[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-515041-105":59,"doc-detail-515041-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","character-generation-introduction","CHARACTER GENERATION - Introduction","","Character generation rules for Interstellar Colonial Marine characters in Cthulhu Rising are provided for a Keeper with Call of Cthulhu adventure experience. It explains that procedures match the Call of Cthulhu rulebook up to profession selection, then adds added mechanics for location-based humanoid hit points, damage modifiers based on STR+SIZ, strike ranks derived from DEX and SIZ, and movement and weapon strike modifiers. It also details skill-category modifiers that map characteristics to primary/secondary/negative attributes, plus basics of background, service-time limits, and military occupational specialties.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/character-generation-introduction/515041/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/character-generation-introduction/515041.png","ImageObject",300,407,{"name":92,"@type":93},"Danger Angel","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-28","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":39},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"When does the character generation system differ from the Call of Cthulhu rulebook?","Question",{"text":112,"@type":113},"All stages prior to choosing a character profession follow Call of Cthulhu rules. The added mechanics begin when using the additions described for characteristics, attributes, and later elements like background and MOS.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How are damage modifiers determined?",{"text":117,"@type":113},"Total the Investigator’s STR+SIZ, then consult the provided damage modifier table to find the bonus in dice (such as -1d4, +1d4, +1d6, or +2d6), including extra +1d6 for every +16 in the total.",{"name":119,"@type":110,"acceptedAnswer":120},"What are Military Occupational Specialties (MOS) and how do they affect skills?",{"text":121,"@type":113},"MOS training designates specialists with specific standard abbreviations. After a player chooses an MOS class, they receive EDU x 10 to allocate to the listed skills for that specialty, with the same starting maximum limits and the appropriate mapping to the basic training skill lists where applicable.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},515041,1791366483,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":39,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":44,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":144},962090769052,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","CHARACTER GENERATION  \nINTRODUCTION:  \nThe following information should allow a Keeper who has experience running Call of Cthulhu adventures to generate Interstellar Colonial Marine characters for Cthulhu Rising.  \nAll stages of character generation prior to the choosing of a character profession are identical to the rules found in the Call of Cthulhu rulebook except with the following additions:  \nCHARACTERISTICS AND SELECTED ATTRIBUTES:  \nCharacteristics and Selected Attributes are generated as for the Call of Cthulhu character generation rules, with the following additions:  \nHumanoid Hit Points per Location:  \nTotal Location:  \nHP:  \nLeg Abd* Chest Arm Head  01-03   1   1   2   1   1  04-06 2 2 3 2 2  \n 07-09   3   3   4   3   3  10-12 4 4 5 3 4  \n 13-15   5   5   6   4   5  16-18 6 6 8 5 6  \n 19-21   7   7   9   6   7   \n* Abbreviation of Abdomen  \nDamage Modifier:  \nTotal your Investigator’s STR+SIZ, then consult the following table:  \nTotal Bonus  \n01-12 -1d4  \n13-24 0  \n25-32 +1d4  \n33-40 +1d6  \n41-56 +2d6  \nevery +16 +1d6 extra  \nDEX Strike Rank:  \nFind your Investigator’s DEX on the table below and read across to find their DEX Strike Rank.  \nSIZ Strike Rank Modifier:  \nFind your Investigator’s SIZ on the table below and read across to find their SIZ Strike Rank Modifier.  \nStrike Ranks Summary:  \nDEX SR SIZ SRM Weapon Mod Example  \n01-09 = 4  01-09 3  0.0-0.3m 3  Fist/knife  10-15 = 3 10-15 = 2 0.4-1. 