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It explains episodes, elder one mechanics, investigators’ stress, wounds, skills, and sanity, and how tiles, spaces, and tiles-and-spaces movement are handled. The rules cover dice and checks, bonus dice, rerolling stress, modifying rolls, applying results, drawing mythos and elder-one cards, taking actions, resolving end-of-turn effects, and handling death, ties, distance, and unknown rules.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/fear-of-the-unknown-rulebook/515081/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/fear-of-the-unknown-rulebook/515081.png","ImageObject",300,407,{"name":92,"@type":93},"Ivy","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-19","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":39},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What are the main phases of a turn in Fear of the Unknown?","Question",{"text":112,"@type":113},"Turns follow a sequence that includes taking 3 actions, drawing a mythos card, investigating or fighting, and then resolving end-of-turn effects.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does stress rerolling work in the rules?",{"text":117,"@type":113},"Stress can be taken to reroll using the specified mechanic in the dice-and-checks section, which is then followed by any roll modifications.",{"name":119,"@type":110,"acceptedAnswer":120},"What happens at the end of the turn?",{"text":121,"@type":113},"End of turn resolution includes checking the mythos discard pile and elder one summoning state, resolving elder one effects, and applying fire and any other end-of-turn effects listed in the rules.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},515081,1791376726,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":39,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},549758252649,"https://ap-avatar.wpscdn.com/avatar/8000253669c5317157?_k=1778319167496531819","RULEBOOK  \nFEAR OF THE UNKNOWN  \nTABLE OF CONTENTS COMPONENTS  \nCOMPONENTS ........................................................................... 2  \nOVERVIEW .................................................................................4  \nEPISODES ........................................................................................ 5  \nELDER ONES.................................................................................... 5  \nSTORY BOARD................................................................................. 6  \nDISCOVERY CARDS ......................................................................... 6  \nMYTHOS CARDS.............................................................................. 7  \nENEMIES ......................................................................................... 7  \nINVESTIGATORS ............................................................................. 8  \nStress .................................................................................................... 8  \nWounds ................................................................................................. 8  \nSkills ..................................................................................................... 8  \nSanity ................................................................................................... 8  \nTILES AND SPACES ................................................................... 9  \nSET UP ...................................................................................... 10  \nDICE AND CHECKS.............................................................. 11  \nBONUS DICE ................................................................................. 11  \nTAKING STRESS TO REROLL........................................................... 11  \nMODIFYING ROLLS ....................................................................... 11  \nAPPLYING RESULTS........................................................................ 12  \nTURN SEQUENCE...................................................................... 13  \n1. TAKE 3 ACTIONS ................................................................ 13  \nFree Actions.......................................................................................... 13  \nSpecial Actions ..................................................................................... 13  \nRun ...................................................................................................... 13  \nAttack .................................................................................................. 14  \nRest ..................................................................................................... 14  \nTrade ................................................................................................... 14  \nEpisode Actions..................................................................................... 15  \n2. DRAW MYTHOS CARD......................................................... 15  \nElder One Summoning ........................................................................... 15  \nSpecial Effects ...................................................................................... 15  \nSummon Enemies ................................................................................... 15  \n3. INVESTIGATE OR FIGHT! ......................................................16  \nDefending Against Enemies.................................................................... 17  \n4. RESOLVE END OF TURN ...................................................... 17  \n1. End of Turn Effects ............................................................................. 17  \n2. Fire! ................................................................................................. 17  \n3. Check the Mythos Discard Pile ........................................................... 18  \n4. Check the Elder One Summoning .......................","cbCaimxrDhhQI7oK","https://ap.wps.com/l/cbCaimxrDhhQI7oK","pdf",18575043,28,"English","# Components\n# Overview\n# Episodes\n## Elder Ones\n# Story Board\n## Discovery Cards\n## Mythos Cards\n## Enemies\n## Investigators\n# TILES AND SPACES\n# SET UP\n# DICE AND CHECKS\n## Bonus Dice\n## Taking Stress to Reroll\n## Modifying Rolls\n## Applying Results\n# Turn Sequence\n## Take 3 Actions\n## Draw Mythos Card\n## Investigate or Fight!\n## Resolve End of Turn\n# Death of an Investigator\n# Disrupting the Ritual\n# Fighting the Elder One\n# Component Limitation\n# Resolving Ties and Ambiguities\n# Checking Distance\n# Ending the Game\n# Unknown Rules\n## Unknown Dashboard\n## Unknown Monsters\n## Unknown Mythos Cards\n## Unknown Relics\n# Adjusting the Difficulty\n# Skill Codex\n# Episode Lore\n# Index\n# Credits","[{\"question\":\"What are the main phases of a turn in Fear of the Unknown?\",\"answer\":\"Turns follow a sequence that includes taking 3 actions, drawing a mythos card, investigating or fighting, and then resolving end-of-turn effects.\"},{\"question\":\"How does stress rerolling work in the rules?\",\"answer\":\"Stress can be taken to reroll using the specified mechanic in the dice-and-checks section, which is then followed by any roll modifications.\"},{\"question\":\"What happens at the end of the turn?\",\"answer\":\"End of turn resolution includes checking the mythos discard pile and elder one summoning state, resolving elder one effects, and applying fire and any other end-of-turn effects listed in the rules.\"}]","Fear of the Unknown - Rulebook | PDF",1791306107,11]