[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-detail-150850-en":3,"doc-seo-150850-105":30,"detail-sidebar-cat-0-en-105":92},{"code":4,"msg":5,"data":6},0,"success",{"doc_id":7,"user_id":8,"nickname":9,"user_avatar":10,"doc_module":4,"category_id":11,"category_name":12,"doc_title":13,"doc_description":14,"doc_content":15,"file_id":16,"file_url":17,"file_type":18,"file_size":19,"view_count":20,"is_deleted":4,"is_public":20,"is_downloadable":20,"audit_status":20,"page_count":21,"language":22,"language_code":23,"site_id":24,"html_lang":23,"table_of_contents":25,"faqs":26,"seo_title":27,"seo_description":14,"update_tm":28,"read_time":29},150850,8796095461610,"Oliver","https://ap-avatar.wpscdn.com/davatar_276721f389ce27ea32af1340a28f341c",19,"General","Equal Opportunity Fanservice - Creating Attractive Characters Of & For All Genders","This document explores the concept of fanservice in video games, defining it as material intentionally added to please the audience, often of a sexual nature. Historically, fanservice predominantly catered to a cis-heterosexual male gaze, featuring women in revealing clothing. However, the document acknowledges that even within these limitations, characters appealed to a broad audience, fostering investment and identification. It critically examines the presence of scantily clad, muscular male protagonists throughout the 90s and 2000s, questioning why this was not always recognized as fanservice. The core argument posits that the intent behind the creation and presentation of such material, and how it manifests visually, is the crucial differentiator between power fantasy and objectification. The document aims to provide a balanced perspective on how attractive characters can be created for and appeal to all genders, moving beyond traditional, narrow definitions of fanservice and its targets. It emphasizes the importance of diverse representation in character design to ensure broader audience engagement and satisfaction.","Equal Opportunity Fanservice  \nCreating Attractive Characters Of & For All Genders  \nBy Sandra \"Maxi\" Molina, Radiant G,  \nMonica Fan, Gabe Hicks  \nWHAT *IS* FANSERVICE  \n- Fan service (ファンサービス, fan sābisu) ,[1][2] is material in a work of fiction that is intentionally added to please the audience,[3] often sexual in nature, such as nudity.  \n- We also talk about \"fanservice\" when we give the players what they wish they could see in the game, but that's the definition we will be referring to here.  \nHOW WE GOT HERE  \n(the history of fanservice)  \n- All throughout the '90s and well until the late 2000s the playing field for fanservice in games was mostly composed of women in scanty clothes.  \n- It was fanservice made and marketed for a cis heterosexual male gaze.  \nHOW WE GOT HERE  \n(the history of fanservice)  \n- But even within such a limited range of design to choose from, most of us grew up with characters that appealed to us.  \n- Whether we found them attractive or stimulating, these characters helped us get invested into the game! We imagined ourselves as them…or perhaps with them! And the designers took notice of this.  \nPOWER FANTASY VS OBJECTIFICATION  \n- One thing you may have noticed over the years is that there HAVE been many a scantily clothed barbarian cishet male protagonist flexing their muscles for all to see! Warriors with muscles rippling under tight shirts! How is that NOT fanservice?  \n- The intent, and the way to manifest it, makes all the difference.","cbCaieFFDCV6WPxi","https://ap.wps.com/l/cbCaieFFDCV6WPxi","pdf",4702599,1,30,"English","en",105,"# What is Fanservice\n## How We Got Here\n### The history of fanservice\n# Power Fantasy vs Objectification","[{\"question\":\"What is the definition of fanservice in video games?\",\"answer\":\"Fanservice in video games is material intentionally added to please the audience, often sexual in nature, or to provide elements that players wish they could see in the game.\"},{\"question\":\"How has fanservice evolved in video games?\",\"answer\":\"Historically, fanservice in the 90s and 2000s was primarily aimed at a cis-heterosexual male audience, often featuring women in revealing attire. While this has been the dominant trend, the document argues for a broader understanding that includes characters appealing to diverse audiences.\"},{\"question\":\"What is the difference between power fantasy and objectification concerning character design?