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Each course specifies key learning outcomes and practical focus areas, including design principles, digital media creation, asset pipelines, composition and timing, production workflows, and technical implementation. 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Students will apply design concepts, terminology, and methodologies in the analysis of graphic arts from traditional to computer designed graphics.  \nGeneral Education: Creativity (CRTY)  \nPrevious: Legacy Equivalent(s): GRA* 150  \nDAT 1001 Introduction to Digital Arts (3 Credits)  \nThis course is an introduction and overview of the digital arts. The basic elements, components and skills required for digital art development and production will be deﬁned and explored. Topics include; applications of digital arts, presentation software, visual design principles, digital media design, Web design, conﬁguring a multimedia system, emerging technologies, multimedia components, and interactive multimedia development.  \nPrerequisites: CSA 1110 or equivalent experience  \nPrevious: Legacy Equivalent(s): DAT* 101  \nDAT 1002 Introduction to Photography (3 Credits)  \nIntroduction to the fundamentals of photography concentrating on the use of the camera as a form of expression and communication. Manual camera functions and basic image editing procedures will be covered. Photographic composition, genres and ethics will also be considered through lectures and assignments. Note: students enrolled in this course will be responsible for purchasing a DSLR Camera or other approved camera with manual functions.  \nPrevious: Legacy Equivalent(s): DAT* 102  \nDAT 1111 Foundations of Web Development (3 Credits)  \nThis is an introduction to HTML, CSS, and JavaScript in client-side web development. The process of planning, development, and implementation of web sites is covered.  \nPrerequisites: DAT 1001  \nPrevious: Legacy Equivalent(s): DAT* 104  \nDAT 1125 Interactive Media Design (3 Credits)  \nInteractive Media Design is a practical and theoretical approach to the development and application of interactive digital media for desktop, portable devices, and Web-based applications. Learners will design, develop, and present interactive digital media content.  \nPrerequisites: DAT 1111 or DAT 1221  \nPrevious: Legacy Equivalent(s): DAT* 116  \nDAT 1211 Digital Graphics (3 Credits)  \nTools and concepts learned in this course are the backbone of all the other digital art technology courses. Primarily working with raster graphics, but touching on vector imaging, the overarching idea is to gain a strong working knowledge of the tools and design principles to produce convincing composite images.  \nPrerequisites: DAT 1001  \nGeneral Education: Creativity (CRTY)  \nPrevious: Legacy Equivalent(s): DAT* 108  \nDAT 1221 Digital Layout (3 Credits)  \nThis course introduces page layout software that aids in the design and publishing of high-quality documents in both print and digital formats. Basic design principles will be addressed in addition to the technical aspect of creating both static and interactive documents.  \nPrerequisites: DAT 1001  \nPrevious: Legacy Equivalent(s): DAT* 106  \nDAT 1311 2D Animation for Digital Arts (3 Credits)  \nThis course stresses the effective utilization of the animation pipeline to create motion graphics that illustrate proper timing and composition. The 12 Principles of Animation will be introduced and explored. Understanding and implementing solid asset design that will function properly when put into a project pipeline will also be covered. Prerequisites: B or higher in DAT 1001  \nPrevious: Legacy Equivalent(s): DAT* 205  \nDAT 1321 Fundamentals of 3D Graphics (3 Credits)  \nThis course stresses the effective utilization of the animation pipeline to create motion graphics that illustrate proper timing and composition. The 12 Principles of Animation will be introduced and explored. Understanding and implementing solid asset design that will function properly when put into a project pipeline will also be covered. Prerequisites: B ","cbCaicggdvtH2hfu","https://ap.wps.com/l/cbCaicggdvtH2hfu","pdf",96669,"English","# DAT 1000 Graphic Design for DAT\n# DAT 1001 Introduction to Digital Arts\n# DAT 1002 Introduction to Photography\n# DAT 1111 Foundations of Web Development\n# DAT 1125 Interactive Media Design\n# DAT 1211 Digital Graphics\n# DAT 1221 Digital Layout\n# DAT 1311 2D Animation for Digital Arts\n# DAT 1321 Fundamentals of 3D Graphics\n# DAT 1411 Video Foundations\n# DAT 1511 Electronic Audio Production I\n# DAT 1525 Acoustics and Sound Design\n# DAT 2131 Multi-platform Web Development\n# DAT 2145 Programming for the Arts","[{\"question\":\"What does DAT 1000 Graphic Design for DAT focus on?\",\"answer\":\"It introduces the basic principles and processes of graphic design for digital arts, including terminology and methodologies used to analyze graphic arts from traditional to computer designed graphics.\"},{\"question\":\"What topics are covered in DAT 1001 Introduction to Digital Arts?\",\"answer\":\"It defines and explores core elements, components, and skills for digital art development and production, including applications of digital arts, presentation software, visual design principles, digital media and web design, multimedia system configuration, and interactive multimedia development.\"},{\"question\":\"Which courses address web development and interactive media?\",\"answer\":\"DAT 1111 covers client-side web development using HTML, CSS, and JavaScript, while DAT 1125 focuses on designing, developing, and presenting interactive digital media. DAT 2131 extends web development to multiple platforms, including social media.\"}]","Digital Arts Technology (DAT) - Course Descriptions | PDF",1789636266]