[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-511238-105":3,"detail-sidebar-cat-0-en-105":81,"doc-detail-511238-en":131},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":74,"head_meta":76,"extra_data":78,"updated_unix":80},105,"en","dragonborn-sorcerer-acolyte-part-4-character-sheet","Dragonborn Sorcerer Acolyte - Part 4 - Character Sheet","","Character sheet for a Dragonborn Sorcerer Acolyte at level 4, detailing attributes, saving throw and skill modifiers, senses, and passive perception values. It lists core sorcerer features such as Spellcasting, Innate Sorcery, Font of Magic with sorcery points and spell-slot conversion, plus Metamagic options including Empowered Spell and Seeking Spell. The sheet also includes Draconic Sorcery subclass traits, draconic resilience and draconic spells, and dragonborn species traits like breath weapon (lightning), damage resistance, and key weapon cantrips with attack and damage notes.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/story-novel/","Story & Novel",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/dragonborn-sorcerer-acolyte-part-4-character-sheet/511238/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/dragonborn-sorcerer-acolyte-part-4-character-sheet/511238.png","ImageObject",300,407,{"name":42,"@type":43},"Kurz","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-28","2026-10-06",true,{"@type":52,"interactionType":53,"userInteractionCount":55},"InteractionCounter",{"@type":54},"ViewAction",14,{"@type":57,"mainEntity":58},"FAQPage",[59,65,69],{"name":60,"@type":61,"acceptedAnswer":62},"What are the character’s core defensive and perception values at level 4?","Question",{"text":63,"@type":64},"The sheet lists passive Perception, passive Insight, and passive Investigation values, along with senses such as darkvision at 60 ft. It also provides saving throw modifiers and the ability-based defenses needed to interpret those rolls.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"How does the character’s Font of Magic work for creating spell slots?",{"text":68,"@type":64},"Font of Magic uses sorcery points to create spell slots as bonus actions. It specifies how many unexpended sorcery points convert into spell slot levels, and created spell slots vanish when a long rest is finished.",{"name":70,"@type":61,"acceptedAnswer":71},"What is the breath weapon effect for the Dragonborn character?",{"text":72,"@type":64},"Breath Weapon (Lightning) replaces one attack with a lightning breath. It provides a cone or line area, uses a DC 12 Dexterity saving throw, and deals 1d10 lightning damage on a failed save or half on a success.","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},511238,1791488716,{"code":4,"msg":82,"data":83},"success",[84,87,91,95,100,105,110,115,120,123,127],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":85,"slug":86},90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":88,"show_sort_weight":89,"slug":90},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":92,"show_sort_weight":93,"slug":94},"Exam",70,"exam",{"id":96,"doc_module":4,"doc_module_name":25,"category_name":97,"show_sort_weight":98,"slug":99},5,"Comic",60,"comic",{"id":101,"doc_module":4,"doc_module_name":25,"category_name":102,"show_sort_weight":103,"slug":104},6,"Technology",50,"technology",{"id":106,"doc_module":4,"doc_module_name":25,"category_name":107,"show_sort_weight":108,"slug":109},7,"Healthcare",40,"healthcare",{"id":111,"doc_module":4,"doc_module_name":25,"category_name":112,"show_sort_weight":113,"slug":114},8,"Research & Report",30,"research-report",{"id":116,"doc_module":4,"doc_module_name":25,"category_name":117,"show_sort_weight":118,"slug":119},9,"Religion & Spirituality",20,"religion-spirituality",{"id":118,"doc_module":4,"doc_module_name":25,"category_name":121,"show_sort_weight":118,"slug":122},"World Cup","world-cup",{"id":124,"doc_module":4,"doc_module_name":25,"category_name":125,"show_sort_weight":124,"slug":126},10,"Lifestyle","lifestyle",{"id":128,"doc_module":4,"doc_module_name":25,"category_name":129,"show_sort_weight":96,"slug":130},19,"General","general",{"code":4,"msg":82,"data":132},{"doc_id":79,"user_id":133,"nickname":42,"user_avatar":134,"doc_module":4,"category_id":22,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":135,"file_id":136,"file_url":137,"file_type":138,"file_size":139,"view_count":55,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":96,"language":140,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":12,"update_tm":144,"read_time":111},2336478945635,"https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","CHARACTER NAME  \n\n|  |\n| --- |\n| Sorcerer 4\u003Cbr>CLASS & LEVEL\u003Cbr>Dragonborn Acolyte PLAYER NAME\u003Cbr>SPECIES BACKGROUND EXPERIENCE POINTS |\n|  |\n\n| | +3 +4 -1 +0 +6\u003Cbr>-1 | Strength\u003Cbr>Dexterity Constitution Intelligence\u003Cbr>Wisdom\u003Cbr>Charisma |\n| --- | --- | --- |\n| Saving Throw Modifiers\u003Cbr>SAVING THROWS |  |  |\n\n\n| | +3\u003Cbr>+0 -1 | Acrobatics DEX Animal Handling Arcana INT | WIS |\n| --- | --- | --- | --- |\n|  |  -1  Athletics STR |  |  |\n|  | +6\u003Cbr>-1\u003Cbr>+2\u003Cbr>+4\u003Cbr>-1 +0 -1 +0 +4 +6 +1 +3 +3 +0 | Deception CHA\u003Cbr>History INT Insight WIS Intimidation CHA Investigation INT\u003Cbr>Medicine WIS\u003Cbr>Nature INT Perception WIS\u003Cbr>Performance CHA\u003Cbr>Persuasion CHA\u003Cbr>Religion INT\u003Cbr>Sleight of Hand DEX\u003Cbr>Stealth DEX\u003Cbr>Survival WIS |  |\n|  | \u003Cbr>SKILLS |  |  |\n\n10 PASSIVE PERCEPTION  \n12 PASSIVE INSIGHT  \n9 PASSIVE INVESTIGATION  \nDarkvision 60 ft.  \nSENSES  \n| === ACTIONS === Standard Actions\u003Cbr>Attack, Magic, Dash, Disengage, Dodge, Help, Hide, Ready, Search, Utilize, Opportunity Attack, Grapple, Shove, Improvise, Two-Weapon Fighting, Interact with an Object, Study, Influence\u003Cbr>Breath Weapon (Lightning) • 2 / Long Rest\u003Cbr>When you take the Attack action on your turn, you can replace one attack with a breath weapon that is a 15-ft. Cone or a 30-ft. Line that’s 5 ft. wide (choose the shape each time) . Each creature must make a DC 12 Dex. saving throw taking 1d10 Lightning damage on a failed save or half as much damage on a success.\u003Cbr>=== BONUS ACTIONS === | Font of Magic: Create Spell Slot Level 1\u003Cbr>You can transform 2 unexpended Sorcery Points into a level 1 spell slot, which vanishes when you finish a Long Rest.\u003Cbr>Font of Magic: Create Spell Slot Level 2\u003Cbr>You can transform 3 unexpended Sorcery Points into a level 2 spell slot, which vanishes when you finish a Long Rest.\u003Cbr>Innate Sorcery • 2 / Long Rest\u003Cbr>Twice per Long Rest, you can take a Bonus Action to unleash the simmering magic within you for 1 minute.\u003Cbr>=== SPECIAL === |\n| --- | --- |\n| ACTIONS |  |\n\nNAME  \nDagger  \nFire Bolt  \nShocking Grasp  \nUnarmed Strike  \nHIT  \n+5  \n+7  \n+7  \n+1  \nDAMAGE/TYPE  \n1d4+3 Piercing  \n1d10 Fire  \n1d8 Lightning  \n0 Bludgeoning  \nNOTES  \nSimple, Finesse, Light, Thrown, Nick, Range (20/60)  \nV/S  \nV/S  \nWEAPON ATTACKS & CANTRIPS  \nTM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.  \nCHARACTER NAME  \n\n|  |\n| --- |\n| Sorcerer 4\u003Cbr>CLASS & LEVEL\u003Cbr>Dragonborn Acolyte PLAYER NAME\u003Cbr>SPECIES BACKGROUND EXPERIENCE POINTS |\n|  |\n\n=== SORCERER FEATURES ===  \n* Core Sorcerer Traits • PHB-2024 139  \n* Spellcasting • PHB-2024 139  \n* Innate Sorcery • PHB-2024 140  \nTwice per Long Rest, you can take a Bonus Action to unleash the simmering magic within you for 1 minute.  \nActivate this effect by clicking on this feature and selecting Activate Innate Sorcery. Deselect it to stop this effect.  \n| 2 / Long Rest • 1 Bonus Action  \n* Font of Magic • PHB-2024 140  \nYou can tap into the wellspring of magic within yourself, which is represented by Sorcery Points (SP) . You have 4 SP and regain all expended points when you finish a Long Rest. In addition to fueling effects such as Metamagic, you can use your SP to fuel the options below:  \nConverting Spell Slots to Sorcery Points. You can expend a spell slot to gain a number of SP equal to the slot’s level (no action required) .  \nCreating Spell Slots. As a Bonus Action, you can transform unexpended SP into one spell slot, creating a spell slot no higher than level 5. Any spell slot you create with this feature vanishes when you finish a Long Rest. The conversion is as follows:  \n• Sorcerer Level 2 | 2 SP-> Spell Slot Level 1  \n• Sorcerer Level 3 | 3 SP-> Spell Slot Level 2  \n• Sorcerer Level 5 | 5 SP-> Spell Slot Level 3  \n• Sorcerer Level 7 | 6 SP-> Spell Slot Level 4  \n• Sorcerer Level 9 | 7 SP-> Spell Slot Level 5  \n| Font of Magic: Sorcery Points: 4 / Long Rest • Special  \n| Font of Magic: Convert Spell Slots: No Ac","cbCaikz26rk5S5Aw","https://ap.wps.com/l/cbCaikz26rk5S5Aw","pdf",401873,"English","# Core Stats and Modifiers\n## Saving Throws and Skills\n## Senses and Passive Scores\n# Actions and Bonus Actions\n## Standard Actions\n## Bonus Actions\n# Sorcerer Features\n## Font of Magic\n## Metamagic Options\n# Sorcerous Subclass and Species Traits\n## Draconic Sorcery\n## Dragonborn Traits","[{\"question\":\"What are the character’s core defensive and perception values at level 4?\",\"answer\":\"The sheet lists passive Perception, passive Insight, and passive Investigation values, along with senses such as darkvision at 60 ft. It also provides saving throw modifiers and the ability-based defenses needed to interpret those rolls.\"},{\"question\":\"How does the character’s Font of Magic work for creating spell slots?\",\"answer\":\"Font of Magic uses sorcery points to create spell slots as bonus actions. It specifies how many unexpended sorcery points convert into spell slot levels, and created spell slots vanish when a long rest is finished.\"},{\"question\":\"What is the breath weapon effect for the Dragonborn character?\",\"answer\":\"Breath Weapon (Lightning) replaces one attack with a lightning breath. It provides a cone or line area, uses a DC 12 Dexterity saving throw, and deals 1d10 lightning damage on a failed save or half on a success.\"}]","Dragonborn Sorcerer Acolyte - Part 4 - Character Sheet | PDF",1791249725]