.S.Edition,1990  \nLeanan leaned against the smooth bark of a beech tree andsighed.The woods by moonlight possessed an eerie peace thatsatisfied her e","cbCaifSopQPl4mQq","https://ap.wps.com/l/cbCaifSopQPl4mQq","pdf",26857925,53,"English","# 1.0 Guidelines\n## 1.1 ADAPTING THIS MODULE\n## 1.12 Conversion Chart\n# 2.0 Player Characters\n# 3.0 The Tale of the Oathbreaking\n# 4.0 Ghost Warriors of Dunfearan\n## 4.1 AN ATTACK BY SPIRITS\n## 4.2 THE NPCs\n## 4.3 THE SETTING\n## 4.4 THE TASK\n## 4.5 ENCOUNTERS\n# 5.0 A Raid by Night\n## 5.1 THE THREAT TO THE CLAN-HOLD\n## 5.2 THE NPCs\n## 5.3 THE TERRAIN\n## 5.31 the Riddle Caves\n## 5.32 The Path of Riddles\n## 5.33 the Ghost-caves\n## 5.4 THE TASK\n## 5.5 ENCOUNTERS\n# 6.0 Intrigue in the Under-deeps\n## 6.1 THE WORDS OF MOCTALLAN\n## 6.2 THE NPCs\n## 6.3 THE SETTING\n## 6.31 The Random Generation System\n## 6.32 Aids for Description of Underground Spaces\n## 6.33 The Lairs of the Denizens of the Under-deeps\n## 6.4 THE TASK\n## 6.5 ENCOUNTERS\n# 7.0 Tables\n## 7.1 NPC TABLE\n## 7.2 ENCOUNTER TABLE\n## 7.3 RUMORS AND LEGENDS\n## 7.4 WALKING DEAD TABLE\n## 7.5 BARROW WIGHT TABLE\n## 7.6 BEASTS OF THE UNDER-DEEPS\n## 7.7 BEASTS OF DUNFEARAN\n## 7.8 HERBS AND POISONS OF THE UNDER-DEEPS","[{\"question\":\"How does the module advise adapting hits and bonuses to other systems?\",\"answer\":\"It explains that hit figures shown are less important than those used in game systems where death comes from exceeding available hits. For systems without specific critical strike results, it advises doubling character hits or halving the hit values used in the module.\"},{\"question\":\"What is the conversion chart used for?\",\"answer\":\"It provides a mapping for converting values when playing something other than MERP or Rolemaster and when a percentile system is not used. The chart converts 1-100 numbers into dice and bonus/stat equivalents for the target system.\"},{\"question\":\"What kinds of content are organized in the Ghost Warriors sections?\",\"answer\":\"The module structures content into guidelines, player character material, narrative setup, and multiple adventure components including attacks by spirits, NPCs, settings, tasks, encounters, night raids, threats, terrain features, and underground-deeps intrigue.\"}]","Ghost Warriors - 1.0 Guidelines - ADAPTING THIS MODULE | PDF",1791245653]