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It outlines pathway progression and the learning focus on core programming concepts including events and handlers, coordinates, variables, conditionals, functions, iteration, arrays, and artificial intelligence. The guide explains how to install Minecraft: Education Edition, how educators can prepare via teacher resources, and how lessons progress from unplugged concept building to guided teacher support in the Minecraft world and finally independent practice.",{"@graph":69,"@context":125},[70,84,104],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":30,"@type":76,"position":81},"https://docshare.wps.com/document/technology/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/coding-with-minecraft-curriculum-overview-37-lessons/676249/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":98,"encodingFormat":97,"isAccessibleForFree":99,"interactionStatistic":100},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/coding-with-minecraft-curriculum-overview-37-lessons/676249.png","ImageObject",300,407,{"name":92,"@type":93},"Eliana","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-11-04",true,{"@type":101,"interactionType":102,"userInteractionCount":4},"InteractionCounter",{"@type":103},"ViewAction",{"@type":105,"mainEntity":106},"FAQPage",[107,113,117,121],{"name":108,"@type":109,"acceptedAnswer":110},"What programming concepts do students learn in this progression?","Question",{"text":111,"@type":112},"Students strengthen core concepts such as events and event handlers, coordinates, variables, conditionals, functions, iteration, arrays, and artificial intelligence.","Answer",{"name":114,"@type":109,"acceptedAnswer":115},"How should teachers approach the lesson activities?",{"text":116,"@type":112},"Teachers can use discretion to modify or adapt activities based on students’ needs and abilities while following the instructional sequence across sessions.",{"name":118,"@type":109,"acceptedAnswer":119},"What is the lesson instructional sequence model used in the curriculum?",{"text":120,"@type":112},"Lessons follow a gradual release model: Direct Instruction (“I Do”), Guided Instruction (“We Do”), and Independent Practice (“You Do”).",{"name":122,"@type":109,"acceptedAnswer":123},"What instructional materials support the course and units?",{"text":124,"@type":112},"Support includes Educator’s Guides, classroom presentations (PowerPoint), assessment guides with answer keys and rubrics, student workbooks, and linked Minecraft world files accessible in-game.","https://schema.org",{"og:url":83,"og:type":127,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":129,"canonical":83},"index,follow",{"doc_id":131,"site_id":62},676249,1793775271,{"code":4,"msg":5,"data":134},{"doc_id":131,"user_id":135,"nickname":92,"user_avatar":136,"doc_module":4,"category_id":29,"category_name":30,"doc_title":65,"doc_description":67,"doc_content":137,"file_id":138,"file_url":139,"file_type":140,"file_size":141,"view_count":4,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":142,"language":143,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":144,"faqs":145,"seo_title":146,"seo_description":67,"update_tm":132,"read_time":147},4398048949847,"https://ap-avatar.wpscdn.com/avatar/400002536579ef2da7f?_k=1778318612642679267","Computer Science  \n37 Lessons  \nLower Secondary | Grades 6-8 | Ages 11-14  \nCoding with Minecraft  \nEDUCATION. MINECRAFT.NET  \nTable of Contents  \nGETTING STARTED WITH MINECRAFT 3  \nCOMPUTER SCIENCE PATHWAY PROGRESSION 4  \nCURRICULUM SUMMARY 5  \nINTRODUCTION 7  \nMINECRAFT: EDUCATION EDITION-TEACHING & LEARNING FRAMEWORK 8  \nINSTRUCTIONAL SEQUENCE 9  \nEDUCATIONAL STANDARDS 15  \nCOMPUTER SCIENCE CONCEPTS 17  \nVISUAL GLOSSARY 18  \nGetting Started with Minecraft  \nInstall Minecraft: Education Edition  \nMinecraft: Education Edition can be installed on Chromebook, iPad, Mac, and PC. To ensure your experience with Minecraft: Education Edition is top-notch, make sure your devices meet the minimum system requirements. To check if your device supports Minecraft: Education Edition, see System Requirements.  \nIf you have questions about setting up Minecraft: Education Edition, the following link will provide you with some frequently asked questions and additional information about set-up. On this page, you will find assistance for:  \n• Get Started  \n• Purchase Licenses  \n• Administration and License Management  \n• Installation  \n• Troubleshooting  \nPreparing to Teach with Minecraft: Education Edition  \nTeachers do not need to have any prior computer science experience; however, they should familiarize themselves with a basic understanding of what is Minecraft: Education Edition. Support for building out teacher knowledge can be found here:  \nMinecraft: Education Edition: Teacher Academy  \nMinecraft: Education Edition Webinar Series  \nComputer Science Pathway Progression  \nCoding with Minecraft is a part of the Lower Secondary (Grades 6-8|Ages 11-14) computer science progression. In this part of the progression, students are strengthening their core computer programming concepts, such as events, coordinates, variables, conditionals, functions, iteration, arrays, and artificial intelligence.  \nStudents will have multiple authentic opportunities to learn, practice, and apply these coding concepts within Minecraft: Education Edition. Students will use a Blocks of Grass world to start out with, as a “sandbox” for their code, and as they learn and experiment, they will be able to see the progress of their learning visually in their world as a series of different physical projects and constructions.  \nEach of the curriculum includes an independent project where students will have the opportunity to create and demonstrate their new content knowledge and skills in a meaningful way.  \nCurriculum Summary  \nCoding with Minecraft is specially designed computer science content for students in Lower Secondary/Grades 6-8/Ages 11-14. Students will learn, practice, and apply relevant computer science skills and concepts as well as literacy skills in both unplugged and digital experiences. The lessons are designed to provide students with an opportunity to build knowledge of the concept(s) in an unplugged version (i.e., demonstrate the concept on paper), practice the concept with the direct support of their teacher in the Minecraft world, and then finally by completing the task independently.  \nLesson Design  \nEach EDU guide contains multiple activities that are intended to be taught over the specified amount of sessions (explained in the Instructional Sequence part of this document); however, you should use discretion and modify/adapt the lesson activities based on your students’ needs and abilities. Within the lessons, the instructional sequence will contain three parts correlating with the gradual release model:  \n\n| Direct Instruction—Teacher-Directed,“I Do” | In the first step, the teacher introducesand models the appropriate way of performing the skills included in the new concept being taught. |\n| --- | --- |\n| Guided Instruction—Teacher Modeling,“We Do” | After the teacher models the correct way to understand or perform the new concept being taught, teacher will guide the students as they work through some examples together. |\n| Independent Practice","cbCaii4a0qga7Hyv","https://ap.wps.com/l/cbCaii4a0qga7Hyv","pdf",947122,22,"English","# Getting Started with Minecraft\n## Install Minecraft: Education Edition\n# Preparing to Teach with Minecraft: Education Edition\n## Minecraft: Education Edition Teacher Academy\n## Minecraft: Education Edition Webinar Series\n# Computer Science Pathway Progression\n# Curriculum Summary\n# Lesson Design\n## Direct Instruction—Teacher-Directed, “I Do”\n## Guided Instruction—Teacher Modeling, “We Do”\n## Independent Practice—Teacher Support, “You Do”\n# Instructional Materials\n## Curriculum Overview\n## Educator’s Guides (EDU Guides)\n## Classroom Presentations\n## Assessment Guide\n## Student Workbooks\n## Minecraft World Files","[{\"question\":\"What programming concepts do students learn in this progression?\",\"answer\":\"Students strengthen core concepts such as events and event handlers, coordinates, variables, conditionals, functions, iteration, arrays, and artificial intelligence.\"},{\"question\":\"How should teachers approach the lesson activities?\",\"answer\":\"Teachers can use discretion to modify or adapt activities based on students’ needs and abilities while following the instructional sequence across sessions.\"},{\"question\":\"What is the lesson instructional sequence model used in the curriculum?\",\"answer\":\"Lessons follow a gradual release model: Direct Instruction (“I Do”), Guided Instruction (“We Do”), and Independent Practice (“You Do”).\"},{\"question\":\"What instructional materials support the course and units?\",\"answer\":\"Support includes Educator’s Guides, classroom presentations (PowerPoint), assessment guides with answer keys and rubrics, student workbooks, and linked Minecraft world files accessible in-game.\"}]","Coding with Minecraft - Curriculum Overview - 37 Lessons | PDF",55]