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It explains the Cabal of Sorcerers faction ability, Cabal points generation, and how to spend them on Rituals during battle rounds, including Weaver of Fates and Echoes from the Warp. It also details the Temporal Sorceries enhancement, optional Arch-Diabolist rules, and secondary objectives such as Sorcerous Ritual or Bringer of Change.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/combat-patrol-thousand-sons-the-coven-temporus-battle-rules-loadouts/516711/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/combat-patrol-thousand-sons-the-coven-temporus-battle-rules-loadouts/516711.png","ImageObject",300,407,{"name":92,"@type":93},"Alexandar","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-16","2026-10-07",true,{"@type":102,"interactionType":103,"userInteractionCount":34},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How do Cabal points work in Coven Temporus games?","Question",{"text":112,"@type":113},"At the end of your Command phase, each model with Cabal of Sorcerers generates Cabal points equal to the number on its ability (excluding Battleshocked models). The pool is spent on Rituals during the battle round and resets to zero at the start of your next Command phase.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What does Weaver of Fates allow?",{"text":117,"@type":113},"Weaver of Fates costs 2 Cabal points and can be used at the start of any phase. Once during that phase, if a saving throw is failed for a nearby friendly Thousand Sons model within 18\", you can re-roll that saving throw.",{"name":119,"@type":110,"acceptedAnswer":120},"How are secondary objectives scored in this Combat Patrol?",{"text":121,"@type":113},"For Sorcerous Ritual, from the second battle round onward, at the end of the opponent’s Fight phase you roll 1D6 plus bonuses from remaining Cabal points for a qualifying objective. For Bringer of Change, you score D3 VP at the end of each phase if enemy models were destroyed by Psychic Attacks that phase, capped at 12 VP total.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},516711,1791461320,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":34,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":29,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":14},962090768658,"https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","COMBAT PATROL: THOUSAND SONS  \nTHE COVEN TEMPORUS  \nAhrak the Time Weaver travels the stars by esoteric means, riding the temporal flow of the universe to skip back and forth through the ages of reality. He seeks artefacts of ancient provenance, though whether to further his own power or that of the Thousand Sons remains to be seen. To aid him in his quest, Ahrak leads a warband of twisted Tzeentchian Beastmen known as Tzaangors, as well as his personal bodyguard of hulking Scarab Occult Terminators.  \nThis Combat Patrol includes the units shown below.  \nA Ahrak the Time Weaver  \n(1 model)  \n■ This model is equipped with: inferno bolt pistol; Screamer Invocation; force weapon.  \nB Scarab Occult Terminators  \n(5 models)  \n■ 1 Scarab Occult Sorcerer is equipped with: Warpsmite; force weapon; Prosperine khopesh.  \n■ 2 Scarab Occult Terminators are equipped with: inferno combi-bolter; Prosperine khopesh.  \n■ 1 Scarab Occult Terminator is equipped with: soulreaper cannon; Prosperine khopesh.  \n■ 1 Scarab Occult Terminator is equipped with: hellfyre missile rack; inferno combi-bolter; Prosperine khopesh.  \nC Tzaangors  \n(10 models)  \n■ Every model is equipped with: autopistol; chainsword.  \nD Tzaangors  \n(10 models)  \n■ Every model is equipped with: autopistol; chainsword.  \n| Prosperine khopesh\u003Cbr>Soulreaper cannon Hellfyre missile rack\u003Cbr>Inferno combi-bolter\u003Cbr>Scarab Occult Terminators | Force weapon\u003Cbr>\u003Cbr>Scarab Occult Sorcerer |\n| --- | --- |\n\nB  \nC  \nA  \nD  \nCOMBAT PATROL: THOUSAND SONS  \nTHE COVEN TEMPORUS  \nABILITIES  \nThe datasheets required to use the Coven Temporus can be found on the following pages, and are designed exclusively for Combat Patrol games. A unit’s datasheet will list all the abilities it has. This will include a Faction ability – Cabal of Sorcerers – that is referenced on many units’ datasheets, and is described below.  \nCABAL OF SORCERERS  \nThe Thousand Sons channel the arcane through battlefield ritual, beseeching the Changer of the Ways to aid them.  \nAt the end of your Command phase, each model from your army with this ability that is on the battlefield (excluding Battleshocked models) generates you a number of Cabal points equal to the number shown in its ability (e.g. a model with the Cabal of Sorcerers 2 ability would generate you 2 Cabal points) . The combined total of these is your Cabal points pool.  \nDuring the battle round, you can use Rituals from the list below, deducting the Cabal points cost of each one from your Cabal points pool. If you do not have enough Cabal points for a Ritual, you cannot use it. Each Ritual can only be used once per phase. At the start of your next Command phase, your Cabal points pool resets to zero. Each time you use a Ritual, select one Thousand Sons Psyker model from your army, then apply that Ritual’s effect using that Psyker.  \nWeaver of Fates (Psychic)  \n2 Cabal points. Use this Ritual at the start of any phase. Once during that phase, when a saving throw is failed for a friendly Thousand Sons model whose unit is within 18\" of this Psyker, you can re-roll that saving throw.  \nEchoes from the Warp (Psychic)  \n6 Cabal points. Use this Ritual at the start of any phase. Once this phase, you can select this Psyker’s unit as the target of a Stratagem for 0CP, even if you have already used that Stratagem this phase.  \n\n| ENHANCEMENTS |\n| --- |\n| Your Infernal Master model is your Warlord and has the Temporal Sorceries Enhancement. You can replace this with Arch-Diabolist. |\n| \u003Cbr>DEFAULT ENHANCEMENT\u003Cbr>TEMPORAL SORCERIES\u003Cbr>This warrior is able to manipulate the flow of linear chronology and to recklessly stride forward and backward through the strands of time and fate. They appear as if from nowhere in the midst of battle, fade to a flickering echo of their possible future selves, and enjoy the inconstant insights of perceiving that which may yet come to pass.\u003Cbr>The bearer has the Deep Strike and Lone Operative abilities. In addition, at the end of your Command p","cbCain2RsDlH8DKr","https://ap.wps.com/l/cbCain2RsDlH8DKr","pdf",9977683,"English","# Abilities\n## Cabal of Sorcerers\n## Rituals\n# Enhancements\n## Default: Temporal Sorceries\n## Optional: Arch-Diabolist\n# Secondary Objectives\n## Default: Sorcerous Ritual\n## Optional: Bringer of Change","[{\"question\":\"How do Cabal points work in Coven Temporus games?\",\"answer\":\"At the end of your Command phase, each model with Cabal of Sorcerers generates Cabal points equal to the number on its ability (excluding Battleshocked models). The pool is spent on Rituals during the battle round and resets to zero at the start of your next Command phase.\"},{\"question\":\"What does Weaver of Fates allow?\",\"answer\":\"Weaver of Fates costs 2 Cabal points and can be used at the start of any phase. Once during that phase, if a saving throw is failed for a nearby friendly Thousand Sons model within 18\\\", you can re-roll that saving throw.\"},{\"question\":\"How are secondary objectives scored in this Combat Patrol?\",\"answer\":\"For Sorcerous Ritual, from the second battle round onward, at the end of the opponent’s Fight phase you roll 1D6 plus bonuses from remaining Cabal points for a qualifying objective. For Bringer of Change, you score D3 VP at the end of each phase if enemy models were destroyed by Psychic Attacks that phase, capped at 12 VP total.\"}]","COMBAT PATROL: THOUSAND SONS - THE COVEN TEMPORUS - Battle rules & loadouts | PDF",1791332163]