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Each board includes design goal tiles that award points when requirements are met. Players also pursue pattern groups to attract cats and build groups of colors to sew buttons, while cat scoring and button tokens determine additional scoring. 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They then count points from completed design goal tiles, cat scoring tokens, and button tokens to determine the winner.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What is the difference between beginner setup and standard setup?",{"text":117,"@type":113},"Beginner setup focuses on using specific cat scoring tiles and matching tokens, along with a simpler approach to assembling available tiles and player design goals. Standard setup separates cat scoring tiles by corner dot counts and prepares three chosen cats before starting the drafting and placement flow.",{"name":119,"@type":110,"acceptedAnswer":120},"How do Design Goal Tiles score points?",{"text":121,"@type":113},"A Design Goal Tile scores based on how the six surrounding patch tiles satisfy either its color requirement or pattern requirement. The tile can be completed twice—once with colors and once with patterns—and players receive only the higher point value.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},653905,1792942167,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":81,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},962085564807,"https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","A competitive quilt-making, cat-collecting, tile-laying game by Kevin Russ, for 1-4 players, ages 14+  \nIn Calico™, players compete to sew the coziest quilt as they draft and place patch tiles of di erent colors and patterns onto their quilt board. Each board will include 3 design goal  \ntiles that will earn points if their requirements are met. Players are also trying to create pattern groups to attract the cuddliest cats and groups of colorson which to sew buttons.  \ne player who gains the most points from their design goal tiles, cats, and buttons wins!  \nCOMPONENTS  \nYour game of Calico™ should include the following. If it doesn’t, please email [customerservice@alderac.com](customerservice@alderac.com)  \n4 Dual-layer Quilt Boards  \n2  \n108 Patch Tiles (6 sets of 18)  \n24 Design Goal Tiles (4 sets of 6 in 4 player colors shown on tile back)  \n6 Black + White Patch Tiles  \n5 Double-sided  \nCat Scoring Tiles  \n80 Cat Tokens  \n1 Cloth Tile Bag  \n52 Button Tokens  \n(8 of each color + 4 rainbow)  \n1 Button Scoring Tile  \n1 Score Pad  \n1 Master Quilter Tile  \n3  \n4  \nBEGINNER SETUP  \nWe recommend using thebeginner setup until you are familiar with the game, before moving to thestandard setup.  \nPlace the Millie, Tibbit, and Coconut Cat Scoring Tiles and their matching Cat Tokensin the center of the table. Return the other Cat Scoring Tiles and Cat Tokens tothebox. ey will not be used in the beginner game.  \nRandomly assign 2 of the Black + White Patch Tiles to each Cat Scoring Tile.  \nShu e all Patch Tiles and place them into facedown stacks within easy reach of all players OR put them in the Bag.  \nPlace the Button Scoring Tile andButton Tokens in the center of the table.  \nGive each player a Quilt Board and their matching set of 6 Design Goal Tiles in their player color (your player color is the stitching color on your Quilt Board) . e Design Goal Tiles will have a player color on the back of each tile.  \nHave each player place the , AA-BB-CC, and AAA-BBB Design Goal Tiles on their Quilt Board following the example below. Return all other Design Goal Tiles to the box. ey will not be used this game.  \nEach player draws 2 Patch Tiles from the facedown stacks (or Bag, if using) into their hand.  \nReveal 3 Patch Tiles to form the tile market in the center of the table.  \nYou are now ready to begin. e person who most recently pet a cat will bethe rst player.  \nB  \nF  \nC  \nH  \nG  \nE  \nPLAYER 1  \nPLAYER 2  \nD  \nSTANDARD SETUP  \nA  \nSeparate the Cat Scoring Tiles into groups by the number of dots in the corner (, , )  \nRandomly select 1 Cat Scoring Tile from each group and randomly select which side will be used. Place  \nthem in the center of the table (alternatively, you may simply choose which three cats to use in the game) . Find the Cat Tokens that match the chosen Cat Scoring Tiles and place them near the scoring tiles. Return the other Cat Scoring Tiles and Cat Tokens tothebox.  \ney will not be used this game.  \nRandomly assign 2 of the Black + White Patch Tiles to each Cat Scoring Tile.  \nShu e all Patch Tiles and place them into facedown stacks within easy reach of all players OR put them in the Bag.  \nPlace the Button Scoring Tile andButton Tokensin the center of the table.  \nGive each player a Quilt Board and their matching set of 6 Design Goal Tiles in their player color (your player color is the stitching color on your Quilt Board) . e Design Goal Tiles will have a player color on the back of each tile.  \nEach player shu es their 6 Design Goal Tiles facedown and reveals 4. From the 4 revealed tiles each player chooses 3 to use in the game by placing 1 onto each of the design goal tile areas on their Quilt Board. Return  \nthe unused Design Goal Tiles tothebox. ey will not be used this game.  \nEach player draws 2 Patch Tiles from the facedown stacks (or Bag, if using) into their hand.  \nReveal 3 Patch Tiles to form the tile market in the center of the table.  \nYou are now ready to begin. e person who most recently pet a cat w","cbCaipyOZt7mrL3L","https://ap.wps.com/l/cbCaipyOZt7mrL3L","pdf",11212706,16,"English","# Beginner Setup\n# Standard Setup\n# Gameplay Overview\n# Player Turn\n# Design Goal Tiles","[{\"question\":\"How do players win in Calico™?\",\"answer\":\"Players take turns until their quilt board is completely filled with patch tiles. They then count points from completed design goal tiles, cat scoring tokens, and button tokens to determine the winner.\"},{\"question\":\"What is the difference between beginner setup and standard setup?\",\"answer\":\"Beginner setup focuses on using specific cat scoring tiles and matching tokens, along with a simpler approach to assembling available tiles and player design goals. Standard setup separates cat scoring tiles by corner dot counts and prepares three chosen cats before starting the drafting and placement flow.\"},{\"question\":\"How do Design Goal Tiles score points?\",\"answer\":\"A Design Goal Tile scores based on how the six surrounding patch tiles satisfy either its color requirement or pattern requirement. The tile can be completed twice—once with colors and once with patterns—and players receive only the higher point value.\"}]","Calico™ Rulebook - Competitive Quilt-Making Cat-Collecting Tile-Laying Game | PDF",1792902889,25]