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The study examines cultural and social factors shaping how the genre has shifted over time, and compares multiple dating-sim titles to identify common patterns. A prototype, “Ghoul E.R.”, is designed and iteratively refined using player feedback, with emphasis on immersive experience for LGBTQ+ communities and people of color.",{"@graph":69,"@context":123},[70,84,106],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":40,"@type":76,"position":81},"https://docshare.wps.com/document/research-report/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/creating-a-dating-sim-game-for-an-unanswered-demographic-in-the-genre-final-paper/135593/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/creating-a-dating-sim-game-for-an-unanswered-demographic-in-the-genre-final-paper/135593.png","ImageObject",300,407,{"name":92,"@type":93},"Nguyễn Văn Học","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-18","2026-08-21",true,{"@type":102,"interactionType":103,"userInteractionCount":105},"InteractionCounter",{"@type":104},"ViewAction",13,{"@type":107,"mainEntity":108},"FAQPage",[109,115,119],{"name":110,"@type":111,"acceptedAnswer":112},"What is the focus of the research in this paper?","Question",{"text":113,"@type":114},"The paper studies why dating sims are becoming more popular and how to create an immersive dating-sim experience for audiences outside traditional norms, including LGBTQ+ communities and people of color.","Answer",{"name":116,"@type":111,"acceptedAnswer":117},"Why does dating-sim content have a negative stigma, according to the paper?",{"text":118,"@type":114},"The stigma is described as being associated with a demographic of single men who have limited dating experience, leading them to seek simulated experiences.",{"name":120,"@type":111,"acceptedAnswer":121},"What prototype is developed and how is it improved?",{"text":122,"@type":114},"The prototype “Ghoul E.R.” is built with an overall story and narrative, defined goals, and then refined through feedback and changes from prototype testing.","https://schema.org",{"og:url":83,"og:type":125,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":127,"canonical":83},"index,follow",{"doc_id":129,"site_id":62},135593,1787315701,{"code":4,"msg":5,"data":132},{"doc_id":129,"user_id":133,"nickname":92,"user_avatar":134,"doc_module":4,"category_id":39,"category_name":40,"doc_title":65,"doc_description":67,"doc_content":135,"file_id":136,"file_url":137,"file_type":138,"file_size":139,"view_count":105,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":41,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":130,"read_time":144},1374402739827,"https://ap-avatar.wpscdn.com/avatar/14000c97e7351f1a627?x-image-process=image/resize,m_fixed,w_180,h_180&k=1787885694763230660","ESTONIAN ENTREPRENEUR UNIVERSITY OF APPLIED SCIENCE  \nGAME DESIGN AND DEVELOPMENT  \nSopita Daniels  \nCREATING A DATING SIM GAME FOR AN UNANSWERED DEMOGRAPHIC  \nIN THE GENRE  \nFinal Paper  \nAdvisor: Sarann Singha  \nTallinn  \n2021  \nCREATING A DATING SIM GAME FOR AN UNANSWERED DEMOGRAPHIC IN THE GENRE  \nRESUME  \nDating simulators is a sub-genre within the visual novel video game genres that have been around for a long time. This sub-genre of video games has a negative stigma behind it, but as society evolves, it is apparent that this genre is becoming more popular and the negative stigma starts to disappear. In this paper, the author aims to research about the genre and find an understanding behind why this genre of game is becoming a lot more popular and learn about how to make a dating sim that can also be immersive not only to the gender normative group but also other groups like the LGBTQ+ community and people of color. The author is aiming to conduct interviews from avid players that are specifically within the LGBTQ+ community and people of color who have played a prototype that the author is creating to get results on what developers should take into account when creating video games that is more immersive to not only the general public, but for people outside the norms.  \nRESÜMEE  \nTutvumissimulaatorid on visuaalse romaani videomängu žanri alamžanr, mis on olnud kaua aega olemas. Selles videomängude alamžanris on negatiivne stigma, kuid ühiskonna arenedes on ilmne, et see žanr on muutumas üha populaarsemaks ja negatiivne stigma hakkab kaduma. Selles lõputöös on autori eesmärk uurida žanrit ja aru saada, miks seemängužanr muutub palju populaarsemaks, ja saada teada, kuidas teha tutvumissimulaator, mis võib ja saada teada, kuidas teha tutvumissimulaator, mis võib olema kümbluslik mitte ainult sugulisele normatiivsele rühmale vaid ka teisi gruppe, nagu LGBTQ + kogukond, ja värvilisi inimesi.Autori eesmärk on läbi viia intervjuusid innukatelt mängijatelt, kes on eriti LGBTQ + kogukonnast, ja värvilistest inimestest, kes mänginud autori loodud prototüüpi, et saada tulemusi selle kohta, mida arendajad peaksid arvestama videomängude loomises, mis on rohkem kümbluslik mitte ainult laiem avalikkus, vaid ka normist väljas olevadinimesed.  \nCREATING A DATING SIM GAME FOR AN UNANSWERED DEMOGRAPHIC IN THE GENRE  \nLIST OF ABBREVIATIONSAND TERMINOLOGY  \nAbbreviations  \nDating sim/sims-Dating Simulators  \nStats-Statistics  \nTerminology  \nLet’s Play YouTubers-Content creator on a video-sharing platform (Youtube) that specializes in making playthrough videos of video games  \nFan-translation-Translated by an enthusiastic devotee  \nSteam-A video distribution service  \nTsundere-A Japanese terminology to describe a person or character who speaks the opposite of what they think and feel  \nCREATING A DATING SIM GAME FOR AN UNANSWERED DEMOGRAPHIC IN THE GENRE  \nLIST OF TABLESAND FIGURES  \nTABLES  \nFIGURES  \nFigure 1. Ghoul E.R. First version menu screen  \nFigure 2. Ghoul E.R. First version text box  \nFigure 3. Ghoul E.R. First version exit screen  \nFigure 4. Ghoul E.R. Final version menu screen  \nFigure 5. Ghoul E.R. Final version text box  \nFigure 6. Ghoul E.R. Final version exit screen  \nCREATING A DATING SIM GAME FOR AN UNANSWERED DEMOGRAPHIC IN THE GENRE  \nTABLE OF CONTENTS  \nINTRODUCTION  \n1. DATING SIMULATORSAND WHAT THEY ARE  \n1.1 General Genre  \n1.2 How dating sims used to be a male-dominated genre  \n1.3 Angelique, the first dating sim game for girls  \n1.4 How dating sims changed to be a female-dominated genre  \n2. THE SOCIAL HISTORY AND DYNAMICS OF DATING SIMULATORS  \n2.1 Japanese social tension in relation to dating sims  \n2.2 Men in Japan are marrying their video games  \n2.3 Anime Culture  \n2.4 BL (Boy Love) Genre  \n3. COMPARING AND CONTRASTING DIFFERENT KINDS OF DATING SIMS  \n3.1 Dream Daddy  \n3.2 Drammatical Murder  \n3.3 Doki Doki Literature Club  \n3.4 Diabolical Lover  \n3.5 Hatoful Boyfriend  \n3.6 Mystic Messenger  \n4. THE MAKING O","cbCaioDDx1wz6zGB","https://ap.wps.com/l/cbCaioDDx1wz6zGB","pdf",1781235,"English","# INTRODUCTION\n## Dating simulators and what they are\n## The social history and dynamics of dating simulators\n## Comparing and contrasting different kinds of dating sims\n## The making of “GHOUL E.R.”\n## Conclusion","[{\"question\":\"What is the focus of the research in this paper?\",\"answer\":\"The paper studies why dating sims are becoming more popular and how to create an immersive dating-sim experience for audiences outside traditional norms, including LGBTQ+ communities and people of color.\"},{\"question\":\"Why does dating-sim content have a negative stigma, according to the paper?\",\"answer\":\"The stigma is described as being associated with a demographic of single men who have limited dating experience, leading them to seek simulated experiences.\"},{\"question\":\"What prototype is developed and how is it improved?\",\"answer\":\"The prototype “Ghoul E.R.” is built with an overall story and narrative, defined goals, and then refined through feedback and changes from prototype testing.\"}]","CREATING A DATING SIM GAME FOR AN UNANSWERED DEMOGRAPHIC IN THE GENRE - Final Paper | PDF",76]