[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-513664-105":59,"doc-detail-513664-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","creatures-of-the-night-most-common-skills-undead-fearsome-invulnerable","Creatures of the Night - Most Common Skills - Undead, Fearsome, Invulnerable","","Creatures of the Night presents a fantasy bestiary entry focused on undead and nocturnal monsters, describing their hunting habitats and battlefield threat. It details core traits such as Undead immunity effects, Fearsome resistance mechanics with success and failure conditions, and Invulnerable behavior against attacks and spell interactions including critical-hit rules. The text also includes tactical special effects like Shriek from the Underworld, and outlines how regeneration and aura influence combat at activation and during adjacency.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":15,"@type":76,"position":81},"https://docshare.wps.com/document/literature/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/creatures-of-the-night-most-common-skills-undead-fearsome-invulnerable/513664/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/creatures-of-the-night-most-common-skills-undead-fearsome-invulnerable/513664.png","ImageObject",300,407,{"name":92,"@type":93},"sagouaw","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-28","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":19},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What does the Undead skill protect creatures from?","Question",{"text":112,"@type":113},"Undead ignores conditions Poisoned, Diseased, Wounded, and Stunned, ignores extra damage from poison, ignores Complete Darkness, and ignores offensive Control spell effects.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does the Fearsome skill work during combat?",{"text":117,"@type":113},"A test is required before attacking or before being attacked by a Fearsome creature. Success allows normal action and immunity to Fearsome effects from enemies of that level or lower until combat ends; failure inflicts the condition “Frightened,” and immunity ends under certain size or blunder conditions.",{"name":119,"@type":110,"acceptedAnswer":120},"When does Invulnerable prevent damage, and when can it still be bypassed?",{"text":121,"@type":113},"Invulnerable prevents effects from attacks and spells made with the specified triggering source except on a critical hit; magic weapons also require a critical hit. Trap or automatic-hit damage treats 6s as critical hits, so Invulnerability won’t prevent damage in those cases.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},513664,1791841961,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":14,"category_name":15,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":19,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},3985747862151,"https://ap-avatar.wpscdn.com/davatar_a8503ba1806abce46bf441b54a3ca4cd","Creatures of the Night  \nThey dwell in the dungeons of castles, deep forests,  \ncemeteries, barrows, marshes and other inhospitable places. Always on the lookout for unwary travellers to devour, corrupt or manipulate. Necromancers are capable of raising and leading legions, vampires are among the most powerful and agile creatures in the world. The lords of the dead and their champions sow terror along with their soldiers and creatures with no heartbeats. Werewolves hunt under the moon and witches conspire in covens. A faction with powerful creatures, fearsome leaders like sorcerers and great warriors, and a host of different minions. Their troops are not usually stunned or exhausted, although most are slow and stupid.  \nCreatures of the Night  \n-  \nM  \n-  \nS  \nSTANDEES  \n43, 76, 77, 92, 93, 94, 95, 96, 96B, 97, 97B, 97C, 98, 99, 100, 101, 102, 135  \n- -  \n27B  \nL XL  \nMOST COMMON SKILLS  \nUndead : ignores the conditions Poisoned, Diseased, Wounded and Stunned and extra damage from poison. Ignores Complete Darkness. Ignores the effects of all offensive Control spells. Fearsome : immune to the effects of Fearsome from enemies of the same or smaller size. A  test will be required in the following circumstances: 1) Before attacking an enemy with this skill.  \n2) Before being attacked by an enemy with this skill.  \nSuccess: can act normally and becomes immune to the effects of Fearsome from enemies of that Level or lower (Leader*>Champion>Elite>Troop) until the end of the combat. Failure: gets the condition “Frightened”. Activation ends if the fearsome enemy is Large or Huge, or if the  test was failed with a blunder. *Heroes and their companions will be equivalent to Leaders.  \nCreatures of the Night  \nCREATURE SPAWN TABLE  \n1D6 ENEMY SPOTTED!, AMBUSH!,  \nREINFORCEMENTS  \n1-2 (V.P. 4) 2 Skeletons with Spear and Improvised Shield, 2 Skeletons with Short Bow.  \n3-4 (V.P. 6) 1 Mummy, 4 Zombies.  \n5 (V.P. 6) 2 Skeletons with Spear and Improvised Shield,  \n2 Skeletons with Short Bow, 2 Skeletons with Axe and Leather Armor.  \n6 (V.P. 6) 2 Barrow Guardians with Broadsword and Shield.  \n7 (V.P. 7) 1 Barrow Guardian with Spear and Shield,  \n2 Skeletons with Short Bow, 2 Skeletons with Axe and Shield.  \n8 (V.P. 8) 1 Great Zombie, 1 Zombie, 2 Necrophagus.  \n9 (V.P. 10) 1 Werewolf, 4 Skeletons with Broadsword and Leather Armor, 2 Skeletons with Short Bow.  \n10 (V.P. 12) 2 Barrow Guardians with Broadsword and Shield, 4 Skeletons with Broadsword and Leather Armor,  \n2 Skeletons with Short Bow.  \nTHIEF!  \n(V.P. 1) 1 Skeleton with Broadsword and Leather Armor.  \n1D6 WANDERING CREATURE  \n1-2 (V.P. 2) 2 Zombies.  \n3-4 (V.P. 2) 1 Skeleton with Short Bow, 1 Skeleton with Spear and Improvised Shield.  \n5 (V.P. 2) 1 Mummy.  \n6 (V.P. 3) 1 Skeleton with Short Bow, 2 Skeletons with Broadsword and Improvised Shield.  \n7 (V.P. 3) 1 Spectral Wolf and 1 Zombie.  \n8 (V.P. 4) 1 Werewolf.  \n9 (V.P. 4) 2 Spectral Wolves.  \n10 (V.P. 7) 1 Ghost.  \nSPECIAL CREATURE  \n1-2 (V.P. 5) 1 Witch with the skill “Leech Mana”.  \n3-4 (V.P. 7) 1 Ghost.  \n5 (V.P. 8) 1 Undead Champion.  \n6 (V.P. 9) 1 Necromancer.  \n7 (V.P. 12) 1 Wraith.  \n8 (V.P. 13) 1 Necromancer and 1 Witch.  \n9 (V.P. 14) 1 Vampire.  \n10 (V.P. 20) 1 Lord of the Dead.  \nLord of the Dead  \n203  \n5  \n12  \n5  \n10  \nA fearsome sorcerer likefew others. Able to defeat the fiercest warrior and stop the mightiest wizard.  \neqUipment: Claws. May use a Broadsword for 1 extra V.P.  \nClaws: =5| |Blunder: 1|Natural Weapon.  \nBroadsword: =6|Blunder: 1  \nskills: Undead, Fearsome, Invulnerable, Shriek from the underworld, Experienced wizard.  \n+3 P.V.: Regeneration.  \n+2 P.V.: Aura.  \nnotes: he knows all the spells from the Lore of Necromancy.  \n+1 to dispel. If it has no  and cannot recover it, it will have the behavior   \n0-1 1  \nLord of the Dead  \nUndead : ignores the conditions Poisoned, Diseased, Wounded and Stunned and extra damage from poison. Ignores Complete Darkness. Ignores the effects of all offensive Control spells.","cbCaiagRNDOhlzxq","https://ap.wps.com/l/cbCaiagRNDOhlzxq","pdf",4303463,36,"English","# Creatures of the Night\n## Most Common Skills\n## Creature Spawn Table\n## Wandering Creature\n## Special Creature\n## Lord of the Dead","[{\"question\":\"What does the Undead skill protect creatures from?\",\"answer\":\"Undead ignores conditions Poisoned, Diseased, Wounded, and Stunned, ignores extra damage from poison, ignores Complete Darkness, and ignores offensive Control spell effects.\"},{\"question\":\"How does the Fearsome skill work during combat?\",\"answer\":\"A test is required before attacking or before being attacked by a Fearsome creature. Success allows normal action and immunity to Fearsome effects from enemies of that level or lower until combat ends; failure inflicts the condition “Frightened,” and immunity ends under certain size or blunder conditions.\"},{\"question\":\"When does Invulnerable prevent damage, and when can it still be bypassed?\",\"answer\":\"Invulnerable prevents effects from attacks and spells made with the specified triggering source except on a critical hit; magic weapons also require a critical hit. Trap or automatic-hit damage treats 6s as critical hits, so Invulnerability won’t prevent damage in those cases.\"}]","Creatures of the Night - Most Common Skills - Undead, Fearsome, Invulnerable | PDF",1791288724,55]