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The rules describe the overall objective to recover shattered dream-fragments, shift between missing pieces, and escape back to the waking world while managing threats that erode sanity and abilities. It outlines setup fundamentals including player tableau, dashboards, token and deck placement, starting gear selection, realm and portal deck organization, and how components enter play during the evolving story.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/dreamescape-rulebook-game-rules-and-components/515427/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/dreamescape-rulebook-game-rules-and-components/515427.png","ImageObject",300,407,{"name":92,"@type":93},"Aldword","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-20","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":44},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is the main goal in DreamEscape according to the rulebook introduction?","Question",{"text":112,"@type":113},"Recover the shattered dream-fragments, escape the Dreamlands, and wake up by finding gates and matching keys that return you to the waking world.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"Why is the Great Old One a problem for players?",{"text":117,"@type":113},"The powers of the Great Old Ones oppose you by eating away at sanity, sapping will and abilities, and creating obstacles during exploration.",{"name":119,"@type":110,"acceptedAnswer":120},"What does the game setup require for the player tableau?",{"text":121,"@type":113},"Insert the chosen character sheet into the Character Dashboard, set the stat dials to starting positions, place the Experience cube, claim the matching character backstory and shard card, and position the relevant rune pool, decks, and supplies as instructed.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},515427,1791446290,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":44,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":52},2336478940917,"https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","DREAMESCAPE-RULEBOOK  \nJason Maclean Jones, James Soper & Rob Barrett  \n‘This was not the first time I had apparently awoken from dream-filled slumber only to find myself trapped somewhere inbetween. Lost but lucid, this dream world was curious, extraordinary and seemed as real as my own.  \nWriters of weird fiction stories called it the Dreamlands;  \nfantastical realms drawn forth from the minds of dreaming humans. Often beautiful, sometimes sinister, the Dreamlands existed on another plane entirely to our Waking World.  \nWhether it existed physically at all was a matter of conjecture, but I had been here before, as had other famous Dreamers before me. And they knew that other beings, immeasurably more ancient and powerful than us humans, slumbered in the deep forgotten places amongst the stars...  \nand dreamed also.’  \nTHE DREAMING  \nYou are trapped behind the gates of sleep by Great Cthulhu in R’lyeh. Locked within a nightmare and unable to wake up, your dreaming mind has been fractured into many pieces. These shards and fragments lie scattered throughout the dreamlands; exploring, living and dying alone. Your aim is simple: to recover them, escape and wake up.  \nTo do so, you must explore the Dreamlands, protecting your shards while shifting between your missing dream-fragments, surviving encounters until you find a gates and matching key that will lead back to the waking world. The powers of the Great Old Ones are of course set against you – eating away at your sanity, sapping your will and abilities and placing obstacles in your way. The reward for failure is high-to be trapped forever in a cage within your own mind!  \nDreamescape is a tough game to win. Some decks are harder  \nthan others and you may often die at first. Repeat playthroughswill reward your experience as the story evolves and you learn to avoid traps and focus on specific goals. The knowledge you need to win is hidden down many narrative paths. So good luck,  \nyou will need it!  \nCREDITS  \nConcept: Jason Maclean Jones  \nGame Design: Jason Maclean Jones, Rob Barrett  \nMythos Advisor: James Soper  \nProduction: Justin Morgan-Davies  \nRules Proofreading: David Mercer, David Khan, Gail Clark  \nEditing: Gail Clark, Laureline Morgan-Davies  \nArt & Illustrations: Helge C. Balzer, Nele Diel (www. [nelediel.com](nelediel.com) ), Anja Kryczkowska, Connor Magill, Mario‘Magolobo’ Romero, Arla Kean ([www.eclectickelpie.com](www.eclectickelpie.com) ) Early Art Concepts and Icon Design: Laureline MorganDavies, Hazel Duncan  \nBox Art: Mario ‘Magolobo’ Romero  \nGraphic Design: Aleksandra Bilić, Hazel Duncan Necrofonticon and the Black Font Juan Carlos Porcel Playtesters: Mark Christie, David Mercer, David Khan, Rory Forster, Mark McKinnon, Kevin Young and all our fellow Dreamers on Discord ([www.discord.io/](www.discord.io/)[ ](www.discord.io/)DreamEscape)  \nSleeping on the job: the BadCats  \nCopyright 2023 BadCatGames Ltd. All Rights Reserved Worldwide. DreamEscape, DreamQuest and BadCatGames are trademarks of BadCatGames Ltd and BadCatGames Productions.  \nNo part of this product maybe reproduced without specific written permission from BadCatGames Ltd.  \n 1   \nCOMPONENTS  \n6 CHARACTER  \nSHEETS  \nCHARACTER DASHBOARD  \nEVENT  \nMARKER  \nCARDS  \n450 STORY  \n16 SKILL MASTERY TOKENS  \n4 CTHULHU TOKENS  \n4 ELDER SIGN TOKENS  \n6 MYTHOS TOKENS  \n6 CHARACTER  \nMARKERS EVENT TRACK  \nBOARD  \n2   \nDREAMESCAPE-RULEBOOK  \n32 CONDITION CARDS  \n120 ITEM CARDS  \n20  \nLOCATION  \nCARDS  \n6 CHARACTER STORY CARDS  \n2 SHARD CARDS  \n1 ELDER DIE , 1 PIP DIE , 1 REWARD DIE  \n28 CONDITION & HUNTED TOKENS  \nEXPERIENCE CUBE  \n4 REFERENCE CARDS  \n7 TALENT TILES  \n20 THREAT CARDS  \nWORK IN PROGRESS  \n4  \nIN PLAY AREAS FOR  \nTALENTS OR  \nCARD REWARDS  \nPROTECTED SLOTS FOR ITEM CARDS  \nOPEN REALM DECKS  \nWITH PORTAL CARDS ON TOP  \nLOCATION PORTAL  \nCARDS  \nPLAYER TABLEAU  \nIN PLAY  \nA component is in play when it is considered part of the tableau (playing area) and any functions or abilities it has are a","cbCaifShmUfPJFaW","https://ap.wps.com/l/cbCaifShmUfPJFaW","pdf",2916626,25,"English","# THE DREAMING\n## CREDITS\n## COMPONENTS\n## GAME SETUP\n## DREAMER DASHBOARD\n## STARTING ITEMS\n## REALM DECKS","[{\"question\":\"What is the main goal in DreamEscape according to the rulebook introduction?\",\"answer\":\"Recover the shattered dream-fragments, escape the Dreamlands, and wake up by finding gates and matching keys that return you to the waking world.\"},{\"question\":\"Why is the Great Old One a problem for players?\",\"answer\":\"The powers of the Great Old Ones oppose you by eating away at sanity, sapping will and abilities, and creating obstacles during exploration.\"},{\"question\":\"What does the game setup require for the player tableau?\",\"answer\":\"Insert the chosen character sheet into the Character Dashboard, set the stat dials to starting positions, place the Experience cube, claim the matching character backstory and shard card, and position the relevant rune pool, decks, and supplies as instructed.\"}]","DREAMESCAPE-RULEBOOK - Game rules and components | PDF",1791313791]