[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-510655-105":59,"doc-detail-510655-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","classic-detective-game-rules-setup","CLASSIC DETECTIVE GAME - Rules & Setup","","Classic Detective Game is a deduction board game for 3 to 6 players, targeting ages 8 and up. Players move colored suspect tokens through a mansion using dice rolls or secret passages, then make suggestions combining a suspect, a room, and a weapon to narrow down the three hidden cards in the “Case File CONFIDENTIAL” envelope. Opponents attempt to disprove suggestions by revealing cards, while players use detective notebooks to track possibilities and work toward an eventual accusation.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/classic-detective-game-rules-setup/510655/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/classic-detective-game-rules-setup/510655.png","ImageObject",300,407,{"name":92,"@type":93},"Eliana","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-28","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How does the Case File get decided at setup?","Question",{"text":112,"@type":113},"The cards are sorted into Suspects, Rooms, and Weapons, shuffled separately, and one top card from each group is placed into the “Case File CONFIDENTIAL” envelope. Those three cards are the answers for Who, Where, and What Weapon.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How do players move their tokens during a turn?",{"text":117,"@type":113},"Players reach a different room by rolling the die and moving the number of squares, without diagonal moves or re-entering the same square on the same turn. If starting in a corner room, players may use a Secret Passage to move to the opposite corner.",{"name":119,"@type":110,"acceptedAnswer":120},"What happens after you make a suggestion?",{"text":121,"@type":113},"Opponents in turn try to prove the suggestion false by checking their cards for one of the named cards (a suspect and a weapon in the stated room). If a card is shown, it cannot be in the envelope, and the turn ends with the card checked off in the notebook.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},510655,1791505147,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":19,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":29},4398048949847,"https://ap-avatar.wpscdn.com/avatar/400002536579ef2da7f?_k=1778318612642679267","CLASSIC DETECTIVE GAME  \nFor 3 to 6 players / Ages 8 to adult  \nRules ©1986 Hasbro, Inc. Printed in U. S.A.  \nObject  \nMr. Boddy— apparently the victim of foul play— is found in one of the rooms of his mansion. To win, you must determine the answers to these three questions:  \nWho done it? Where? and with What Weapon?  \nEquipment  \n∙ Clue ® Game Board: This shows nine rooms in Mr. Boddy’s mansion  \n∙ 6 colored tokens, each representing one of the Suspects:  \nColonel Mustard— yellow; Miss Scarlet— red; Professor Plum— purple;  \nMr. Green— green; Mrs. White— white; and Mrs. Peacock— blue  \n∙ 6 miniature weapons: Rope, Lead Pipe, Knife, Wrench, Candlestick, Revolver  \n∙ Pack of cards: One card for each of the six Suspects, six Weapons and nine Rooms  \n∙ Pad of detective “notebooks”to aid in your investigation  \n∙ Confidential “Case File”envelope  \n∙ 1 die  \nSetup  \n1. Look on the board for the START space and Suspect name nearest you. Take that Suspect token as your playing piece and put it on that space. If fewer than six are playing, be sure to place the remaining token(s) onto the appropriate name(s)—they might, after all, be involved in the crime, and they must be on the premises!  \n2. Place each of the weapons in a different room. Select any six of the nine rooms.  \n3. Place the empty envelope marked “Case File CONFIDENTIAL” onto the “X” in the center of the board.  \n4. Sort the pack of cards into three groups: Suspects, Rooms and Weapons. Shuffle each group separately and place each face down on the table. Then— so no one can see them— take the top card from each group and place it into the envelope. The Case File now contains the answers to the questions: Who? Where? What Weapon?  \n5. Shuffle together the three piles of remaining cards. Then deal them face down clockwise around the table. (It doesn’t matter if some players receive more cards than others.) Secretly look at your own cards: Because they’re in your hand, they can’t be in the Case File— which means none of your cards was involved in the crime!  \n6. Take a detective’s notebook sheet and, so no one can see what you write, fold it in half: Check off the cards that are in your hand, if you wish.  \n7. Miss Scarlet— the player with the red token— always plays first. Play then proceeds, in turn, to the first player’s left.  \nGAME PLAY  \nMoving Your Token  \nOn each turn, try to reach a different room of the mansion. To start your turn, move your token either by rolling the die or, if you’re in a corner room, using a Secret Passage:  \nRolling  \nRoll the die and move your token the number of squares you rolled.  \n∙ You may move horizontally or vertically, forward or backward, but not diagonally.  \n∙ You may change directions as many times as your roll will allow. You may not, however, enter the same square twice on the same turn.  \n∙ You may not enter or land on a square that’s already occupied by another suspect.  \nSecret Passages  \nThe rooms in opposite corners ofthe mansion are connected by Secret Passages.  \nIf you’re in one of these rooms at the start of your turn, you may, if you wish, use a Secret Passage instead of rolling. To move through a Secret Passage, announce that you wish todo so, then move your token to the room in the opposite corner.  \nEntering and Leaving a Room  \nYou may enter or leave a room either by rolling the die and moving through a door, or by moving through a Secret Passage.  \n∙ A door is the opening in the wall, not the space in front of the doorway. When you pass through a door, do not count the doorway itself as a space.  \n∙ You may not pass through a door that’s blocked by an opponent’s token.  \n∙ As soon as you enter a room, stop moving. It doesn’t matter if you roll a number that’s higher than you need to enter.  \n∙ You may not re-enter the same room on a single turn.  \n∙ It is possible that your opponents might block any and all doors and trap you in a room. If this happens, you must wait for someone to move and un-block a door so you ","cbCaibxSexT3W3Rl","https://ap.wps.com/l/cbCaibxSexT3W3Rl","pdf",24106,"English","# Object\n# Equipment\n# Setup\n# Game Play\n## Moving Your Token\n## Secret Passages\n## Entering and Leaving a Room\n## Making a Suggestion\n## Proving a Suggestion True or False\n## Making an Accusation","[{\"question\":\"How does the Case File get decided at setup?\",\"answer\":\"The cards are sorted into Suspects, Rooms, and Weapons, shuffled separately, and one top card from each group is placed into the “Case File CONFIDENTIAL” envelope. Those three cards are the answers for Who, Where, and What Weapon.\"},{\"question\":\"How do players move their tokens during a turn?\",\"answer\":\"Players reach a different room by rolling the die and moving the number of squares, without diagonal moves or re-entering the same square on the same turn. If starting in a corner room, players may use a Secret Passage to move to the opposite corner.\"},{\"question\":\"What happens after you make a suggestion?\",\"answer\":\"Opponents in turn try to prove the suggestion false by checking their cards for one of the named cards (a suspect and a weapon in the stated room). If a card is shown, it cannot be in the envelope, and the turn ends with the card checked off in the notebook.\"}]","CLASSIC DETECTIVE GAME - Rules & Setup | PDF",1791243601]