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Entries list mechanical bonuses and effects such as saving throw modifiers, skills, initiative, initiative/spot or survival-related proficiencies, natural armor, combat feats, movement abilities, and immunity types. Includes structured contents for introduction, bonding consequences, infusion, training, familiar feats, and maintenance, plus credits and licensing notices for open gaming 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the document’s rules and framework for familiars be found?",{"text":121,"@type":113},"The contents outline sections like “Rules Summary,” along with earlier chapters such as introduction, summoning, bonding consequences, infusion, and training familiars.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},509648,1791363204,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":14,"category_name":15,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":24,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},2336474466712,"https://ap-avatar.wpscdn.com/davatar_a8503ba1806abce46bf441b54a3ca4cd","MGP  \n1017  \n520  \nsystemFAMILIARSJMiller  \nCROUCHING MONKEY,HIDDEN TOAD  \nBONDING SUMMARY,  \n\n| Dark Naga  \u003Cbr>+2 to Will saves   |\n| --- |\n| +2 to Listen  \u003Cbr>Darkmantle   |\n| +2 to Survival  \u003Cbr>Deinonychus   |\n| Blind-fight feat  \u003Cbr>Derro   |\n| +2 to Listen  \u003Cbr>Destrachan   |\n| Digester  \u003Cbr>+2 to Fortitude saves   |\n| +2 to Fortitude saves  \u003Cbr>Dire Animals   |\n| +2 to Constitution  \u003Cbr>Dog   |\n| Dog,Riding  \u003Cbr>+2 to Reflex saves   |\n| +2 to Fortitude and Reflex saves  \u003Cbr>Donkey   |\n| +I to Bluff and Disguise  \u003Cbr>Doppelganger   |\n| +2 to Fortitude saves  \u003Cbr>Dragon Turtle   |\n| Dragonne  \u003Cbr>Immunity(Roar)   |\n| +2to Move Silently  \u003Cbr>Ducrgar   |\n| Dust Mephit  \u003Cbr>+2 to Initiative   |\n| +2 to Reflex saves and Spot  \u003Cbr>Eagle   |\n| Earth Mephit  \u003Cbr>+2 to Fortitude saves   |\n| Efreeti  \u003Cbr>Immunity(Heat)   |\n| +2 to Swin  \u003Cbr>Elamosaurus   |\n| +2 to Fortitude saves  \u003Cbr>Elephant   |\n| Ethcreal Filcher  \u003Cbr>+2 to Sleight of Hand   |\n| Ethereal Marauder  \u003Cbr>+2 to Initiative   |\n| Ettercap  \u003Cbr>+1 to Hide and Spot   |\n| Fire Beetle,Giant  \u003Cbr>+2 to Fortitude and Climb   |\n| Fire Mephit  \u003Cbr>+2 to Reflex saves   |\n| +1 Natural Armour  \u003Cbr>Flesh Golem   |\n| +2 to Hide  \u003Cbr>Forest Gnome   |\n| +2to Reflex saves and Craft(any one)  \u003Cbr>Formian,Worker   |\n| +1 to Climb and Move Silently  \u003Cbr>Formian,Warrior   |\n| Formian,Taskmaster  \u003Cbr>+2 to Initiative   |\n| Gargoyle  \u003Cbr>+2 to Hide   |\n| Immunity (Stench &Paralysis)  \u003Cbr>Ghast   |\n| Immunity(Paralysis)  \u003Cbr>Ghoul   |\n| Immunity(Gibbering)  \u003Cbr>Gibbering Mouthcr   |\n| +2 to Swim and Immunity(Frightful  \u003Cbr>Gold Dragon   |\n| Presence)   |\n| +21o Fortitude saves  \u003Cbr>Gorgon   |\n| 【Grey kender  \u003Cbr>+2 to Fonitude saves   |\n| +2to Swim and Immunity (Frightful  \u003Cbr>Green Dragon  \u003Cbr>Presencc)   |\n| +2 to Climb  \u003Cbr>Grick   |\n| +31o Jump and Spot  \u003Cbr>Griffon   |\n| +21o Reficx saves  \u003Cbr>【Gnimlock   |\n| +2to Concentration  \u003Cbr>Gynosphinx   |\n| Immunity(Captivating Song)  \u003Cbr>Harpy   |\n| Hawk  \u003Cbr>+3to Spot in bnght light   |\n| Hell Hound  \u003Cbr>+1 to Hide and Move Srlently   |\n| Hieracosphinx  \u003Cbr>+2to Spot   |\n| Hippognifi  \u003Cbr>+21o Spot   |\n| +210 Dexterity  \u003Cbr>Homunculus   |\n| +2to Fortituxde saves  \u003Cbr>Horses   |\n| Immunity(Howl)  \u003Cbr>Howler   |\n| +2to Initiative  \u003Cbr>Jce Mephit   |\n| +I to Move Silenfly and Spot  \u003Cbr>Invisible Stalker   |\n| Janni  \u003Cbr>+2to Appraisc   |\n| +2Wisdom and Survival  \u003Cbr>Kiwi   |\n| Krenshar  \u003Cbr>Immunity(Scare)   |\n|  |\n\n\n| Creature  \u003Cbr>Special Boon(s)*   |\n| --- |\n| Achaierai  \u003Cbr>Immunity(Black Cloud)   |\n| Air Mephit  \u003Cbr>+2 to Initiative   |\n| Immunity(Babble&Madness)  \u003Cbr>Allip   |\n| Animated Object  \u003Cbr>+I to Natural Armour   |\n| +2 to Fortitude saves  \u003Cbr>Ankheg   |\n| +2 to Concentration  \u003Cbr>Annis   |\n| +2 to Fortitude saves  \u003Cbr>Ant,Giant   |\n| Ant,Harvester  \u003Cbr>+2 to Constitution   |\n| Ape  \u003Cbr>+2 to Climb   |\n| +2 to Climb  \u003Cbr>Aranea   |\n| Arrowhawk  \u003Cbr>+2 to Initiative   |\n| +2 to Fortitude saves  \u003Cbr>Assassin Vine   |\n| +2 to Fortitude saves  \u003Cbr>Athach   |\n| Azer  \u003Cbr>Immunity(Hcat)   |\n| Baboon  \u003Cbr>+2 to Refiex saves   |\n| Badger  \u003Cbr>+2 to Reflex saves   |\n| Barghest  \u003Cbr>+2 to Hide   |\n| Immunity(Petrifying Gaze)  \u003Cbr>Basilisk   |\n| Bat  \u003Cbr>+3 to Listen   |\n| +2 to Fortitude saves  \u003Cbr>Bears   |\n| +2 to Fortitude saves  \u003Cbr>Bcbilith   |\n| +2 to Reflex saves and Spot  \u003Cbr>Bee,Giant   |\n| Bee,Honey  \u003Cbr>+2 Dexterity   |\n| Beetle.Scarab  \u003Cbr>+2 to Strength   |\n| Behir  \u003Cbr>+2 to Climb   |\n| Belker  \u003Cbr>+2 to Reflex saves   |\n| +2 to Fortitude saves  \u003Cbr>Bison   |\n| Black Dragon  \u003Cbr>+2 to Swim and Immunity  \u003Cbr>(Frightful Presence)   |\n| Blink Dog  \u003Cbr>+2 to Will saves   |\n| +2 to Intimidation and Immunity  \u003Cbr>Blue Dragon  \u003Cbr>(Frightful Presence)   |\n| +2 to Fortitude saves  \u003Cbr>Boar   |\n| Bombardier Beetle,Giant +2 to Fortitude savcs   |\n| +2to Gather Information and  \u003Cbr>Brass Dragon  \u003Cbr>Immunity(Frightful Presenee)   |\n| +2 to Swim and Immunity (Fright  \u003Cbr>Bronze Dragon  \u003Cbr>fuf Presence)   |\n| Bulette  \u003Cbr>+2 to Fortitud","cbCaitI7di1LQPwp","https://ap.wps.com/l/cbCaitI7di1LQPwp","pdf",4622615,66,"English","# Contents\n## Introduction\n## The Summoning\n## Consequences of Bonding\n## The Infusion\n## Training Familiars\n## Familiar Feats\n## The Masters-Bound and Unbound\n## Spells of the Master\n## The Art of Familiar Maintenance\n## Rules Summary\n## Playtesting\n## Licences","[{\"question\":\"What does the Bonding Summary section provide?\",\"answer\":\"It lists familiar creatures alongside their specific mechanical benefits granted through bonding, such as saving throw bonuses, skills, natural armor, and special effects.\"},{\"question\":\"What kinds of bonuses and abilities are included for familiar creatures?\",\"answer\":\"The entries cover modifiers to saving throws (e.g., Will, Reflex, Fortitude), skill bonuses (e.g., Listen, Spot), combat-related traits, movement or climbing abilities, and immunity effects.\"},{\"question\":\"Where can the document’s rules and framework for familiars be found?\",\"answer\":\"The contents outline sections like “Rules Summary,” along with earlier chapters such as introduction, summoning, bonding consequences, infusion, and training familiars.\"}]","Encyclopaedia Arcane - Familiars - Crouching Monkey, Hidden Toad - Bonding Summary | PDF",1791236783,102]