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Additional columns include domains and hybrid character updates, plus design and development spotlights for monk and hybrid systems. The editorial explains a content organization shift between Dungeon for DMs and Dragon for players without reducing overall monthly volume, supported by contributor and production credits.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/dragon-issue-375-may-2009-dungeons-dragons-roleplaying-game-supplement/508877/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/dragon-issue-375-may-2009-dungeons-dragons-roleplaying-game-supplement/508877.png","ImageObject",300,407,{"name":92,"@type":93},"\tJames","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-22","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":39},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is covered in the “Keeper of the Celestian Order” feature?","Question",{"text":112,"@type":113},"It describes the Celestian Order’s role in keeping entities from the Far Realms from entering the mortal realm, including new powers and character resources.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What does the “Game Transparency” article advise for DMs?",{"text":117,"@type":113},"It explains when and why DMs should embrace transparency over secrecy for behind-the-scenes elements of the game.",{"name":119,"@type":110,"acceptedAnswer":120},"How does the editorial describe the magazine’s content organization change?",{"text":121,"@type":113},"It shifts how content is organized between Dungeon for DMs and Dragon for players, clarifying intended use for subscribers while maintaining the overall monthly volume of content.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},508877,1791295848,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":39,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},2336474466412,"https://ap-avatar.wpscdn.com/davatar_155a257f0dc6eb9ab79c44ca47cae57d","ISSUE 375 | May 2009  \nA Dungeons & Dragons ® Roleplaying Game Supplement  \nFeatures  \n21  \n5  \nTM  \nContents  \n34  \n5  \n15  \n21  \n34  \nKeeper s oF the Celestian order  \nBy Matthew Sernett  \nEntities of the Far Realms are always seeking a way into the mortal realm, and the members of the Celestian Order help keep them at bay. Learn more about the order, along with new powers and other character resources that help them combat this threat.  \nGame transparenCy  \nBy Andy Collins  \nThis article will help all DMs learn when and why to embrace transparency over secrecy when it comes to many of the game’sbehind-the-scenes elements.  \nplay test: monK  \nBy Rob Heinsoo and Mike Mearls  \nAnother exclusive D&D Insider playtest opportunity! Get a first look at the monk from Player’s Handbook 3, and send us your feedback on the new class.  \ndomains oF dread: GraeFmotte , the Font oF sorrows  \nBy Robert J. Schwalb  \nLong ago, a lord offallen Nerath sacrificed his own child rather than see him die to demon hordes. For this sin, Graefmotte was born, and a new dark lord created.  \n15  \n77  \n85  \n106  \n77  \n85  \nColumns  \nGontal: dominions oF nehu  \nBy Bruce R. Cordell  \nOnce a primordial bastion on Abeir, this fragmented realm was destroyed when its master was thrown down.  \nplay test: hybrid CharaCters  \nWe’ve updated the hybrid character rules based on your feedback. Check out the changes here!  \non the Cover  \nIllustration by Ralph Horsley  \n4  \n106  \n113  \n115  \n117  \n122  \n125  \n127  \neditorial  \nexpeditionary dispatChes  \nBy Andrew Schneider  \nMost lightning rail voyages are uneventful, but one run near the Mournland holds surprises for its passengers.  \ndesiGn & development: the monK  \nBy Mike Mearls and Stephen Schubert  \nExplore the ins and outs ofthe monk’s design.  \ndesiGn & development: hybrid CharaCters  \nBy Andy Collins  \nAndy discusses the changes to the bybrid character rules.  \nConFessions oF a Full-time wizard  \nBy Shelly Mazzanoble  \nShelly “designed” a new familiar. Check out the results!  \nd&d alumni  \nBy Bart Carroll and Steve Winter  \nA look back at D&D through past editions.  \nrpGa report  \nBy Chris Tulach  \nThe Living FR campaign is in full swing. Learn more about how to get involved!  \nampersand  \nBy Bill Slavicsek  \nBill discusses more of the changes in store for D&D in 2009.  \nDungeons & Dragons, D&D, Forgotten Realms, Eberron, Dungeon, Dragon, d20, d20 System, Wizards of the Coast, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast, Inc., in the U.S.a. and other countries.  \nThis material is protected under the copyright laws of the United States of america. any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. This product is a work of fiction. any similarity to actual people, organizations, places, or events is purely coincidental. Printed in the U.S.a. ©2008 Wizards of the Coast, Inc.  \nNo portion of this work may be reproduced in any form without written permission. For more Dungeons & Dragons articles, adventures, and information, visit www.wizards. com/dnd  \nDragon  \nEditor-in-Chief Senior Art Director  \nWeb Specialist  \nWeb Production Graphic Design Contributing Authors  \nDevelopers  \nEditors Cover Artist Contributing Artists  \nCartographers Web Development  \nD&D Creative Manager Executive Producer, D&D Insider  \nDirector of RPG R&D  \nSpecial  \nMay 2 0 0 9 Chris youngs Jon Schindehette Chris Sims  \nBart Carroll, Steve Winter Leon Cortez  \nBart Caroll, andy Collins, Bruce R. Cordell, Rob Heinsoo, Shelly Mazzanoble, Mike Mearls, andrew Schneider, Stephen Schubert, Robert J. Schwalb, Matthew Sernett, Bill Slavicsek,  \nChris Tulach, Steve Winter Stephen Radney-MacFarland, Peter Schaefer, Stephen Schubert, Chris Sims, Rodney Thompson Jeremy Crawford, Miranda Horner Ralph Horsley  \nKerem Beyit, Concept art House, Steve Ellis, Jason a. Engle, Chuck","cbCailfx4UUssK9G","https://ap.wps.com/l/cbCailfx4UUssK9G","pdf",7803468,103,"English","# Features\n## Keeper of the Celestian Order\n## Game Transparency\n## Play Test: Monk\n## Domains of Dread: Graefmotte, the Font of Sorrows\n## Columns\n## Gontal: Dominions of Nehu\n## Play Test: Hybrid Characters\n# Editorial\n## Expeditionary Dispatches\n## Design & Development: Monk\n## Design & Development: Hybrid Characters\n## Confessions of a Full-time Wizard\n## D&D Alumni\n## RPGa Report\n## Ampersand","[{\"question\":\"What is covered in the “Keeper of the Celestian Order” feature?\",\"answer\":\"It describes the Celestian Order’s role in keeping entities from the Far Realms from entering the mortal realm, including new powers and character resources.\"},{\"question\":\"What does the “Game Transparency” article advise for DMs?\",\"answer\":\"It explains when and why DMs should embrace transparency over secrecy for behind-the-scenes elements of the game.\"},{\"question\":\"How does the editorial describe the magazine’s content organization change?\",\"answer\":\"It shifts how content is organized between Dungeon for DMs and Dragon for players, clarifying intended use for subscribers while maintaining the overall monthly volume of content.\"}]","Dragon - ISSUE 375 - May 2009 - Dungeons & Dragons Roleplaying Game Supplement | PDF",1791232879,39]