[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-509934-105":59,"doc-detail-509934-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","dnd-5e-downtime-activities-i-ii","DnD 5E downtime activities (I - II)","","DnD 5E downtime activities organized into two parts: buying magic items, carousing, crafting items, committing crime, gambling, pit fighting, relaxation, religious service, and research. Each activity specifies required time, costs, and the relevant ability checks, including DC rules such as Dexterity Stealth, Investigation/Perception/Deception, and table-based comparisons. The guide also flags complications when marked, outlines scribing and selling magic items, training language or tools, professional work via ability checks and wages comparison, and building a stronghold tied to DMG references.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/dnd-5e-downtime-activities-i-ii/509934/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/dnd-5e-downtime-activities-i-ii/509934.png","ImageObject",300,407,{"name":92,"@type":93},"A glass of water","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-22","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What checks determine the outcome for buying or selling magic items during downtime?","Question",{"text":112,"@type":113},"Both buying and selling a magic item require a Charisma (Persuasion) check and comparison to a relevant table to determine the result or offer type.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"Which activities require specific skill proficiencies or particular equipment?",{"text":117,"@type":113},"Crafting an item needs Toolkit/proficiency; magical item crafting additionally requires a crafting formula, exotic materials, and Arcana proficiency. Gambling, crime, research, and scribing have their own check or proficiency requirements, such as Arcana for scribing a spell scroll and Herbalism Kit for healing potions.",{"name":119,"@type":110,"acceptedAnswer":120},"How do complications get indicated for downtime activities in this guide?",{"text":121,"@type":113},"If the “©” mark appears in the Resolution column, the guide notes that there is a risk of a potential “Complication” after the activity is performed.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},509934,1791586385,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":14,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":81},962090760832,"https://ap-avatar.wpscdn.com/davatar_155a257f0dc6eb9ab79c44ca47cae57d","DnD 5E downtime activities (I/II)  \n\n| Activity | Description | Resolution*** |\n| --- | --- | --- |\n| Buying a Magic Item\u003Cbr>(workweek) | 1 workweek of efforts and 100GP in expenses.+1 to check for each additional week spent\u003Cbr>+1 to check for each additional 100 GP spent\u003Cbr>Max bonus is +10. Sellers asking price* depends on rarity of item | Make Charisma (Persuasion) check to determine Magic Item table to roll on. © |\n| Carousing\u003Cbr>(workweek) | 1 workweek of fine food, Strong drinks and socializing with the purpose of making allies. -Expenses:\u003Cbr>Lower Class: 10 GP, Middle Class: 50 GP, Upper Class: 250 GP Only Characters with Noble background can socialize with Upper Class unless having a special status or personal relationship | Make Charisma (Persuasion) check on table to determine result of carousing © |\n| Crafting an Item\u003Cbr>Not potion f healing or Spell Scroll (Variable time) | Covers crafting of following items:\u003Cbr>A) Normal items (requires Toolkit and proficiency with tool)\u003Cbr>B) Magical Item** -not Healing Potions (In addition to same requirements as for a normal item it requires a Crafting Formula, exotic material(s) and proficiency in Arcana Skill)\u003Cbr>C) Brewing Healing Potions (Requires proficiency with Herbalism Kit) | Gold to pay costs Spending the time (variable number of workweeks depending on Item rarity) © |\n| Crime\u003Cbr>(One week) | Requires gathering information on potential targets and committing the crime to obtain loot (money) . Requires 25 GP to cover costs. Three checks required against same DC. DC depends on the targeted Value. Risk of getting caught and put in jail. | 1.Dexterity (Stealth)\u003Cbr>2.Dexterity with Thieves tools\u003Cbr>3. Intelligence (Investigation) OR Wisdom (Perception) OR Charisma (Deception) © |\n| Gambling\u003Cbr>(workweek) | Stake of min. 10 GP and max. 1000 GP required.\u003Cbr>Three checks required against a variable DC each time (as you do not know who you will be up against next. | 1.Wisdom (Insight)\u003Cbr>2. Charisma (Deception)\u003Cbr>3. Charisma (Intimidation) DC is 5+2d10 each time © |\n| Pit Fighting\u003Cbr>(workweek) | Participating in boxing, wrestling and other forms of non-lethal combat. Three checks required against a variable DC each time (as you do not know who you will be up against next. ) | 1. Strength (Athletics)\u003Cbr>2. Dexterity (Acrobatics)\u003Cbr>3. Wisdom (Insight)\u003Cbr>DC is 5+2d10 each time © |\n| Relaxation\u003Cbr>(One week) | Relaxing requiring staying at home (or at an Inn) and maintain at least a modest lifestyle. Effects:\u003Cbr>Gain advantage on Saves vs. long term diseases and poisons. End one effect that prevents regaining Hit Points OR Restore 1 ability Score that has been reduced (unless Spell/magical) | No Checks required. |\n| Religious Service\u003Cbr>(workweek) | Service in a temple with purpose of earning favors. Make 1 check at end of service to determine result (see Table) . A obtained favor can also be used to reduce spell service cost 50% | 1.Intelligence (Religion) OR\u003Cbr>2.Charisma (Persuasion) Max. favors = 1+CHA mod. © |\n| Research\u003Cbr>(workweek) | Min. 50GP in expenses. Plus access to a Library or a Sage with the purpose of obtaining lore/knowledge of a person, monster, location, magic item or some other topics\u003Cbr>+1 to check for each additional 100 GP spent. Max. bonus is +6. | Make Intelligence check and compare to Table to determine result. Advantage on roll if access to very good library or very experienced sage. © |\n\n* Determine Sales price by using either table in UA or alternative value concept Article in DM Binder where items power and usefulness has been considered as well.  \n**DMG p.129: Creator must be a Spellcaster with spell slots and must have spell on spell list with the effect the item should produce. Undertaking this activity can create an item as listed in DMG Chapter 7. The character must meet the minimum level requirement determined by the magic items rarity: Common/uncommon=3rd, Rare=6th, Very Rare=11th, Legendary=17th  \n*** IF “©” mark is shown in the Resolutio","cbCaiiJRZLRPjv1U","https://ap.wps.com/l/cbCaiiJRZLRPjv1U","pdf",221316,"English","# Buying and Social Activities\n## Buying a Magic Item\n## Carousing\n# Crafting, Risk, and Recovery\n## Crafting an Item\n## Crime\n## Gambling\n## Pit Fighting\n## Relaxation\n# Knowledge and Support Services\n## Religious Service\n## Research\n# Downtime Activities (II)\n## Scribing a Spell Scroll\n## Selling a Magic Item\n## Training\n## Work\n## Build Stronghold","[{\"question\":\"What checks determine the outcome for buying or selling magic items during downtime?\",\"answer\":\"Both buying and selling a magic item require a Charisma (Persuasion) check and comparison to a relevant table to determine the result or offer type.\"},{\"question\":\"Which activities require specific skill proficiencies or particular equipment?\",\"answer\":\"Crafting an item needs Toolkit/proficiency; magical item crafting additionally requires a crafting formula, exotic materials, and Arcana proficiency. Gambling, crime, research, and scribing have their own check or proficiency requirements, such as Arcana for scribing a spell scroll and Herbalism Kit for healing potions.\"},{\"question\":\"How do complications get indicated for downtime activities in this guide?\",\"answer\":\"If the “©” mark appears in the Resolution column, the guide notes that there is a risk of a potential “Complication” after the activity is performed.\"}]","DnD 5E downtime activities (I - II) | PDF",1791237983]