[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-517617-105":59,"doc-detail-517617-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","descent-killzone-rules-descent-killzone-mission-pack-shadowhunt","DESCENT KILLZONE - Rules - Descent Killzone Mission Pack - Shadowhunt","","Descent Killzone rules describe a PvE mission pack using two linked killzones on smaller boards: Killzone: Volkus (upper) and Killzone: Tomb World (lower). Entryway markers enable operatives to climb between zones within control range, then be set up near the matching marker. Shooting from Entryway markers lets units target the same-numbered marker’s enemy in the other killzone under stated restrictions. Additional guidance covers faction teleport/flight limits, marker placement for specific units, and guard status after teleporting, followed by mission map keys and terrain configurations for Volkus and Tomb World.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/descent-killzone-rules-descent-killzone-mission-pack-shadowhunt/517617/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/descent-killzone-rules-descent-killzone-mission-pack-shadowhunt/517617.png","ImageObject",300,407,{"name":92,"@type":93},"iuabcfuw","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-17","2026-10-07",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How do Entryway markers work in Descent Killzone?","Question",{"text":112,"@type":113},"If an Entryway marker is within a friendly operative’s control range, the operative can climb it for 3\" of its move distance, then be set up so the same-numbered Entryway marker in the other killzone is within control range.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What changes when shooting from Entryway markers?",{"text":117,"@type":113},"When performing the Shoot action, if an Entryway marker is within control range, you may select an enemy operative in the other killzone with the same-numbered Entryway marker in range. That enemy cannot be in cover or obscured for that sequence, and you still cannot select an enemy if friendly operatives are within its control range.",{"name":119,"@type":110,"acceptedAnswer":120},"Can operatives like FLY or SHADOW PASSAGE move between upper and lower killzones?",{"text":121,"@type":113},"No. When using such faction rules in a Descent killzone, the operative cannot be set up in a different killzone from the one it was removed from; FLY and SHADOW PASSAGE work within an upper or lower killzone only.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},517617,1791478176,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},3985747874027,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","DESCENT K ILLZONE » RULES  \nDESCENT KILLZONE  \nA Descent killzone uses two existing killzones on smaller game boards. They are linked by Entryway markers, allowing operatives to move between the different game boards during the battle. The Descent killzone in this publication uses Killzone: Volkus and Killzone: Tomb World, but players are free to use any killzones they wish. The rules will refer to upper and lower killzones; in this publication, upper is Killzone: Volkus and lower is Killzone: Tomb World. If you are using different killzones, be sure to define which is which. Use a 607mmx 414mm game board for close quarters killzones, and a 559mm x 381mm game board for any other killzones.  \n| You can use any existing close quarters board for either killzone (i.e. Killzone:\u003Cbr>Tomb World or Killzone: Gallowdark). Simply use an area of 6 x 4 squares for the correct dimensions. | |\n| --- | --- |\n\nYou can use any 30\" x 22\" board you already have for the upper killzone by folding it in half to match the required dimensions (e.g. Killzone: Octarius).  \nDESCENT K ILLZONE » RULES  \nThe Celestian Insidiant Abjuror can climb down via  \n‘ABHOR WITCHCRAFT, MY SISTERS, FOR THERE IS NO HERESY GREATER.’  \n-Canoness Preceptor Vehemence Crane  \nDESCENT K ILLZONE » RULES  \nCLIMBING ENTRYWAY MARKERS   \nWhenever an Entryway marker is within a friendly operative’s control range, it can climb that marker for 3\" of its move distance. Remove that operative from the killzone and set it back up in a location it can be placed so that the same-numbered Entryway marker in the other killzone is within its control range (if this isn’t possible, then as close as possible to that marker) . That operative cannot be setup within control range of an enemy operative unless it’s permitted to move there during that action (e.g. Charge) .  \nNote that the operative can continue moving after being setup if it has any move distance remaining and the action allows it. For the purposes of distance requirements when setting up an operative (e.g. an operative carrying the relic from Adversary Ops mission 3: Awakening), climbing an Entryway marker is considered 3\" away.  \nSHOOTING FROM ENTRYWAY MARKERS  \nWhenever a friendly operative performs the Shoot action, if an Entryway marker is within its control range, instead of selecting a valid target as normal, you can select an enemy operative that has the same-numbered Entryway marker in the other killzone within its control range (ignoring the Range Xweapon rule) . If you do, that enemy operative cannot bein cover or obscured for that sequence. Note that you still cannot select an enemy operative that has friendly operatives within its control range.  \nIf the target is within a killzone that has the close quarters rules (e.g. Killzone: Gallowdark), then the Condensed Environment additional rule will be in use (even if the friendly operative isn’t in that killzone) .  \nADDITIONAL RULES  \nSome operatives have faction rules that allow them to be removed from the killzone and set back up again, e.g. FLY, MANDRAKE SHADOW PASSAGE, etc. Whenever you use such a faction rule in a Descent killzone, you cannot set up the operative in a different killzone from the one it was removed from. In other words, operatives can FLY and SHADOW PASSAGE within an upper or lower killzone, but not between them.  \nWhen using TEMPESTUS AQUILON Drop markers and RAVENER Tunnel markers, those markers cannot be placed in different killzones (you must choose upper or lower, but be mindful of Adversary Ops mission 1: Into the Depths, where you cannot set up markers in the lower killzone) .  \nFor the CANOPTEK CIRCLE kill team, be mindful of where you set up your OBELISK NODE markers (and where the mission maps allow you to), as they can only create an OBELISK NODE MATRIX with other markers in the same killzone.  \nIf your operative is on guard and teleports to a different killzone using a teleport pad, it’s no longer on guard.  \nIS S ION MAP KE LL ONE: VOLKUS ","cbCaitsOIyxBX7VE","https://ap.wps.com/l/cbCaitsOIyxBX7VE","pdf",31870917,34,"English","# Descent Killzone - Rules\n## Climbing Entryway Markers\n## Shooting from Entryway Markers\n## Additional Rules\n## Killzone: Volkus - Mission Map Key\n## Killzone: Tomb World - Universal Map Key","[{\"question\":\"How do Entryway markers work in Descent Killzone?\",\"answer\":\"If an Entryway marker is within a friendly operative’s control range, the operative can climb it for 3\\\" of its move distance, then be set up so the same-numbered Entryway marker in the other killzone is within control range.\"},{\"question\":\"What changes when shooting from Entryway markers?\",\"answer\":\"When performing the Shoot action, if an Entryway marker is within control range, you may select an enemy operative in the other killzone with the same-numbered Entryway marker in range. That enemy cannot be in cover or obscured for that sequence, and you still cannot select an enemy if friendly operatives are within its control range.\"},{\"question\":\"Can operatives like FLY or SHADOW PASSAGE move between upper and lower killzones?\",\"answer\":\"No. When using such faction rules in a Descent killzone, the operative cannot be set up in a different killzone from the one it was removed from; FLY and SHADOW PASSAGE work within an upper or lower killzone only.\"}]","DESCENT KILLZONE - Rules - Descent Killzone Mission Pack - Shadowhunt | PDF",1791343068,52]