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I could pretend that instead of lounging in deckchairs we’ve spent the whole summer working away to bring you this issue, but that’s maybe a slight exaggeration. Our office has remained open, however, despite the tempting weather, and we’re proud to present you with a Flagship 104 that’s full of good things. Our thanks to all those who’ve stayed cool and sober for long enough to contribute.  \nWe’re covering all sorts of games here, as usual, and we’ve some lively writers to describe them. It’s good to see that you seem to be enjoying their contributions. No-one likes every game that’s out there, so we do believe that a personal approach gives us all the best way to see what games are like to play. You can judge what a writer likes and whether what he’s describing suits you.  \nOne innovative feature for this issue is that we’re proud to present the special offer of a free game of Total Conquest for our readers. We’ll be thrilled if you let us know how you get on when you take this offer up: it’s not compulsory, but it’s a way to repay the moderators for their generosity and it will show us all a variety of approaches to the game.  \nWe also have a competition with signed books by Thomas Harlan as stunning prizes.  \nNot bad as opportunities, eh? Along with lots of reviews, news, players’ comments and tempting advertisements, there’s plenty here to whet your appetites for a fun time ahead.  \nOne of the joys of editing Flagship is that it’s possible to see how games firms are preparing to attract players for the weeks to come, and to learn that games launched earlier in the year are growing as they maintain their popularity. Older games, too, are supported with enthusiasm, as they should be. Games firms are run by creative people wishing to provide us all with fun: they’re inspiring to cover in these pages.  \nAbove all, it’s your reactions to the games you play that matter. We know that we reflect these here, and again it’s always fascinating to receive your comments.  \nWe’ve some controversial articles and comments too, of course: where would Flagship be without an element of controversy? It’s not my job to print only the views that I agree with, but to reflect the concerns of an intelligent readership. If you disagree with anything here or want to raise a new subject, write with your own opinions: we’ll be glad to include them.  \nFinally, a concern about something that may never happen. After running late with issue 103 because I broke my wrist, we’re well on schedule with issue 104. At least, we are at the time of writing. However, talk of a postal strike causes some anxiety. While most of your PBM game turns won’t be affected because so many of you play by email, we’re hoping that your copies of Flagship won’tbe delayed en route.  \nHave a fun time!  \n\n| | FLAGSHIP\u003Cbr>\\#104, Sept / Oct 2003 |  |\n| --- | --- | --- |\n| IN THIS ISSUE ...\u003Cbr>FEATURES\u003Cbr>News\u003Cbr>Newsdesk ........................................................................................................................... 4\u003Cbr>Meets & Conventions ....................................................................................................... 50\u003Cbr>Reviews\u003Cbr>Supernova III .................................................................................................................... 10\u003Cbr>Bean Trader ...................................................................................................................... 14\u003Cbr>Wasteland of","cbCaikL2nVZ2wqQb","https://ap.wps.com/l/cbCaikL2nVZ2wqQb","pdf",2638293,52,"English","# Newsdesk\n## Meets & Conventions\n# Supernova III\n# Bean Trader\n# Wasteland of Flint\n# Clansmen\n# Lord of the Rings CCG: Ents of Fangorn\n# Pirates of the Caribbean\n# Austerlitz Nations: Russia\n# Lords of the Earth 42: part 2\n# Three New Boardgames and a Sourcebook\n# Designer's Angst\n# Open Gaming Licence\n# Monsters: The History of Monsters\n# Memoir of a Cyborg\n# The Online Revolution\n# Retroscope: The Paper Time Machine\n# Zine Scene: Zines for Teens\n# On Screen\n# Roleplaying Politics","[{\"question\":\"What special offer is included in Flagship Issue 104?\",\"answer\":\"The issue offers readers a free game of Total Conquest. Taking up the offer is optional, but it is intended as thanks to the moderators.\"},{\"question\":\"What competition prize is mentioned in this issue?\",\"answer\":\"The magazine mentions a competition with signed books by Thomas Harlan as stunning prizes.\"},{\"question\":\"What kinds of gaming content does Issue 104 cover?\",\"answer\":\"It covers board \\u0026 card games, computer games, and roleplaying, along with gaming news, reviews, players’ comments, and related convention and zine-scene material.\"}]","Flagship - Issue 104 | PDF",1791326040]