1m = 2 1H weapon 16-19 = 2  16-19 = 1   1.2-2. 1m = 1  2H weapon  20+ = 1 20+ = 0 2.2m+ = 0 Pike/tree?  \nMelee Strike Rank Modifier:  \nThe sum of the DEX SR and the SIZ SRM.  \nWeapons Strike Rank Modifier:  \nThis only really applies to melee weapons. Consult the above table to determine.  \nMovement Rate:  \nAll humans move at 3 metres per Melee Round Strike Rank, unless specified.  \nSkill Category Modifiers:  \nSkills in Cthulhu Rising are broken down into category groups, each of which has a modifier, based on certain characteristics. Total the values of the influences of each characteristic and apply them as follows:  \nPrimary  \n+1 per 1 over 10 -1 per 1 under 10  \nSecondary  \n+1 per 2 over 10 -1 per 2 under 10  \nNegative  \nConverse of Primary  \nAgility:  \nDEX = Primary STR = Secondary SIZ = Negative  \nKnowledge:  \nINT = Primary  \nManipulation:  \nINT/DEX = Primary STR = Secondary  \nCommunication:  \nINT = Primary  \nPOW/APP = Secondary  \nPerception:  \nINT = Primary  \nPOW/CON = Secondary  \nStealth:  \nDEX = Primary  \nSIZ/POW = Negative  \nWeapon Skills:  \nAttack % = Manipulation Modifier Parry % = Agility Modifier  \nIf applicable, Psychic Rules are generated using the Psychic Powers Rules (see separate document) .  \nCthulhu Rising Character Generation 1  \nFor more details about the Interstellar Colonial Marines, see the document available from the Cthulhu Rising website.  \nBACKGROUND AND LIMITATIONS:  \nIn the 23rd century Humanity has spread out to the stars. Although many colonial marines come from Earth, many more have been born and raised in the offworld colonies. In the military of the 23rd Century, males and females are treated equal in all possible respects. The characters are highly trained and expensively equipped specialists. Each Marine has signed for at least six years. Basic training takes at least one year. After two more years as Private (\"Grunt\") the Marine has received military occupational specialty (MOS) training. The minimum number of years in service for characters made with this template is 4. Minimum rank is Private First Class.  \nBASIC TRAINING:  \nBasic Training gives the marine the following skills:  \nArmoury; Dodge; EVA; Unarmed Combat; Zero G Combat; Computer Operation; Medical First Aid; Navigation; Survival; Vacc Suit; Sneak; Blade; Gun Combat (Rifle); Gun Combat (Handgun); Gun Combat (user defined – usually Shotgun or Machinegun); Vehicle.  \nThe PC gets EDU x15 to allocate between the above skills as percentiles. All the above skills do not have to have points given to them, but points undistrib","cbCaiv91h4ZsIWqy","https://ap.wps.com/l/cbCaiv91h4ZsIWqy","pdf",157345,"English","# Character Generation\n## Introduction\n## Characteristics and Selected Attributes\n## Humanoid Hit Points per Location\n## Damage Modifier\n## DEX Strike Rank and SIZ Strike Rank\n## Movement Rate\n## Skill Category Modifiers\n## Weapon Skills and Psychic Rules\n## Background and Limitations\n## Basic Training\n## Military Occupational Specialties","[{\"question\":\"When does the character generation system differ from the Call of Cthulhu rulebook?\",\"answer\":\"All stages prior to choosing a character profession follow Call of Cthulhu rules. The added mechanics begin when using the additions described for characteristics, attributes, and later elements like background and MOS.\"},{\"question\":\"How are damage modifiers determined?\",\"answer\":\"Total the Investigator’s STR+SIZ, then consult the provided damage modifier table to find the bonus in dice (such as -1d4, +1d4, +1d6, or +2d6), including extra +1d6 for every +16 in the total.\"},{\"question\":\"What are Military Occupational Specialties (MOS) and how do they affect skills?\",\"answer\":\"MOS training designates specialists with specific standard abbreviations. After a player chooses an MOS class, they receive EDU x 10 to allocate to the listed skills for that specialty, with the same starting maximum limits and the appropriate mapping to the basic training skill lists where applicable.\"}]","CHARACTER GENERATION - Introduction | PDF",1791305625,14]