[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-510743-105":59,"doc-detail-510743-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","circle-of-shadows-a-druid-subclass","Circle of Shadows - A Druid Subclass","","Druids of the Circle of Shadows form secret bonds with fey and nature spirits, including powerful ties to the Shadowfell. The subclass grants level-based Circle spells and introduces the Summon Shade Guardian feature, letting the druid expend Wild Shape uses to summon a friendly guardian spirit. The guardian deals force damage, teleports allied creatures via Phase Out, and follows commands, with defined stat-block abilities. Higher levels provide darkvision extension, invisibility in darkness versus darkvision-reliant foes, after-image defensive reaction, and shadow-based disadvantage to incoming attacks.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":15,"@type":76,"position":81},"https://docshare.wps.com/document/literature/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/circle-of-shadows-a-druid-subclass/510743/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/circle-of-shadows-a-druid-subclass/510743.png","ImageObject",300,407,{"name":92,"@type":93},"404brain","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-16","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What spells does the Circle of Shadows druid get access to?","Question",{"text":112,"@type":113},"The subclass grants Circle spells at specific class levels, including Arms of Hadar, Bane, Darkness, Moonbeam, Summon Shadowspawn, Tiny Hut, Phantasmal Killer, Shadow of Moil, Dawn, and Wall of Light. Once accessed, each spell is always prepared without counting against the daily spell preparation limit.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does Summon Shade Guardian work?",{"text":117,"@type":113},"As an action, you expend one use of your Wild Shape feature to summon your shade spirit instead of assuming a beast form. The spirit appears within 30 feet, requires nearby creatures to make a Dexterity saving throw when it appears, and then obeys your commands.",{"name":119,"@type":110,"acceptedAnswer":120},"What defensive benefits come at higher levels?",{"text":121,"@type":113},"At 6th level, you gain darkvision and become harder to perceive in darkness against creatures that rely on darkvision. At 10th level, you can react to enter a transparent state for resistance to nonmagical damage and to avoid opportunity attacks. At 14th level, you can impose disadvantage on attacks against you when they do not have advantage.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},510743,1791536064,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":14,"category_name":15,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":81,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":24},1099529839291,"https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","Circle of Shadows  \nA Druid Subclass  \nby Samantha Slane  \nNote: DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Ravnica, and all other Wizards of the Coast product names, and their respective logos are trademarks  \nof Wizards of the Coast in the USA and other countries.  \nThis work contains material that is copyrighted by Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.  \nAll other original material in this work is copyrighted in 2023 by Samantha Slane and published under the  \nCommunity Content Agreement for Dungeon Masters Guild.  \nDUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast.  \n©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK.  \nGeneral Description  \nDruids in the Circle of Shadows are a secretive group and understand that to protect the fey and nature spirits they will need to form a bond with the creatures that go bump in the night. Some druids are even denizens ofthe Shadowfell because of how strong their bonds with the night are.  \n2 nd Level: Circle spells, Summon Shade Guardian  \nCircle Spells  \nYou have formed a bond with a shade guardian, a primal being of creation and destruction. Your link with this spirit grants you access to some spells when you reach certain levels in this class, as shown on the Circle of Shadows Spellstable.  \nOnce you gain access to one of these spells, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.  \nCircle of Shadows Spells  \n2nd-Arms of Hadar, Bane 3rd-Darkness, Moonbeam  \n5th-Summon Shadowspawn, Tiny Hut 7th-Phantasmal Killer, Shadow of Moil 9th-Dawn, Wall of Light  \nSummon Shade Guardian  \nYou can summon the primal spirit bound to your soul. As an action, you can expend one use of your Wild Shape feature to summon your wildfire spirit, rather than assuming a beast form.  \nThe spirit appears in an unoccupied space of your choice that you can see within 30 feet of you. Each creature within 10 feet of the spirit (other than you) when it appears must succeed on a Dexterity saving throw against your spell save DC or take 2d6 force damage.  \nThe spirit is friendly to you and your companions and obeys your commands. See this creature’s game statistics in the Shade Guardian stat block, which uses your proficiency bonus (PB) in several places. You determine the spirit’s appearance. Some spirits take the form of a humanoid figures made of shadows or smoke, while others look like the shadows of animals.  \nShadow Guardian  \nSmall Elemental  \nArmor Class: 13  \nHit Points: 5+five times your druid level  \nSpeed: 30ft, fly(hover) 20 ft  \nSenses: Darkvision(60ft) Passive Perception 12  \nLanguages: Understands the languages you speak  \nCR: N/A, PB: Equals your bonus  \nSTR: 10(0) DEX: 15(+2) CON: 14(+2)  \nINT:12(+1) WIS: 16(+3) CHA: 10(0) Damage Immunities: Force  \nCondition Immunities: Charmed Frightened, Grappled, Prone, Restrained  \nActions  \nShadow Lash. Ranged weapon attack: your spell attack modifier t","cbCaiiPTWPUp0OBM","https://ap.wps.com/l/cbCaiiPTWPUp0OBM","pdf",416572,"English","# General Description\n## Circle Spells\n## Circle of Shadows Spells\n## Summon Shade Guardian\n## Shadow Guardian Stat Block\n## Umbral Enhancement\n## After Image\n## Shadowy Dodge","[{\"question\":\"What spells does the Circle of Shadows druid get access to?\",\"answer\":\"The subclass grants Circle spells at specific class levels, including Arms of Hadar, Bane, Darkness, Moonbeam, Summon Shadowspawn, Tiny Hut, Phantasmal Killer, Shadow of Moil, Dawn, and Wall of Light. Once accessed, each spell is always prepared without counting against the daily spell preparation limit.\"},{\"question\":\"How does Summon Shade Guardian work?\",\"answer\":\"As an action, you expend one use of your Wild Shape feature to summon your shade spirit instead of assuming a beast form. The spirit appears within 30 feet, requires nearby creatures to make a Dexterity saving throw when it appears, and then obeys your commands.\"},{\"question\":\"What defensive benefits come at higher levels?\",\"answer\":\"At 6th level, you gain darkvision and become harder to perceive in darkness against creatures that rely on darkvision. At 10th level, you can react to enter a transparent state for resistance to nonmagical damage and to avoid opportunity attacks. At 14th level, you can impose disadvantage on attacks against you when they do not have advantage.\"}]","Circle of Shadows - A Druid Subclass | PDF",1791244594]