[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-516752-105":59,"doc-detail-516752-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","combat-patrol-astra-militarum-karsks-gunners","COMBAT PATROL: ASTRA MILITARUM - KARSK’S GUNNERS","","Combat Patrol: Astra Militarum - Karsk’s Gunners details an Astra Militarum force built for Combat Patrol games. It lists the included units—Command Squad Karsk, Cadian Shock Troops, a Field Ordnance Battery, and an Armoured Sentinel—along with their wargear. The document explains the Voice of Command faction ability, how officers issue Orders within 6 inches during the Command phase, and the effects of Move! Move! Move!, Take Aim!, and Take Cover!. It also covers Command Laurels and Gunnery Officer enhancements and the secondary objective options Hold the Line or Methodical Destruction.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/combat-patrol-astra-militarum-karsks-gunners/516752/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/combat-patrol-astra-militarum-karsks-gunners/516752.png","ImageObject",300,407,{"name":92,"@type":93},"Eliana","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-17","2026-10-07",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is the Voice of Command ability and when is it used?","Question",{"text":112,"@type":113},"Officers with Voice of Command can issue Orders in the Command phase. Each Order targets one eligible friendly unit within 6\" until the start of the next Command phase.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How do the Orders Move! Move! Move!, Take Aim!, and Take Cover! change units?",{"text":117,"@type":113},"Move! Move! Move! adds 3\" to models’ Move characteristic; Take Aim! improves Ballistic Skill by 1; Take Cover! improves Save by 1, up to a maximum of 3+.",{"name":119,"@type":110,"acceptedAnswer":120},"Which secondary objectives can be used for this Combat Patrol?",{"text":121,"@type":113},"The default secondary objective is Hold the Line, and it can be replaced with Methodical Destruction.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},516752,1791449185,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":29,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":14},4398048949847,"https://ap-avatar.wpscdn.com/avatar/400002536579ef2da7f?_k=1778318612642679267","COMBAT PATROL: ASTRA MILITARUM  \nKARSK’S GUNNERS  \nThe soldiers gathered under Major Karsk’s banner are but one small part of the far larger Astra Militarum muster now defending the vaunted Sanctus Wall systems. Gathered to battle the forces of Chaos, they have also faced alien pirates and even heretic insurgents, emerging victorious time and again thanks to a blend of tight regimental discipline and raw, overwhelming firepower. As far as Major Karsk is concerned, they will continue to do so for as long as any of them draw breath.  \nThis Combat Patrol includes the units shown below.  \nA  \nCommand Squad Karsk  \n(5 models)  \n■ Karsk is equipped with: plasma pistol; power weapon.  \n■ 1 Cadian Veteran Guardsman is equipped with: bolt pistol; power fist.  \n■ 1 Cadian Veteran Guardsman is equipped with: lasgun; close combat weapon.  \n■ 1 Cadian Veteran Guardsman is equipped with: lasgun; close combat weapon; medi-pack.  \n■ 1 Cadian Veteran Guardsman is equipped with: lasgun; close combat weapon; regimental standard.  \nB Cadian Shock Troops  \n(10 models)  \n■ 1 Shock Trooper Sergeant is equipped with: laspistol; chainsword.  \n■ 7 Shock Troopers are equipped with: lasgun; close combat weapon.  \n■ 1 Shock Trooper is equipped with: flamer; close combat weapon.  \n■ 1 Shock Trooper is equipped with: meltagun; close combat weapon.  \nC Cadian Shock Troops  \n(10 models)  \n■ 1 Shock Trooper Sergeant is equipped with: drum-fed autogun; close combat weapon.  \n■ 6 Shock Troopers are equipped with: lasgun; close combat weapon.  \n■ 1 Shock Trooper is equipped with: lasgun; close combat weapon; vox caster.  \n■ 1 Shock Trooper is equipped with: grenade launcher; close combat weapon.  \n■ 1 Shock Trooper is equipped with: plasma gun; close combat weapon.  \nD Field Ordnance Battery  \n(2 models)  \n■ 1 model is equipped with: bombast field gun; lasgun; laspistol; battery close combat weapons.  \n■ 1 model is equipped with: malleus rocket launcher; lasgun; laspistol; battery close combat weapons.  \nE Armoured Sentinel  \n(1 model)  \n■ This model is equipped with: hunter-killer missile; plasma cannon; close combat weapon.  \n| Vox caster |\n| --- |\n| Laspistol\u003Cbr>Meltagun\u003Cbr>\u003Cbr>Chainsword\u003Cbr>Lasgun\u003Cbr>Shock Trooper Sergeant\u003Cbr>Grenade launcher\u003Cbr>|\n| Shock Troopers |\n\nD  \nC  \nB  \nA  \n\n| Medi-pack\u003Cbr>\u003Cbr>| \u003Cbr>|\n| --- | --- |\n|  | Cadian Veteran Guardsmen |\n\nMaster vox  \nLasgun  \nE  \nCOMBAT PATROL: ASTRA MILITARUM KARSK’S GUNNERS  \nABILITIES  \nThe datasheets required to use Karsk’s Gunners can be found on the following pages, and are designed exclusively for Combat Patrol games. A unit’s datasheet will list all the abilities it has. This will include a Faction ability – Voice of Command – that is referenced on the Command Squad Karsk datasheet, and is described below.  \nVOICE OF COMMAND  \nRaised and trained to instil unwavering obedience, officers of the Imperial Guard command authority and respect, and issue orders with imperious bellows that cut through the clamour of war.  \nIn your Command phase, Officer models from your army with this ability can issue Orders. Each Officer’s datasheet will specify how many Orders it can issue and which units are eligible to receive those Orders. Each time an Officer model issues an Order, select one of the Orders below, then select one eligible friendly unit within 6\" of that Officer model to issue it to.  \nUntil the start of your next Command phase, the unit you selected is affected by that Order. Unless otherwise stated, a unit can only be affected by one Order at a time (any Order subsequently issued to that unit replaces the current one) . Ifa unit being affected by an Order becomes Battle-shocked, that Order ceases to affect that unit.  \nMove! Move! Move!  \nAdd 3\" to the Move characteristic of models in this unit.  \nTake Aim!  \nImprove the Ballistic Skill characteristic of ranged weapons equipped by models in this unit by 1.  \nTake Cover!  \nImprove the Save characteristic of models in this unit by 1 (this cannot improv","cbCaiueCkoa0B14G","https://ap.wps.com/l/cbCaiueCkoa0B14G","pdf",11655338,"English","# Included Units\n## Command Squad Karsk\n## Cadian Shock Troops\n## Field Ordnance Battery\n## Armoured Sentinel\n# Abilities\n## Voice of Command\n## Move! Move! Move!\n## Take Aim!\n## Take Cover!\n# Enhancements\n## Command Laurels\n## Gunnery Officer (Aura)\n# Secondary Objectives\n## Hold the Line\n## Methodical Destruction","[{\"question\":\"What is the Voice of Command ability and when is it used?\",\"answer\":\"Officers with Voice of Command can issue Orders in the Command phase. Each Order targets one eligible friendly unit within 6\\\" until the start of the next Command phase.\"},{\"question\":\"How do the Orders Move! Move! Move!, Take Aim!, and Take Cover! change units?\",\"answer\":\"Move! Move! Move! adds 3\\\" to models’ Move characteristic; Take Aim! improves Ballistic Skill by 1; Take Cover! improves Save by 1, up to a maximum of 3+.\"},{\"question\":\"Which secondary objectives can be used for this Combat Patrol?\",\"answer\":\"The default secondary objective is Hold the Line, and it can be replaced with Methodical Destruction.\"}]","COMBAT PATROL: ASTRA MILITARUM - KARSK’S GUNNERS | PDF",1791332409]