[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-508973-105":3,"detail-sidebar-cat-0-en-105":81,"doc-detail-508973-en":130},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":74,"head_meta":76,"extra_data":78,"updated_unix":80},105,"en","escape-from-the-lawless-prison-a-5e-adventure-escape-adventure-module","Escape from the Lawless Prison - a 5e adventure - Escape adventure module","","Escape from the Lawless Prison is a one-shot 5e adventure set in the Flowforged setting for 4th-level characters. The story begins with survivors imprisoned aboard a secret, lawless island prison after an attack on a trading vessel seeking a Precursor artifact. Through a prisoner transfer, a chaotic arrival, and exploration of catacombs, torture chambers, and the Great Hall, the party must evade Warden Artoir de Coulir, decode dangerous Flow-related puzzles, and finally seize their chance to escape while confronting foes and managing emerging revelations.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/story-novel/","Story & Novel",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/escape-from-the-lawless-prison-a-5e-adventure-escape-adventure-module/508973/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/escape-from-the-lawless-prison-a-5e-adventure-escape-adventure-module/508973.png","ImageObject",300,407,{"name":42,"@type":43},"The weather in my hometown","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-29","2026-10-05",true,{"@type":52,"interactionType":53,"userInteractionCount":55},"InteractionCounter",{"@type":54},"ViewAction",8,{"@type":57,"mainEntity":58},"FAQPage",[59,65,69],{"name":60,"@type":61,"acceptedAnswer":62},"What is the central premise of the adventure?","Question",{"text":63,"@type":64},"A secret society runs a nameless prison on a remote island to interrogate—or silence—enemies. The party are survivors imprisoned for questioning about a Precursor artifact, and an opportunity for escape emerges.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"Where do characters begin, and what triggers the chance to escape?",{"text":68,"@type":64},"Characters begin in the prison and establish contact with a would-be escape planner in the next cell. A prisoner transfer to a lower dungeon creates a window to investigate, plan, and attempt escape.",{"name":70,"@type":61,"acceptedAnswer":71},"What key locations and challenges must the party navigate?",{"text":72,"@type":64},"Escape routes include the catacombs, where they may find a torture chamber, information, and access to the Feylands, plus a puzzle tied to how Flows interact with the Material World. They also move through the Great Hall, confronting the Warden’s oversight and the ancient artifact at the heart of the crisis.","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},508973,1791340473,{"code":4,"msg":82,"data":83},"success",[84,87,91,95,100,105,110,114,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":85,"slug":86},90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":88,"show_sort_weight":89,"slug":90},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":92,"show_sort_weight":93,"slug":94},"Exam",70,"exam",{"id":96,"doc_module":4,"doc_module_name":25,"category_name":97,"show_sort_weight":98,"slug":99},5,"Comic",60,"comic",{"id":101,"doc_module":4,"doc_module_name":25,"category_name":102,"show_sort_weight":103,"slug":104},6,"Technology",50,"technology",{"id":106,"doc_module":4,"doc_module_name":25,"category_name":107,"show_sort_weight":108,"slug":109},7,"Healthcare",40,"healthcare",{"id":55,"doc_module":4,"doc_module_name":25,"category_name":111,"show_sort_weight":112,"slug":113},"Research & Report",30,"research-report",{"id":115,"doc_module":4,"doc_module_name":25,"category_name":116,"show_sort_weight":117,"slug":118},9,"Religion & Spirituality",20,"religion-spirituality",{"id":117,"doc_module":4,"doc_module_name":25,"category_name":120,"show_sort_weight":117,"slug":121},"World Cup","world-cup",{"id":123,"doc_module":4,"doc_module_name":25,"category_name":124,"show_sort_weight":123,"slug":125},10,"Lifestyle","lifestyle",{"id":127,"doc_module":4,"doc_module_name":25,"category_name":128,"show_sort_weight":96,"slug":129},19,"General","general",{"code":4,"msg":82,"data":131},{"doc_id":79,"user_id":132,"nickname":42,"user_avatar":133,"doc_module":4,"category_id":22,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":55,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":139,"language":140,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":12,"update_tm":144,"read_time":145},1374408744247,"https://ap-avatar.wpscdn.com/avatar/14001251d37d565ec6f?x-image-process=image/resize,m_fixed,w_180,h_180&k=1790672120290115972","ESCAPE from the LAWLESS PRISON  \nBy Lucas J.W. Johnson  \nA 5e Adventure companion to the VR puzzle game Flow Weaver  \n[flow-weaver.com](flow-weaver.com)  \nESCAPE from the LAWLESS PRISON  \na 5e adventure by Lucas J.W. Johnson  \nCredits  \nWriter and Designer: Lucas J.W. Johnson  \nConcept: Lucas J.W. Johnson and Claris Cyarron  \nArt Director: Jeff Flores  \nArtists: Jeff Flores, Melissa Fung, Maddi McDougall, Kelvin Put  \nProducers: Victoria Chin and Lucas J.W. Johnson  \nExecutive Producer: Evan Jones  \nPlaytesters: Andrew Carne, Ken Glass, Bryan Lengle, Keith Reynolds  \nCopyright  \nEscape from the Lawless Prison copyright © 2020 Stitch Media Flow Weaver copyright © 2020 Stitch Media  \nFlowforged content copyright © 2020 Silverstring Media Inc.  \nTable of Contents  \nAdventure Background 4  \nAdventure Synopsis 4  \nRunning the Adventure 5  \nImprisoned 5  \nThe Panopticon 5  \nRumours 7  \nThe Move 7  \nThe Catacombs 8  \nKassian’s Workshop 9  \nThe Great Hall 10  \nEscape 11  \nWhat Comes Next? 12  \nAppendix A: Foes 13  \nAppendix B: Characters 16  \nThe Art of Flow Weaver 21  \nEscape from the Lawless Prison is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions ofthe materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.  \nEscape from the Lawless Prison  \nNot for resale. Permission granted to print or photocopy this document for personal use only.  \n2  \nn the northern reaches of the Thron Sea sits a tiny island, a rock amidst the trackless waves. For centuries, an old elven lighthouse has stood here warning ships of the danger hidden in the waters, but it long sat empty. Then,  \nsome years past, after negotiations with the nearest elven settlements, a mysterious organization took over the lighthouse and the small fortress that accompanied it—converting that fortress into a prison.  \nThey do not fall under the jurisdiction of any nation, near or far. No one knows the mysterious Master they serve. Almost no one even knows this island exists. Yet here their enemies are brought, to be interrogated—or conveniently silenced. And at night, strange magical lights flash from the lighthouse, where even the prison guards do not patrol, as they whisper rumours of dangerous magical experiments playing with the very fabric of reality…  \nThis 5e adventure is set in the Flowforged setting and is designed for 4th-level characters. It is designed as a one-shot but could easily be adapted to any ongoing campaign.  \nAdventure Background  \nThere exists a secret society, an organization that seeks to right an ancient wrong in pursuit of saving the world from upcoming cataclysm. Their goals are lofty but noble—but some arms of this group use less than savory methods in pursuit of them. One of these arms operates a nameless prison in the middle of the sea, where enemies of the society can be made to disappear.  \nThe prison is run by Warden Artoir de Coulir, an austere man used to getting his way, even if by force. Operatives of his, under the guise of pirates, recently attacked a trading vessel heading west towards the mainland of Mystriath. Their goal was an ancient artifact from a civilization known only as the Precursors; in hopes of learning about its origins, they captured several members of the crew and passengers of the vessel.  \nBut the prison is due for a visit by one Administrator Halian, a high-ranking member of a more central branch of their secret organization, which is less willing to overlook ethical misstepsen route to their noble goals. The Warden plans to relocate the bulk of his prisoners to a hidden dungeon beneath the main structure, to avoid Halian’s disapproving oversight—and this proves to be the perfect opportunity for escape by the survivors of the attacked ship.  \nFlow Weaver  \nThis short module is designed as an accompaniment to the VR puzzle game Flow Weaver, developed by Stitch Media and Silverstring Media. While it doesn’t directly touch on the events of th","cbCaiiezqhsc4kmd","https://ap.wps.com/l/cbCaiiezqhsc4kmd","pdf",3736290,28,"English","# Adventure Background\n## Adventure Synopsis\n## Running the Adventure\n# Appendix A: Foes\n# Appendix B: Characters\n# The Art of Flow Weaver","[{\"question\":\"What is the central premise of the adventure?\",\"answer\":\"A secret society runs a nameless prison on a remote island to interrogate—or silence—enemies. The party are survivors imprisoned for questioning about a Precursor artifact, and an opportunity for escape emerges.\"},{\"question\":\"Where do characters begin, and what triggers the chance to escape?\",\"answer\":\"Characters begin in the prison and establish contact with a would-be escape planner in the next cell. A prisoner transfer to a lower dungeon creates a window to investigate, plan, and attempt escape.\"},{\"question\":\"What key locations and challenges must the party navigate?\",\"answer\":\"Escape routes include the catacombs, where they may find a torture chamber, information, and access to the Feylands, plus a puzzle tied to how Flows interact with the Material World. They also move through the Great Hall, confronting the Warden’s oversight and the ancient artifact at the heart of the crisis.\"}]","Escape from the Lawless Prison - a 5e adventure - Escape adventure module | PDF",1791233593,43]