[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-156723-105":59,"doc-detail-156723-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","deaplayers-handb00kdungeons-dragons-everything-a-player-needs-to-create-heroic-characters-for-the-worlds-greatest-roleplaying-game","DeaPLAYER'S HANDB00KDUNGEONS & DRAGONS - Everything a player needs to create heroic characters for the world's greatest roleplaying game","","DeaPLAYER'S HANDB00K - Dungeons & Dragons provides the foundational material players need to build heroic characters and participate in the tabletop roleplaying experience. It introduces core play concepts such as ability scores and modifiers, advantage and disadvantage, proficiency bonus, ability checks, saving throws, and the flow of adventuring. It also surveys major character creation pillars including races, classes, combat actions, spellcasting, and spells, then extends guidance with equipment, customization options, appendices covering conditions, gods, planes of existence, and creature statistics.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":30,"@type":76,"position":81},"https://docshare.wps.com/document/technology/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/deaplayers-handb00kdungeons-dragons-everything-a-player-needs-to-create-heroic-characters-for-the-worlds-greatest-roleplaying-game/156723/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/deaplayers-handb00kdungeons-dragons-everything-a-player-needs-to-create-heroic-characters-for-the-worlds-greatest-roleplaying-game/156723.png","ImageObject",300,407,{"name":92,"@type":93},"Cart","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-07","2026-08-29",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What key mechanics does the handbook introduce for character capability?","Question",{"text":112,"@type":113},"It explains ability scores and modifiers, advantage and disadvantage, proficiency bonus, ability checks, and saving throws to define how characters perform and resist challenges.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does the book guide play during adventures?",{"text":117,"@type":113},"It covers the structure of adventuring including time, movement, the environment, resting, and transitioning between encounters to support continuous campaign play.",{"name":119,"@type":110,"acceptedAnswer":120},"What areas of the rules are covered for conflict and magic?",{"text":121,"@type":113},"Combat rules address positioning, actions, order of combat, and damage and healing, while spellcasting and spell chapters explain how spells work, how they are cast, and where to find spell descriptions.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},156723,1787965362,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":29,"category_name":30,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":129,"read_time":144},18829141979164,"https://eur-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","DeaPLAYER'S HANDB00KDUNGEONS&DRAGONS  \nEverything a player needs to create heroic charactersfor the world's greatest roleplaying game  \nCoNTENTS  \nPART 2  \nPREFACE  \n171  \n4  \nCHAPTER 7:USING ABILITY ScORES …………173  \nINTRODUCTION  \n5  \nAbility Scores and Modifiers………………………………………173  \nWorlds of Adventure……………………………………………………………………………………5  \nAdvantage and Disadvantage…………………………………173  \nUsing This Book………………………………………………………………………………6  \nProficiency Bonus…………………………………………………………………173  \nHow to Play…………………………………………………………………………………………6  \nAbility Checks………………………………………………………………………174  \nAdventures……………………………………………………………………………………………………7  \nUsing Each Abilit…………………………………………………………175  \nSaving Throw. ………………………………………………………………179  \nPART1  \n9  \nCHAPTER8:ADVENTURING…………………………………181  \nCHAPTER1:STEP-BY-STEP CHARACTERS……11  \nTime…………………………………………………………………………………………181  \nMovement……………………………………………………………………………………181  \nBeyond 1st Level………………………………………………………………………15  \nThe Environment……………………………………………………………………183  \nCHAPTER 2:RACES……………………………………………………17  \nSocial Interaction………………………………………………………………185  \nChoosing a Race………………………………………………………………17  \nResting……………………………………………………………………………186  \nDwarf…………………………………………………………………………………………18  \nBetween Adventures……………………………………………………………186  \nEl…………………………………………………………………………………………………………21  \nCHAPTER 9:CoMBAT…………………………………………189  \nHalfling………………………………………………………………………………26  \nThe Order of Comba………………………………………………………………189  \nHuman………………………………………………………………………………29  \nDragonborn…………………………………………………………………………32  \nMovement and Position………………………………………………………190  \nActions in Combat …………………………………………………………………192  \nGnome………………………………………………………………………………35  \nMaking an Attac………………………………………………………193  \nHalf-Elf……………………………………………………………………………………………38  \nHalf-Orc……………………………………………………………………………………………40  \nCover…………………………………………………………………………………………………196  \nDamage and Healing…………………………………………………196  \nTiefling …………………………………………………………………………………42  \nMounted Combat………………………………………………………………198  \nCHAPTER 3:CLASSES………………………………………………45  \nUnderwater Combt…………………………………………………………198  \nBarbarian………………………………………………………………………………………46  \nBard……………………………………………………………………………………………51  \nPART3  \n199  \nCleric…………………………………………………………………………………………………56  \nDruid…………………………………………………………………………………………64  \nCHAPTER10:SPELLCASTING……………………………201  \nFighter…………………………………………………………………………………70  \nWhat Is a Spell?………………………………………………………………………201  \nMonk…………………………………………………………………………………76  \nCasting a Spell………………………………………………………………202  \nPaladin………………………………………………………………………………………………82  \nCHAPTER 11:SPELLS…………………………………………………207  \nRanger……………………………………………………………………………………89  \nSpell Lists……………………………………………………………………………207  \nRogue…………………………………………………………………………………94  \nSpell Descriptions………………………………………………………211  \nSorcerer…………………………………………………………………………………………………99  \nWarlock……………………………………………………………………………………………105  \nAPPENDIX A:CoNDITIONS  \n290  \nWizard……………………………………………………………………………………112  \nCHAPTER 4:PERSONALITY AND  \nAPPENDIX B:  \nBACKGROUND…………………………………………………………………121  \nGODS OF THE MULTIVERSE  \n293  \nCharacter Details………………………………………………………………………121  \nInspiration…………………………………………………………………………125  \nAPPENDIX C:  \nBackgrounds……………………………………………………………………125  \nTHE PLANES OF EXISTENCE  \n300  \nCHAPTER5:EQUIPMENT………………………………143  \nThe Material Plane………………………………………………………………300  \nStarting Equipmen…………………………………………………………143  \nWealth………………………………………………………………………………………………143  \nBeyond the Materia…………………………………………………………301  \nArmor and Shields………………………………………………………………144  \nAPPENDIX D:  \nWeapons…………………………………………………………………………………146  \nCREATURE STATISTICS  \nAdventuring Gear ………………………………………………………148  \n304  \nTools………………………………………………………………………………………154  \nMounts and Vehicles……………………………………………………………155  \nAPPENDIX E:  \nTrade Goods…………………………………………………………………………………157  \nINSPIRATIONAL READING  \n312  \nExpenses…………………………………………………………………………157  \nTrinkets…………………………………………………………………………………………159  \nINDEX  \n313  \nCHAPTER 6:CUSTOMIZATION OPTIONS……163  \nMulticlassing………………………………………………………………163  \nCHARACTER SHEET  \n317  \nF","cbCaiu6x0uKRvJH8","https://ap.wps.com/l/cbCaiu6x0uKRvJH8","pdf",15653514,293,"English","# PART 2\n## PREFACE\n# CHAPTER 7: USING ABILITY SCORES\n## Ability Scores and Modifiers\n## Advantage and Disadvantage\n## Proficiency Bonus\n## Ability Checks\n## Adventures\n## Using Each Ability\n## Saving Throw\n# CHAPTER 8: ADVENTURING\n## Time\n## Movement\n## Resting\n## Between Adventures\n# CHAPTER 9: COMBAT\n## The Order of Combat\n## Movement and Position\n## Actions in Combat\n## Damage and Healing\n# CHAPTER 10: SPELLCASTING\n## What Is a Spell?\n## Casting a Spell\n# CHAPTER 11: SPELLS\n## Spell Lists\n## Spell Descriptions\n# APPENDIX A: CONDITIONS\n# APPENDIX B: GODS OF THE MULTIVERSE\n# APPENDIX C: THE PLANES OF EXISTENCE\n# APPENDIX D: CREATURE STATISTICS\n# APPENDIX E: INSPIRATIONAL READING\n## Index","[{\"question\":\"What key mechanics does the handbook introduce for character capability?\",\"answer\":\"It explains ability scores and modifiers, advantage and disadvantage, proficiency bonus, ability checks, and saving throws to define how characters perform and resist challenges.\"},{\"question\":\"How does the book guide play during adventures?\",\"answer\":\"It covers the structure of adventuring including time, movement, the environment, resting, and transitioning between encounters to support continuous campaign play.\"},{\"question\":\"What areas of the rules are covered for conflict and magic?\",\"answer\":\"Combat rules address positioning, actions, order of combat, and damage and healing, while spellcasting and spell chapters explain how spells work, how they are cast, and where to find spell descriptions.\"}]","DeaPLAYER'S HANDB00KDUNGEONS & DRAGONS - Everything a player needs to create heroic characters for the world's greatest roleplaying game | PDF",738]