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You are wonderful.  \n[OceanofPDF.com](OceanofPDF.com)  \nCURIOUS VIDEO GAME MACHINES  \nA COMPENDIUM OF RARE AND UNUSUAL CONSOLES, COMPUTERS AND COIN-OPS  \nLEWIS PACKWOOD  \n[OceanofPDF.com](OceanofPDF.com)  \nFirst published in Great Britain in 2023 by  \nPen and Sword WHITE OWL  \nAn imprint of  \nPen & Sword Books Ltd  \nYorkshire-Philadelphia  \nCopyright © Lewis Packwood, 2023  \nISBN 978 1 39907 377 6  \nePub ISBN 978 1 39907 378 3  \nMobi ISBN 978 1 39907 378 3  \nThe right of Lewis Packwood to be identified as author of this work has been asserted by him in accordance with the Copyright, Designs and Patents Act 1988.  \nCover art credits: The photos of the Interton VC 4000, Atari Stunt Cycle, Casio Loopy and Time Traveler are all by Darren Sulfridge; the photo of the Galaksija on the spine is by Damir Perec; the photo of the Galaksija on the back cover is by Vlado Vince; and the image of the Virtuality arcade machines is courtesy of Richard Holmes.  \nA CIP catalogue record for this book is available from the British Library.  \nAll rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical including photocopying, recording or by any information storage and retrieval system, without permission from the Publisher in writing.  \nPen & Sword Books Ltd incorporates the imprints of Pen & Sword Books Archaeology, Atlas, Aviation, Battleground, Discovery, Family History, History, Maritime, Military, Naval, Politics, Railways, Select, Transport, True Crime, Fiction, Frontline Books, Leo Cooper, Praetorian Press, Seaforth Publishing, Wharncliffe and White Owl.  \nFor a complete list of Pen & Sword titles please contact  \nPEN & SWORD BOOKS LIMITED  \nGeorge House, Units 12 & 13, Beevor Street, Off Pontefract Road, Barnsley, South Yorkshire, S71 1HN, England  \nE-mail: [enquiries@pen-and-sword.co.uk](enquiries@pen-and-sword.co.uk)  \n[Website:](Website: www.pen-and-sword.co.uk)[ ](Website: www.pen-and-sword.co.uk)[www.pen-and-sword.co.uk](Website: www.pen-and-sword.co.uk)  \nor  \nPEN AND SWORD BOOKS  \n1950 Lawrence Rd, Havertown, PA 19083, USA  \nE-mail: [uspen-and-sword@casematepublishers.com](uspen-and-sword@casematepublishers.com)  \n[Website:](Website: www.penandswordbooks.com)[ ](Website: www.penandswordbooks.com)[www.penandswordbooks.com](Website: www.penandswordbooks.com)  \n[OceanofPDF.com](OceanofPDF.com)  \nContents  \nForeword by Damien McFerran Note from the Author Timeline  \n1 How to Make a Wargame out of Calculators (Kimtanktics, 1977)  \n2 Atari’s Forgotten Consoles (Home Pong, Video Music, etc. 1975– 77)  \n3 Germany Joins the Console Race (Interton consoles, 1975–78)  \n4 Grandfather to the Game Boy (MB Microvision, 1979)  \n5 A Box that Broke Atari’s Monopoly (Atari VCS dev kit, 1979)  \n6 Yugoslavia’s Open-Source Computer (Galaksija, 1983)  \n7 It’s Like a Living Entity More than it is a Machine (RDI Halcyon, 1985)  \n8 The Power of Nick and Dave (Enterprise, 1985)  \n9 Any Colour as Long as it’s Pink (Super Cassette Vision Lady’s, 1985; Master System Girl, 1994; Casio Loopy, 1995)  \n10 The Console Made by a Car Company (Daewoo Zemmix consoles, 1985–91)  \n11 Attack of the Famiclones (Dendy, Pegasus, etc., 1980s–Present)  \n12 Video Games on VHS (ActionMax, Video Challenger, etc., 1987– 99)  \n13 When the Noodles Came to Life (Barcode Battler, Barcode Battler II, etc., 1991–94 approx.)  \n14 The Hologram Cowboy who Travelled Through Time (Time Traveler, 1991)  \n15 Virtual Reality Dies Before it has a Chance to Thrive (Virtuality, 1991)  \n16 The Second Life of the CD32 (CUBO CD32, 1995)  \n17 Fly Me to the Balloon (Prop Cycle, 1996)  \n18 Turning the Whole World into a Video Game (Avatar Machine, 2008)  \nAcknowledgements  \nRecommended Reading  \nEnd notes  \n[OceanofPDF.com](OceanofPDF.com)  \nForeword by Damien McFerran  \nI t’s often said that history is written by the victors, and that’s  \n","cbCaikXeUbETtogw","https://ap.wps.com/l/cbCaikXeUbETtogw","pdf",45668810,443,"English","# Contents\n## Timeline\n## Foreword\n## Note from the Author\n## Acknowledgements\n## Recommended Reading\n## End notes","[{\"question\":\"What kind of devices does the book cover?\",\"answer\":\"The book surveys rare and unusual consoles, computers, and coin-ops that played roles in the evolution of interactive entertainment.\"},{\"question\":\"How does the book approach mainstream video game history?\",\"answer\":\"It challenges victor-centric narratives by focusing on lesser-known companies and systems, including machines that many mainstream gamers may not recognize.\"},{\"question\":\"Which early portable and console examples are discussed in the materials provided?\",\"answer\":\"Examples mentioned include the MB Microvision (1979), Nintendo-related influence via Game \\u0026 Watch, and the Casio Loopy with its built-in thermal colour printer for stickers.\"}]","CURIOUS VIDEO GAME MACHINES - A COMPENDIUM OF RARE AND UNUSUAL CONSOLES, COMPUTERS AND COIN-OPS | PDF",682]