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The editorial and supporting sections discuss what the editors and community have been playing, outline featured games and sourcebooks, and include basic guidance for mech-based combat gameplay. The issue also contains community-facing items like contest notices, press releases, and advertiser indexes, capped with holiday messages.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/fictional-reality-issue-10-gaming-miniature-rpg-reviews/517487/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/fictional-reality-issue-10-gaming-miniature-rpg-reviews/517487.png","ImageObject",300,407,{"name":92,"@type":93},"Eliana","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-17","2026-10-07",true,{"@type":102,"interactionType":103,"userInteractionCount":24},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is covered in Fictional Reality Issue 10?","Question",{"text":112,"@type":113},"The issue includes game reviews, fiction-related sections, miniature reviews, battle reports, d20 reviews, press releases, and standing orders, followed by editorial content and a contest.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What does the “BASICS” section explain?",{"text":117,"@type":113},"It explains the fundamentals of Mech Warrior: Dark Age, focusing on components, how units and customization work through selected figures, and core gameplay concepts such as orders, damage, and heat.",{"name":119,"@type":110,"acceptedAnswer":120},"How does the magazine describe Mech Warrior: Dark Age gameplay and customization?",{"text":121,"@type":113},"It states that the game is not customizable in the typical miniature-game way: units are used as provided, while choices occur in selecting which specific units compose a force; the “clicky” base holds the unit stats, including weapon types, speed, attack/defense, heat mechanics, and point values.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},517487,1791593222,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":24,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},4398048949847,"https://ap-avatar.wpscdn.com/avatar/400002536579ef2da7f?_k=1778318612642679267","Fictional Reality  \nDecember2002  \nIssue 10  \nTable of Contents  \nGame Reviews  \nMech Warrior: Dark Age 3  \nGiant Monster Rampage 4  \nLord of the Rings: The Two Towers 6  \nArmies of Arcana 9  \nMutants & Masterminds 12  \nFiction  \nMagic: The Gathering 13  \nLarry Leadhead 15  \nDungeons and Dragons  \nWarhammer Fantasy Role-play Demons 16  \nMiniature Reviews  \nPulp Figures 20  \nIK: Warmachine 22  \nHundred Kingdoms 25  \nRackham 27  \nReaper 28  \nKnight Terror Games 29  \nI-Kore 31  \nExcelsior Entertainment 32  \nBattle Report  \nChronopia: Firstborn vs. Devout 36  \nD20 Reviews  \nMasters ofArms 43  \nThe Book of the Righteous 44  \nHeroes of High Favor: Half-Orcs 45  \nThe Assassin’s Handbook 46  \nOathbound 47  \nCommon Ground II / Gaming Frontiers 3 49  \nWild Spellcraft 50  \nDepths of Despair 51  \nMonster Manual II 52  \nStar Wars: Arms and Equipment Guide 53  \nMonsternomicon 54  \nBluffside: City on the Edge 55  \nWeird War II: Land of the Rising Dead 56  \nDeadlands: Lost Colony 57  \nTwin Crowns 60  \nBroadsides! 61  \nWrath and Rage 62  \nd20 Modern 63  \nArsenal 64  \nHell on Earth 65  \nCampaign Magazine 5 / Enchanted Locations 67  \nFiction  \nNecromunda 68  \nPress Releases  \nGames Workshop 71  \nPinnacle 73  \nPrivateer Press 74  \nFast Forward Entertainment 75  \nStanding Orders  \nGothic Horror 76  \nFree Game  \nRabbidgerbal’s Biplane Dogfight Game 79  \nConcept Artwork  \nExcelsior Entertainment 81  \nKnight-Terror 84  \n100 Kingdoms 86  \nQuick-Start Rules  \nIK: Warmachine 88  \nBattle Report  \nConfrontation: Twilight of the Dead 95  \nThe Slave Pit  \nPainting Translucent Clothing 103  \nContest  \nMerry Christmas Contest 105  \nFrom the Editor  \nHoly Cow, the Table of Contents has finally spilled over into the second column and we’ve surpassed the 100-page mark! Thanks to everyone that has made this possible and I hope to continue along these lines with more articles and larger issues of Fictional Reality.  \nOk, so what’s been going on? Well, I’ve been playing some miniature and role-playing games as I have time. Mostly Chronopia and Confrontation on the miniatures side and we’ve started bouncing between several roleplaying games, all still d20 right now, with Judge Dredd and Dungeons and Dragons taking center stage right now, but we’re looking at jumping into Feng Shui for a little while.  \nAdvertisers Index  \nGreat Canadian Miniatures IFC, 58 and 100  \nRPG Objects 2 and 104  \n100 Kingdoms 11  \nDevil Dog Design 19  \nFantization 21 and 70  \nPrivateer Press 35  \nPinnacle Entertainment Group 42 and 70  \nThane’s Games 48  \nEtherworld 59  \nExcelsior Entertainment 66, 80, and 94  \nPlans for Gen-Con next year are already starting to take shape for me and I really hope to see, and get a chance to play with, many of you.  \nMany thanks go out to Dave Ross at Pinnacle Entertainment Group for providing the artwork for this issue’s cover. It’s from their Weird Wars Afrika Korpse sourcebook.  \nAlso, just to make sure that we’re all still on the same page, and hopefully out of court rooms, I make no challenge whatsoever to anyone’s physical or intellectual property. If you own or hold the copyright to any product, game, piece of moon rock, etc… in which there is an article written about in Fictional Reality then you still own it.  \nOk, that’s about it from me for now. Hope that you have a very Merry Christmas and a Happy New Year and be sure to check out the very last page of this issue for a chance to pick up some free toys.  \nLater,  \nMark Theurer  \nBASICS  \nMech Warrior: Dark Age is a collectible miniatures combat game by WhizKids. Starter Sets retail for $19.95 and contain 8 miniatures (1 ‘Mech, 2 vehicles and 5 infantry stands), a rule book, faction dossier, special equipment card, a ruler, some stickers, and 3d6. Booster Packs will set you back $9.95 and contain 4 miniatures (1 ‘Mech, 1 vehicle and 2 infantry stands) .  \nMech Warrior: Dark Age is the ‘new’ version of Battletech using the ‘clicky’ bases made popular with Mage Knight and Hero Clix. It is a game of ","cbCaip2SUK0DUnyp","https://ap.wps.com/l/cbCaip2SUK0DUnyp","pdf",28245554,107,"English","# Table of Contents\n## Game Reviews\n## Fiction\n## Miniature Reviews\n## Battle Report\n## D20 Reviews\n## Press Releases\n## Standing Orders\n## Concept Artwork\n## Quick-Start Rules\n## Contest\n## From the Editor\n## BASICS","[{\"question\":\"What is covered in Fictional Reality Issue 10?\",\"answer\":\"The issue includes game reviews, fiction-related sections, miniature reviews, battle reports, d20 reviews, press releases, and standing orders, followed by editorial content and a contest.\"},{\"question\":\"What does the “BASICS” section explain?\",\"answer\":\"It explains the fundamentals of Mech Warrior: Dark Age, focusing on components, how units and customization work through selected figures, and core gameplay concepts such as orders, damage, and heat.\"},{\"question\":\"How does the magazine describe Mech Warrior: Dark Age gameplay and customization?\",\"answer\":\"It states that the game is not customizable in the typical miniature-game way: units are used as provided, while choices occur in selecting which specific units compose a force; the “clicky” base holds the unit stats, including weapon types, speed, attack/defense, heat mechanics, and point values.\"}]","Fictional Reality - Issue 10 - Gaming & Miniature RPG Reviews | PDF",1791341546,165]