[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-460773-105":59,"doc-detail-460773-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","gamification-in-stomatherapy-virtual-game-for-pressure-injury-care","Gamification in Stomatherapy - Virtual Game for Pressure Injury Care","","Pressure injuries are localized skin and/or soft-tissue damages linked to sustained or repetitive pressure, requiring daily prevention and health promotion. This applied, exploratory, descriptive technological development study aimed to design and evaluate a virtual board game with guidelines for pressure injury prevention for nurses specializing in stomatherapy. The game was developed through staged design and validated with specialist nurses; results showed high engagement and learning, with most participants reporting new knowledge and willingness to continue using and recommending the tool.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":35,"@type":76,"position":81},"https://docshare.wps.com/document/healthcare/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/gamification-in-stomatherapy-virtual-game-for-pressure-injury-care/460773/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/gamification-in-stomatherapy-virtual-game-for-pressure-injury-care/460773.png","ImageObject",300,407,{"name":92,"@type":93},"Ophelia","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-31","2026-09-30",true,{"@type":102,"interactionType":103,"userInteractionCount":44},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What was the purpose of the virtual game in this study?","Question",{"text":112,"@type":113},"The study aimed to develop and evaluate a virtual board game that provides guidelines for pressure injury prevention for nurses specializing in stomatherapy.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How was the game developed and validated?",{"text":117,"@type":113},"Development followed stages including conceptual review, defining game dynamics, designing the board and cards, creating cards, and defining components. Validation involved testing with a specialist team and specialist nurses.",{"name":119,"@type":110,"acceptedAnswer":120},"What outcomes did the study report from participants?",{"text":121,"@type":113},"Results showed high acceptance and strong engagement and learning, with most participants reporting acquiring new knowledge and finding the interface intuitive, plus a willingness to continue using and recommend the tool.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},460773,1791328757,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":34,"category_name":35,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":44,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":39,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":46,"preview_page_count":4},7971461741311,"https://ap-avatar.wpscdn.com/avatar/74000253aff267980c6?x-image-process=image/resize,m_fixed,w_180,h_180&k=1779345379180704826","Wiley  \nInternational Journal of Telemedicine and Applications Volume 2026, Article ID 4526690, 8 pages [https://doi.org/10.1155/ijta/4526690](https://doi.org/10.1155/ijta/4526690)  \nResearch Article  \nGamification in Stomatherapy: Virtual Game for Pressure Injury Care  \nKamila Mendes Malheiros , 1 Lucas Gonçalves Alves , 1  \nRosa Maria Esteves Moreira da Costa , 1 Helena Maria Scherlowski Leal David , 1 Hermes Cândido de Paula ,2 Donizete Vago Daher ,3 Carolina Neves Dias de Andrade  4  \n,  \nVera Maria Benjamim Werneck , 1 and Magda Guimarães de Araujo Faria 1  \n1Núcleo de Telessaúde e Saúde Digital, Universidade do Estado do Rio de Janeiro, Rio de Janeiro, Brazil  \n2Divisão de Ações e Programas de Saúde, Secretaria Municipal de Saúde do Rio de Janeiro, Rio de Janeiro, Brazil  \n3Escola de Enfermagem Aurora de Afonso Costa, Universidade Federal Fluminense, Niterói, Brazil  \n4Faculdade de Enfermagem, Universidade do Estado do Rio de Janeiro, Rio de Janeiro, Brazil  \nCorrespondence should be addressed to Magda Guimarães de Araujo Faria; [magda.faria@uerj.br](magda.faria@uerj.br)  \nReceived 8 April 2025; Revised 24 November 2025; Accepted 10 December 2025  \nAcademic Editor: Nadeem Sarwar  \nCopyright © 2026 Kamila Mendes Malheiros et al. International Journal of Telemedicine and Applications published by John Wiley & Sons Ltd. This is an open access article under the terms of the Creative Commons Attribution License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited.  \nIntroduction: Pressure injuries are injuries caused by reduced blood circulation over regular and repetitive periods when applying pressure to a speciﬁc area of the body. This incident requires daily prevention and health promotion to prevent its occurrence. Objective: To develop and evaluate a virtual board game with guidelines for pressure injury prevention for nurses specializing in stoma therapy.  \nMethodology: This is an applied, exploratory, and descriptive technological development study. The game was developed in stages consisting of: conceptual review, deﬁnition of the game dynamics, initial design of the board and cards, creation of the cards, and deﬁnition of the components. The study stages include development with a specialist team, testing and validation of the platform with specialist nurses, and subsequently, release of the ﬁnal product.  \nResults: The results showed high acceptance of the game among the 17 participants, with emphasis on high levels of engagement and learning (≥ 94% reported acquiring new knowledge), ease of use (≥ 82% strongly agreed with the intuitiveness of the interface), and intention to continue using it (94% expressed a desire to continue using and recommend the tool) . The main limitations identiﬁed were related to technical diﬃculties during installation and the lack of interactive features for multiple users. Conclusion: The results of this study reinforce the potential of gamiﬁcation as a complementary and innovative strategy for teaching stomatherapy. The prototype proved to be an eﬀective and well-accepted tool for educating nurses on pressure injury prevention, with signiﬁcant potential for improving knowledge and clinical practice. It is believed that gamiﬁcation, combined with theoretical teaching and practical learning, can mobilize and engage participants, signiﬁcantly contributing to the development of highly qualiﬁed professionals and, consequently, improving the quality of patient care.  \nKeywords: enterostomal therapy; gamiﬁcation; nursing; pressure ulcer; professional training  \n1. Introduction  \nPressure injury (PI) is deﬁned as localized damage to the skin and/or underlying soft tissues, typically occurring over a bony  \nprominence or in relation to the use of medical devices or other artifacts. It may manifest as an injury on intact skin or as an open wound, with or without pain, and can largely be prevented with appropriate management [1, 2].  \n2 In","cbCaicTvgDiLF23I","https://ap.wps.com/l/cbCaicTvgDiLF23I","pdf",1166398,"English","# Introduction\n# Objective\n# Methodology\n# Results\n# Conclusion","[{\"question\":\"What was the purpose of the virtual game in this study?\",\"answer\":\"The study aimed to develop and evaluate a virtual board game that provides guidelines for pressure injury prevention for nurses specializing in stomatherapy.\"},{\"question\":\"How was the game developed and validated?\",\"answer\":\"Development followed stages including conceptual review, defining game dynamics, designing the board and cards, creating cards, and defining components. Validation involved testing with a specialist team and specialist nurses.\"},{\"question\":\"What outcomes did the study report from participants?\",\"answer\":\"Results showed high acceptance and strong engagement and learning, with most participants reporting acquiring new knowledge and finding the interface intuitive, plus a willingness to continue using and recommend the tool.\"}]","Gamification in Stomatherapy - Virtual Game for Pressure Injury Care | PDF",1790759499]