[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-513322-105":59,"doc-detail-513322-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","burn-the-witch-scenario-080-burn-the-witch","Burn The Witch! - Scenario 080-Burn The Witch!","","A Mordheim scenario describing how a falsely accused Witch/Warlock is executed by burning at the stake, with one warband attempting a last-ditch rescue against fanatical inquisitors. It details terrain placement, setup of the chained captive, attacker and defender deployment, and special mechanics for open flame damage that escalates each turn. It also explains breaking the chains via close combat or risky ranged shots, then resolves victory through rout checks and whether the prisoner survives or is successfully burnt.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/burn-the-witch-scenario-080-burn-the-witch/513322/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/burn-the-witch-scenario-080-burn-the-witch/513322.png","ImageObject",300,407,{"name":92,"@type":93},"WPS_1786070896","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-19","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":34},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How does the open-flame damage work during the scenario?","Question",{"text":112,"@type":113},"At the beginning of the third turn the captive’s kindling catches fire, and each subsequent turn the chained model takes a hit with increasing strength, starting at 1 and increasing by +1 each turn as the flames grow. If the Witch/Warlock is Out of Action by the flames, the warrior is considered quite dead and forgotten.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What does the attacker do on setup, and who deploys first?",{"text":117,"@type":113},"The defender sets up first within 12\" of the execution area. The attacker then sets up, dividing forces among the four table edges as desired, and works to rescue the captured member while the executioner tries to apprehend the Witch/Warlock.",{"name":119,"@type":110,"acceptedAnswer":120},"What are the ways to break the chains of the captured model?",{"text":121,"@type":113},"A member of the attacking warband may charge directly next to the model to attack the chains, treating close-combat hits as automatically resolving against an object with 1 wound and toughness 4. Alternatively, the prisoner can be targeted from a distance by firing a shot to crack the chains, but hits may accidentally strike the saved warrior instead, with wounds resolved normally.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},513322,1791503216,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":34,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":24,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":14},549768072016,"https://ap-avatar.wpscdn.com/davatar_155a257f0dc6eb9ab79c44ca47cae57d","Scenario 080-Burn The Witch!  \nBy Grant \"Blasphemous Heathen\"Garvin,  \nas appeared in Rynn Tyrr Transcribed by Graeme \"WO2\"  \nWalker .  \nEdited by The Mordheimer .  \nWhen a Witch, or a Warlock in case of males, is brought to justice, there is rarely any other punishment administered than that of death. Lynching, crucifixion, and crushing are just some of the appalling ways of execution, but the most popular is by far the practice of burning at the stake . In this scenario, one warband makes a last ditch attempt to rescue a falsely accused comrade from a pack of fanatical inquisitors.  \nTerrain  \nStarting with the defender each player takes turns placing a piece of scenery, making sure that a suitable place for execution is set up directly in the center of the table . This can be an actual stake, a building wall, tree, or anything else you can think up.  \nSet-Up  \nPlace the captured model at the execution point. He or she is considered chained to whatever piece of scenery was chosen for the execution area. This model's equipment has been stripped from him or her and is considered lost. The attacker is the player who is trying to rescue the captured member of their warband, while the executioner is the player who apprehended the Witch/Warlock. In some cases, if another player's warband includes an Ascendant Inquisitor, that player may be asked to be the executioner instead. The defender sets up first, and within 12\" of the execution area. The attacker may then set up, dividing his or her forces among the four table edges however they wish.  \nSpecial Rules  \nUpon An Open Flame: At the beginning of the third turn of play, the kindling under the Witch/Warlock catch fire and will eventually consume the captive . At the start of each subsequent turn, the chained model takes a hit at a gradually increasing strength starting at one and increasing by +1 each turn as the flames grow in intensity. For instance, a model who has survives the first strength 1 hit will take a strength 2 hit at the start of the next turn, followed by a strength 3 hit, then a 4, and continuing on until he or she succumbs to the flames. If the Witch/Warlock is ever taken Out Of Action by the flames, the warrior is considered quite dead and is forever forgotten. Defenders may obviously not at any time attempt to attack the warrior while he or she is still bound to the stake .  \nBreaking The Chains: A member of the attacking warband may attempt to break the chains of their captured warrior by charging directly next to the model. Treat this asa charge made against the chains. Hits made in close combat with the chains are made automatically. Treat them as an object with 1 wound and a toughness of 4. Once a wound is scored against them, they are considered shattered and the freed Witch/Warlock may be moved as normal. Keep in mind that the captured warrior has no weapons or equipment, save those that are passed to him or her after they've been cut loose . The freed Witch/Warlock may charge, be charged, move, and fight as normal. As an alternative method of breaking the chains, a warrior may attempt to fire a shot to crack them from a distance . This is risky however, and any hit that lands successfully in this manner has a good chance of hitting the prisoner instead! Roll a d6 . On a result of 5-6 the shot hits the chains, and on a roll of 1-4 the hit will  \nmistakenly hit the member of the warband they were trying to save . Roll for woundsand damage as normal.  \nStarting the Game  \nThe attacker has the first turn.  \nEnding the Game  \nIf one of the warbands fails their rout check, the game ends immediately. The only exception to this rule is if the executioners fail their check while the captured Witch/ Warlock is still burning. In this case, they still must save the warrior!  \nIf the attacker escorts the Witch/Warlock off the table via any table edge, they win the day. If the Witch/Warlock is successfully burnt at the stake by his or her executioners, the defenders a","cbCaioQ2AcOEJgGg","https://ap.wps.com/l/cbCaioQ2AcOEJgGg","pdf",83359,"English","# Terrain\n# Set-Up\n# Special Rules\n## Upon An Open Flame\n## Breaking The Chains\n# Starting the Game\n# Ending the Game\n# Experience Rewards\n# The Inquisition Has Arrived!","[{\"question\":\"How does the open-flame damage work during the scenario?\",\"answer\":\"At the beginning of the third turn the captive’s kindling catches fire, and each subsequent turn the chained model takes a hit with increasing strength, starting at 1 and increasing by +1 each turn as the flames grow. If the Witch/Warlock is Out of Action by the flames, the warrior is considered quite dead and forgotten.\"},{\"question\":\"What does the attacker do on setup, and who deploys first?\",\"answer\":\"The defender sets up first within 12\\\" of the execution area. The attacker then sets up, dividing forces among the four table edges as desired, and works to rescue the captured member while the executioner tries to apprehend the Witch/Warlock.\"},{\"question\":\"What are the ways to break the chains of the captured model?\",\"answer\":\"A member of the attacking warband may charge directly next to the model to attack the chains, treating close-combat hits as automatically resolving against an object with 1 wound and toughness 4. Alternatively, the prisoner can be targeted from a distance by firing a shot to crack the chains, but hits may accidentally strike the saved warrior instead, with wounds resolved normally.\"}]","Burn The Witch! - Scenario 080-Burn The Witch! | PDF",1791283291]