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Provides a narrative backstory covering meteor‑shower judgment, crystal discovery, creation of Great Refuges, and a renewed demonic invasion. Includes tactical guidance, preconstructed starting squad and action card lists, faction tokens, shrine effects, mode-change rules, and attribute/roll constraints where dashes indicate null values that block attacks, defense, and movement.",{"@graph":69,"@context":114},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/faction-sheet-chapter/512073/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/faction-sheet-chapter/512073.png","ImageObject",300,407,{"name":92,"@type":93},"Logic","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-13","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108],{"name":109,"@type":110,"acceptedAnswer":111},"What do attribute values shown as “–” mean for a squad?","Question",{"text":112,"@type":113},"A squad with an ATT of “–” cannot Attack or Counterattack, an DEF of “–” automatically fails any Defense roll, and an MOV of “–” cannot Move (though position may change due to actions or pushing).","Answer","https://schema.org",{"og:url":83,"og:type":116,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":118,"canonical":83},"index,follow",{"doc_id":120,"site_id":62},512073,1791361822,{"code":4,"msg":5,"data":123},{"doc_id":120,"user_id":124,"nickname":92,"user_avatar":125,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":126,"file_id":127,"file_url":128,"file_type":129,"file_size":130,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":131,"language":132,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":133,"faqs":134,"seo_title":135,"seo_description":67,"update_tm":136,"read_time":24},1099513958762,"https://ap-avatar.wpscdn.com/avatar/1000023916a998db790?x-image-process=image/resize,m_fixed,w_180,h_180&k=1784791008015729253","| CHAPTER FACTION SHEET\u003Cbr>SQUAD CARDS: |  |  |  |  |  |\n| --- | --- | --- | --- | --- | --- |\n| CHAPTER-THE ORDER OF THE ONE\u003Cbr>Since time immemorial, the priests of the One have been roaming this world, foretelling the end of days and spreading the word of the One God that would use the power of Technology to save humanity.\u003Cbr>Though, largely ignored and often bullied, the priests never gave up their holy mission.\u003Cbr>Then came the Day of Judgement – in the form of a devastating meteor shower that leveled entire continents and created clouds of dust that obscured the sky. In this dying world, the last, desperate survivors of humanity turned to the priests for answers. In the following years, under their guidance, they formed a new society centered on the worship of The One and focusing on survival through the use of technology.\u003Cbr>Soon, they discovered that the rain of fire that had transformed their world brought more than just havoc and destruction. Buried in the ashes of the past, strange crystals were discovered. The Chapter learned to master their power, and was finally able to create incredible machines, as the priests had prophesized for centuries.\u003Cbr>Using this new resource, the Chapter created the seven Great Refuges – places where most of the remaining human population could shelter in relative safety, while praising The One in his towering cathedrals.\u003Cbr>This golden era was interrupted by an invasion. Demons emerged from the portals scattered throughout the lands; harbingers of an endless war to come. With their immense power, the Crystals had attracted other hostile races.\u003Cbr>Once again, humanity stands on the brink of annihilation, but this time they all pray to The One for guidance.\u003Cbr>CHAPTER TACTICAL GUIDE\u003Cbr> Try to Change Mode of your Holy Knights as soon as possible. They are more powerful in their Upgraded mode.\u003Cbr> Do not underestimate the Rangers. They can become a source of reliable ranged damage, especially when employed against enemies with low Initiative, and provided that you can position them in a critical spot on the map.\u003Cbr> Use Enhancements and Blessings from your Shrine to gain an advantage in attributes over your opponent! A buffed Chapter Squad is a very tough nut to crack.\u003Cbr> Use your Pilgrims to Harvest – they are even more efficient if you can use the Energy Drain card to get Crystals and the Tactics card to gain Charges for your Enhancements.\u003Cbr>\u003Cbr>PRECONSTRUCTED STARTING DECK\u003Cbr> SQUAD CARDS: Angel of Death, Holy Knight [x2], Pilgrim, Ranger\u003Cbr> ACTION CARDS: Bash, Energy Drain [x3], Fake Death, Firing Position, Formation, Guard, Guardian Angel [x2], Judgement, Last Man Standing, Leap, Overwatch [x2], Shield Wall [x2], Shoot [x4], Storm of Blades, Tactic, Trap, Winged Death |  | BANNER CARD:\u003Cbr>\u003Cbr>Restore – the Squad cannot have more Endurance tokens than its starting Endurance value.\u003Cbr>You may not use this Action to prevent a killed model from dying (it’s too late for that) .\u003Cbr>Change Mode – you may also use this to Change Mode of a Holy Knight Squad without paying the cost.\u003Cbr>FACTION TOKENS\u003Cbr>1x Faction token\u003Cbr>10x Victory Point\u003Cbr>4x Fire\u003Cbr>2x Trap\u003Cbr>3x Blessing\u003Cbr>1x Shield Wall | | | Important: Changing Mode of a Holy Knight is not free! As indicated by the icon, the price is 2 Crystals.\u003Cbr>Important: Changing Mode of a Holy Knight is not free! As indicated by the icon, the price is 2 Crystals.\u003Cbr>Important: Changing Mode of a Holy Knight is not free! As indicated by the icon, the price is 2 Crystals.\u003Cbr>You are never allowed to roll for attributes with a value of “–“, or to use it in any way.\u003Cbr>A Squad with an ATT value of“–“ cannot Attack or Counterattack.\u003Cbr>A Squad with an DEF value of“–“ automatically fails any Defense roll.\u003Cbr>A Squad with a MOV value of“–“ cannot Move (though its position may change due to Action cards or Pushing) . |\n| | Chapter Shrine:\u003Cbr>FRONTLINE CHAPEL\u003Cbr>During the Chapter’s Passive turn, each Chapter Squad that has at least one model  with t","cbCaivcJJShLi9ln","https://ap.wps.com/l/cbCaivcJJShLi9ln","pdf",13671403,12,"English","# Chapter Faction Sheet\n## Chapter Tactical Guide\n## Preconstructed Starting Deck\n## Banner Card and Faction Tokens\n## Chapter Shrine: Frontline Chapel\n## Elite Squad\n## Card Rule Excerpts","[{\"question\":\"What do attribute values shown as “–” mean for a squad?\",\"answer\":\"A squad with an ATT of “–” cannot Attack or Counterattack, an DEF of “–” automatically fails any Defense roll, and an MOV of “–” cannot Move (though position may change due to actions or pushing).\"}]","Faction Sheet - Chapter | PDF",1791264647]