[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-601037-105":59,"doc-detail-601037-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","designs-for-learning-vol-6-no-1-2-towards-programmatic-design-research","Designs for Learning - Vol. 6 - No. 1-2 - Towards programmatic design research","","Designs for Learning Vol. 6 No. 1–2 explores programmatic design research as a constructive form of academic inquiry where design practice contributes directly to knowledge production. It frames two ongoing interaction design PhD projects as examples, emphasizing virtues and qualities of research processes, the interplay between optics and engagements in a hermeneutical dynamic, and the production of actionable takeaways for the academic community. The work positions interaction design as craft and context balanced inquiry.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":40,"@type":76,"position":81},"https://docshare.wps.com/document/research-report/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/designs-for-learning-vol-6-no-1-2-towards-programmatic-design-research/601037/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/designs-for-learning-vol-6-no-1-2-towards-programmatic-design-research/601037.png","ImageObject",300,407,{"name":92,"@type":93},"mieayamfan","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-11-03","2026-10-15",true,{"@type":102,"interactionType":103,"userInteractionCount":14},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is programmatic design research according to the document?","Question",{"text":112,"@type":113},"It is a form of design research where design practice is part of knowledge production, conceptualized as constructive research that explores future possibilities and catalyzes change.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does the document distinguish interaction design from other disciplines?",{"text":117,"@type":113},"It presents interaction design as a balance between craft and context, involving intimate knowledge of materials and attention to the whole context of use.",{"name":119,"@type":110,"acceptedAnswer":120},"What are examples used to illustrate programmatic research processes?",{"text":121,"@type":113},"Two ongoing interaction design PhD projects are used as examples, focusing on process virtues and qualities, interpretive dynamics, and producing takeaways for the academic community.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},601037,1792274001,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":39,"category_name":40,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":14,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},962090893677,"https://ap-avatar.wpscdn.com/davatar_3d24733baf745e90a7e4bdd5f77d97b2","Vol. 6 / No. 1–2  \nDes igns For Learning  \nDesigns for Learning Volume6/ Number 1–2  \nTowards programmatic design research  \nJoNAS LöWGreN, malmö University, Sweden HeNrIK SVArrer LArSeN, Lund University, Sweden mADS Ho BYe, malmö University, Sweden  \nThe notion of design research entails research where design practice forms part of the knowledge production. Based on our characterization of the nature of design, we propose to conceptualize this kind of research as programmatic design research. Two ongoing PhD projects in interaction design arepresented as examples of programmatic research processes, highlighting issues to do with the virtues and qualities of the processes, the interplay of optics and engagements in a hermeneutical dynamic, and the production of takeaways for the academic community.  \nintroduction  \nThe essential purpose of academic research is to produce knowledge, but this general interest may take many different forms. In the sciences that discover and describe, knowledge is typically produced for purposes of explaining, understanding and predicting. Another knowledge interest, common in fields such as engineering, is to construct. Our focus here falls within this latter category, which might be called constructive research. This entails exploring possible futures and future possibilities, as well as questioning the current and the existing. Constructive research entails catalyzing change. In this broad sense, it relates very closely to design practice.  \nSpecifically, we are interaction designers working in interaction design academia. The heritage of academic traditions and research paradigms interaction design is mixed, to say the least; recently, there has been increasing interest in the interdisciplinary field known as design research. This field has been concerned with design practice for well over forty years, across the different design disciplines and design materials, and its aims have always been analytical (understanding design practice and design culture) as well as constructive (improving design practice and the designed world) .  \n80  \nDOI:[http://dx.doi.org/10.2478/dfl-2014-0017](http://dx.doi.org/10.2478/dfl-2014-0017)  \nFor a quick overview of design research, refer to Cross (2007) . At the time of writing, the appropriation of design research by the academic interaction design community is marked by some tension concerning the primacy of established research paradigms versus the potentially unique nature of design practice in the context of knowledge production (see, for example, Zimmerman et al., 2007; Bang et al., 2012; Gaver, 2012) .  \nThis tension forms our point of departure, in that we find design practice to possess a few distinctive characteristics and that we believe those to represent a significant potential from the point of view of knowledge production. Moreover, we believe that design research should produce design knowledge, i.e., actionable knowledge that can be appropriated by designers (including designers working in academia, like ourselves – the people we henceforth call designer/researchers) .  \nOur particular focus here is the concept of design programs and how that concept can be appropriated into programmatic interaction design research, as we find it to be the most promising candidate for conceptualizing a fruitful designer/researcher stance. After brief introductions to interaction design and the concept of program, the main part of the article is devoted to reflection on two ongoing PhD projects in interaction design, framed as programmatic design research projects. We identify and discuss a number of issues that emerge as significant in our exploration of the potentials of a programmatic approach.  \nthe nature of interaction design  \nAs stated earlier, we consider interaction design as a design discipline akinto, e.g., architecture and product design. Due to the mixed heritage of the field, the literature and professional practice offers a broad and somewhat inco","cbCaie1IhICFLeIl","https://ap.wps.com/l/cbCaie1IhICFLeIl","pdf",488023,23,"English","# introduction\n## the nature of interaction design","[{\"question\":\"What is programmatic design research according to the document?\",\"answer\":\"It is a form of design research where design practice is part of knowledge production, conceptualized as constructive research that explores future possibilities and catalyzes change.\"},{\"question\":\"How does the document distinguish interaction design from other disciplines?\",\"answer\":\"It presents interaction design as a balance between craft and context, involving intimate knowledge of materials and attention to the whole context of use.\"},{\"question\":\"What are examples used to illustrate programmatic research processes?\",\"answer\":\"Two ongoing interaction design PhD projects are used as examples, focusing on process virtues and qualities, interpretive dynamics, and producing takeaways for the academic community.\"}]","Designs for Learning - Vol. 6 - No. 1-2 - Towards programmatic design research | PDF",1792091858,58]