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The sheet details cleric magic with Life Domain features, prepared 1st-level spells, spell slots, cantrips, spell DC and attack roll, ritual casting, and healing effectiveness.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/story-novel/","Story & Novel",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/cleric-1st-soldier-class-level-background/509631/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/cleric-1st-soldier-class-level-background/509631.png","ImageObject",300,407,{"name":42,"@type":43},"River Wang","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-27","2026-10-05",true,{"@type":52,"interactionType":53,"userInteractionCount":55},"InteractionCounter",{"@type":54},"ViewAction",8,{"@type":57,"mainEntity":58},"FAQPage",[59,65,69],{"name":60,"@type":61,"acceptedAnswer":62},"What is the saving throw and skill proficiency system used on this sheet?","Question",{"text":63,"@type":64},"Saving throw and skill proficiencies are tracked in lists indicated by a symbol on the left side of the sheet, with the rulebook explaining what proficiency means.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"Which attacks and damage effects are provided for the cleric’s starting weapons?",{"text":68,"@type":64},"The sheet gives melee mace attacks within 5 feet using 1d20 + 4 to hit for 1d6 + 2 bludgeoning damage, and handaxe attacks using 1d20 + 4 to hit for 1d6 + 2 slashing damage, including optional throwing up to 20 feet (or 60 feet with disadvantage).",{"name":70,"@type":61,"acceptedAnswer":71},"How do prepared spells, spell slots, and the Life Domain affect healing?",{"text":72,"@type":64},"After a long rest, the cleric prepares four 1st-level spells and always has bless and cure wounds prepared, with two 1st-level spell slots used to cast prepared spells. Healing spells are more effective via Disciple of Life, adding 2 + the spell’s level to restored hit points.","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},509631,1791504746,{"code":4,"msg":82,"data":83},"success",[84,87,91,95,100,105,110,114,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":85,"slug":86},90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":88,"show_sort_weight":89,"slug":90},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":92,"show_sort_weight":93,"slug":94},"Exam",70,"exam",{"id":96,"doc_module":4,"doc_module_name":25,"category_name":97,"show_sort_weight":98,"slug":99},5,"Comic",60,"comic",{"id":101,"doc_module":4,"doc_module_name":25,"category_name":102,"show_sort_weight":103,"slug":104},6,"Technology",50,"technology",{"id":106,"doc_module":4,"doc_module_name":25,"category_name":107,"show_sort_weight":108,"slug":109},7,"Healthcare",40,"healthcare",{"id":55,"doc_module":4,"doc_module_name":25,"category_name":111,"show_sort_weight":112,"slug":113},"Research & Report",30,"research-report",{"id":115,"doc_module":4,"doc_module_name":25,"category_name":116,"show_sort_weight":117,"slug":118},9,"Religion & Spirituality",20,"religion-spirituality",{"id":117,"doc_module":4,"doc_module_name":25,"category_name":120,"show_sort_weight":117,"slug":121},"World Cup","world-cup",{"id":123,"doc_module":4,"doc_module_name":25,"category_name":124,"show_sort_weight":123,"slug":125},10,"Lifestyle","lifestyle",{"id":127,"doc_module":4,"doc_module_name":25,"category_name":128,"show_sort_weight":96,"slug":129},19,"General","general",{"code":4,"msg":82,"data":131},{"doc_id":79,"user_id":132,"nickname":42,"user_avatar":133,"doc_module":4,"category_id":22,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":55,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":26,"language":139,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":12,"update_tm":143,"read_time":30},1099514067438,"https://ap-avatar.wpscdn.com/avatar/100002539ee87300030?x-image-process=image/resize,m_fixed,w_180,h_180&k=1780474512215547542","CHARACTER NAME  \n\n| Cleric 1st Soldier\u003Cbr>CLASS LEVEL BACKGROUND |\n| --- |\n| Hill Dwarf Medium Lawful Good\u003Cbr>RACE SIZE ALIGNMENT\u003Cbr>|\n\n+2 PROFICIENCY BONUS  \n−1  Acrobatics (Dex)  +3  Animal Handling (Wis)  \n +0  Arcana (Int)  \n +4  Athletics (Str)  \n +1  Deception (Cha)  \n +0  History (Int)  \n +3  Insight (Wis)  \n +3  Intimidation (Cha)  +0  Investigation (Int)  \n +5  Medicine (Wis)  \n +0  Nature (Int)  \n +3  Perception (Wis)  \n +1  Performance (Cha)  \n +1  Persuasion (Cha)  \n +2  Religion (Int)  \n −1  Sleight of Hand (Dex)  \n−1* Stealth (Dex)  \n +3  Survival (Wis)  \n*See your equipment.  \nSKILLS  \n13 PASSIVE WISDOM (PERCEPTION)  \nDwarf cleric (soldier), page 1 of 2  \n♦ Chain mail*  \n♦ Shield  \n♦ Mace  \n♦ Handaxe  \n♦ Holy symbol  \n♦ Backpack  \n♦ Bedroll  \n♦ Mess kit  \n♦ Tinderbox  \n♦ 10 torches  \n♦ 10 days of rations  \n♦ Waterskin  \n♦ 50 feet of hempen rope  \n♦ Insignia of rank  \n♦ Broken blade taken as a trophy from a fallen enemy  \n♦ Set of bone dice  \n♦ Set of common clothes  \n♦ Pouch  \n*While wearing this armor, you have disadvantage on Dexterity (Stealth) checks.  \nEQUIPMENT  \nProficiencies  \nYou have the following proficiencies. The rulebook explains what proficiency means.  \nSaving Throws. Your saving throw proficiencies are indicated by a  in the Saving Throws list on the left.  \nSkills. Your skill proficiencies are indicated by a  in the Skills list on the left.  \nEquipment. You have proficiency with all armor, shields, simple weapons, battleaxes, and warhammers.  \nLanguages  \nYou can speak, read, and write Common, Dwarvish, Elvish, and Goblin.  \nAttacks  \nYou start with the following weapons, which you can use to make attacks.  \nMace. In melee (against a target within 5 feet of you), you can attack with your mace. Roll 1d20 + 4 to see if you hit. If you do, the target takes 1d6 + 2 bludgeoning damage.  \nHandaxe. In melee (against a target within 5 feet of you), you can attack with a handaxe. You can also throw a handaxe ata target up to 20 feet away, or up to 60 feet away with disadvantage on the attack roll. In either case, roll 1d20 + 4 to see if you hit. If you do, the target takes 1d6 + 2 slashing damage.  \nCleric  \nAs a cleric, you wield magic given by a god. You revere the deity Marthammor Duin, who watches over travelers and outcasts.  \nThe cleric class gives you the following features.  \nDivine Domain. You draw magic from a divine domain—a sphere of magical influence—associated with your deity. Your domain is Life. This domain gives you features elsewhere on the character sheet.  \nPrepared Spells. Each time you finish a long rest, you can prepare four 1st-level spells to make them available for you to cast, choosing from the 1st-level spells listed on the back of this sheet. In addition to those four, you always have these two spells prepared, thanks to the Life Domain:  \nbless and cure wounds.  \nWrite your prepared spells here: bless cure wounds  \n______________ ______________  \n______________ ______________  \n______________ ______________  \n______________ ______________  \nSpell Slots. You have two 1st-level spellslots you can use to cast your prepared spells. You can use them to cast two different spells or to cast the same spell twice. You regain your expended spell slots when you finish a long rest.  \nYou can keep track of your expended spellslots by checking them off in the Spellcasting table on this sheet’s other side, where each spell slot is represented by a checkbox.  \nCantrips. You know a few cantrips, which are spells you cast without expending spellslots. You know the following cantrips, each of which is detailed in the rulebook:  \nlight thaumaturgy  \nsacred flame  \nSpell Attacks and Saving Throws. When a creature makes a saving throw to resist one of your spells, the DC of the saving throw is 13. When you make a spell attack, you roll 1d20 + 5 to see if you hit. These numbers are based on your spellcasting ability, which is Wisdom.  \nSpell save DC = 13  \nSpell attack roll = 1d20 + 5  \n~~ Contin","cbCaiiTFtONiUktM","https://ap.wps.com/l/cbCaiiTFtONiUktM","pdf",328547,"English","# CHARACTER NAME\n## CLASS LEVEL BACKGROUND\n## PROFICIENCY BONUS\n## SKILLS\n## EQUIPMENT\n## Languages\n## Attacks\n## Divine Domain & Prepared Spells\n## Spell Slots & Cantrips\n## Spell DC & Attack Roll\n## Ritual Casting\n## Disciple of Life\n## Hill Dwarf Traits\n## Soldier Background","[{\"question\":\"What is the saving throw and skill proficiency system used on this sheet?\",\"answer\":\"Saving throw and skill proficiencies are tracked in lists indicated by a symbol on the left side of the sheet, with the rulebook explaining what proficiency means.\"},{\"question\":\"Which attacks and damage effects are provided for the cleric’s starting weapons?\",\"answer\":\"The sheet gives melee mace attacks within 5 feet using 1d20 + 4 to hit for 1d6 + 2 bludgeoning damage, and handaxe attacks using 1d20 + 4 to hit for 1d6 + 2 slashing damage, including optional throwing up to 20 feet (or 60 feet with disadvantage).\"},{\"question\":\"How do prepared spells, spell slots, and the Life Domain affect healing?\",\"answer\":\"After a long rest, the cleric prepares four 1st-level spells and always has bless and cure wounds prepared, with two 1st-level spell slots used to cast prepared spells. Healing spells are more effective via Disciple of Life, adding 2 + the spell’s level to restored hit points.\"}]","Cleric 1st Soldier - CLASS LEVEL BACKGROUND | PDF",1791236701]