[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-511219-105":59,"doc-detail-511219-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","dnd-homebrew-racemonster-water-goblins-lore-player-stats-and-monster-stats","DnD homebrew race/monster - water goblins - Lore, player stats, and monster stats","","DnD homebrew details water goblins as a playable race/monster option, grounding their lore in swamp- and lakeside origins and explaining adaptive traits such as light-blue skin, webbed fingers and fins, gills, and a slit nose. The text provides player-facing mechanics including ability scores, size, speed, age and alignment, darkvision, aquatic adaptations, fury of the small, nimble escape, and language rules. It also lists a complete water goblin monster stat block with actions, defenses, senses, and saving throw/stealth values.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/dnd-homebrew-racemonster-water-goblins-lore-player-stats-and-monster-stats/511219/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/dnd-homebrew-racemonster-water-goblins-lore-player-stats-and-monster-stats/511219.png","ImageObject",300,407,{"name":92,"@type":93},"Cart","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-29","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":19},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is the origin lore and defining appearance of water goblins?","Question",{"text":112,"@type":113},"Water goblins are born or spend years in swamps or near lakes, adapting to their environment. Their skin turns light blue and they develop webbed fingers and fins, along with a slit nose and gills.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How do water goblins handle combat and player alignment?",{"text":117,"@type":113},"They are often confused for tritons and usually only fight if provoked. Water goblins are chaotic neutral, preferring to stay to themselves and attack or loot only when someone enters their territory.",{"name":119,"@type":110,"acceptedAnswer":120},"What aquatic abilities and key mechanics do water goblins gain?",{"text":121,"@type":113},"They have a 60-foot swim speed, can breathe underwater, and gain advantage on athletics checks while involving water. They also gain darkvision (60 feet) and have racial traits like Fury of the Small and Nimble Escape.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},511219,1791820366,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":19,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":14,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":81},18829141979164,"https://eur-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","DnD homebrew race/monster: water goblins  \nLore: having been born or spent years in swamps or near lakes. The goblin has adapted to its environment. Its skin turning light blue, and developing webbed fingers and fins, even developing a slit nose and Gills. Becoming comfortable to life near or in water.  \nOften confused for tritons, water goblins will only engage in combat if provoked. But they are often seen near ports and fishing towns.  \nPlayer stats:  \nAbility score: 1 constitution, 2 dexterity  \nSize: small  \nSpeed: 30 feet  \nAge: all goblins reach adulthood around 8 years old. Goblins age noteable faster than humans. A goblin who is careful might live to be 60 years old.  \nAlignment: water goblins are chaotic neutral, preferring to keep to themselves. Only attacking/looting anyone that enters their territory.  \nSize: water goblins are small creatures. Between 4 to 5 feet tall and weigh 40 to 80 pounds. Your size is small.  \nDarkvision: water goblins have a darkvision of 60 feet in natural darkness.  \nAquatic adaptation: having adapted to their environment. Water goblins have a swim speed of 60 feet, and can breath underwater. Additionally you have advantage on all athletics checks while involving water.  \nFury of the small: When you damage a creature with an attack or a spell and the creature's size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can't use it again until you finish a short or long rest.  \nNimble escape: the water goblin can use its bonus action to disengage or attempt to hide.  \nLanguages: you can speak and read/write goblin and common.  \nMonster stats:  \n● Water Goblin  \nSmall Goblinoid, chaotic neutral Armor Class, 13  \nHit Points, 8 (2D4)  \nSpeed, 30 ft.  \nSTR 8 (-1) , DEX 16 (+3) , CON 11 (+0) , INT 10 (+0) , WIS 8 (-1) , CHA 8 (-1) Saving Throws: Wis +4  \nStealth +4  \nLanguages: Goblin  \nDarkvision 60 Ft passive Perception 9  \nWater goblin traits: swim speed of 60 feet  \ncan breath underwater Advantage on athletics checks/saving throws while in water Nimble escape: can use the disengage/hide action as a bonus action.  \nActions:  \nSpear +5 to hit , 1D8 piercing damage, 5 feet. Versatile thrown: 1D6 piercing damage, 20/60 feet.  \nClaw +1 to hit , 1D5 slashing damage, 5 feet.  \nSource of original concept: [https://youtu.be/nfQx-BhG1q0](https://youtu.be/nfQx-BhG1q0)","cbCaibBj0nR8PQtd","https://ap.wps.com/l/cbCaibBj0nR8PQtd","pdf",30280,"English","# Water goblin lore\n## Player stats and abilities\n## Monster stats and actions","[{\"question\":\"What is the origin lore and defining appearance of water goblins?\",\"answer\":\"Water goblins are born or spend years in swamps or near lakes, adapting to their environment. Their skin turns light blue and they develop webbed fingers and fins, along with a slit nose and gills.\"},{\"question\":\"How do water goblins handle combat and player alignment?\",\"answer\":\"They are often confused for tritons and usually only fight if provoked. Water goblins are chaotic neutral, preferring to stay to themselves and attack or loot only when someone enters their territory.\"},{\"question\":\"What aquatic abilities and key mechanics do water goblins gain?\",\"answer\":\"They have a 60-foot swim speed, can breathe underwater, and gain advantage on athletics checks while involving water. They also gain darkvision (60 feet) and have racial traits like Fury of the Small and Nimble Escape.\"}]","DnD homebrew race/monster - water goblins - Lore, player stats, and monster stats | PDF",1791249588]