\",\"answer\":\"The difference lies in the intent and manifestation of the material; while scantily clad male characters also exist, the document suggests that the intention behind their design and presentation, as opposed to mere objectification, is key to distinguishing between a power fantasy and objectification.\"}]","Equal Opportunity Fanservice - Creating Attractive Characters Of & For All Genders | PDF",1787828016,46,{"code":4,"msg":31,"data":32},"ok",{"site_id":24,"language":23,"slug":33,"title":13,"keywords":34,"description":14,"schema_data":35,"social_meta":87,"head_meta":89,"extra_data":91,"updated_unix":28},"equal-opportunity-fanservice-creating-attractive-characters-of-for-all-genders","",{"@graph":36,"@context":86},[37,54,69],{"@type":38,"itemListElement":39},"BreadcrumbList",[40,44,48,51],{"item":41,"name":42,"@type":43,"position":20},"https://docshare.wps.com","Home","ListItem",{"item":45,"name":46,"@type":43,"position":47},"https://docshare.wps.com/document/","Document",2,{"item":49,"name":12,"@type":43,"position":50},"https://docshare.wps.com/document/general/",3,{"item":52,"name":13,"@type":43,"position":53},"https://docshare.wps.com/document/equal-opportunity-fanservice-creating-attractive-characters-of-for-all-genders/150850/",4,{"url":52,"name":13,"@type":55,"author":56,"headline":13,"publisher":58,"fileFormat":61,"inLanguage":23,"description":14,"dateModified":62,"datePublished":63,"encodingFormat":61,"isAccessibleForFree":64,"interactionStatistic":65},"DigitalDocument",{"name":9,"@type":57},"Person",{"url":41,"name":59,"@type":60},"DocShare","Organization","application/pdf","2026-09-04","2026-08-27",true,{"@type":66,"interactionType":67,"userInteractionCount":20},"InteractionCounter",{"@type":68},"ViewAction",{"@type":70,"mainEntity":71},"FAQPage",[72,78,82],{"name":73,"@type":74,"acceptedAnswer":75},"What is the definition of fanservice in video games?","Question",{"text":76,"@type":77},"Fanservice in video games is material intentionally added to please the audience, often sexual in nature, or to provide elements that players wish they could see in the game.","Answer",{"name":79,"@type":74,"acceptedAnswer":80},"How has fanservice evolved in video games?",{"text":81,"@type":77},"Historically, fanservice in the 90s and 2000s was primarily aimed at a cis-heterosexual male audience, often featuring women in revealing attire. While this has been the dominant trend, the document argues for a broader understanding that includes characters appealing to diverse audiences.",{"name":83,"@type":74,"acceptedAnswer":84},"What is the difference between power fantasy and objectification concerning character design?",{"text":85,"@type":77},"The difference lies in the intent and manifestation of the material; while scantily clad male characters also exist, the document suggests that the intention behind their design and presentation, as opposed to mere objectification, is key to distinguishing between a power fantasy and objectification.","https://schema.org",{"og:url":52,"og:type":88,"og:title":13,"og:site_name":59,"og:description":14},"article",{"robots":90,"canonical":52},"index,follow",{"doc_id":7,"site_id":24},{"code":4,"msg":5,"data":93},[94,98,102,106,111,116,121,125,130,133,137],{"id":20,"doc_module":4,"doc_module_name":46,"category_name":95,"show_sort_weight":96,"slug":97},"Story & Novel",90,"story-novel",{"id":47,"doc_module":4,"doc_module_name":46,"category_name":99,"show_sort_weight":100,"slug":101},"Literature",80,"literature",{"id":53,"doc_module":4,"doc_module_name":46,"category_name":103,"show_sort_weight":104,"slug":105},"Exam",70,"exam",{"id":107,"doc_module":4,"doc_module_name":46,"category_name":108,"show_sort_weight":109,"slug":110},5,"Comic",60,"comic",{"id":112,"doc_module":4,"doc_module_name":46,"category_name":113,"show_sort_weight":114,"slug":115},6,"Technology",50,"technology",{"id":117,"doc_module":4,"doc_module_name":46,"category_name":118,"show_sort_weight":119,"slug":120},7,"Healthcare",40,"healthcare",{"id":122,"doc_module":4,"doc_module_name":46,"category_name":123,"show_sort_weight":21,"slug":124},8,"Research & Report","research-report",{"id":126,"doc_module":4,"doc_module_name":46,"category_name":127,"show_sort_weight":128,"slug":129},9,"Religion & Spirituality",20,"religion-spirituality",{"id":128,"doc_module":4,"doc_module_name":46,"category_name":131,"show_sort_weight":128,"slug":132},"World Cup","world-cup",{"id":134,"doc_module":4,"doc_module_name":46,"category_name":135,"show_sort_weight":134,"slug":136},10,"Lifestyle","lifestyle",{"id":11,"doc_module":4,"doc_module_name":46,"category_name":12,"show_sort_weight":107,"slug":138},"general"]