[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-671824-105":59,"doc-detail-671824-en":129},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":122,"head_meta":124,"extra_data":126,"updated_unix":128},105,"en","brawn-and-presence-skill-and-resolution-cheat-sheet","Brawn and Presence - Skill and Resolution Cheat Sheet","","Concise rules cheat sheet defining how Brawn and Presence are used for physical feats, cognitive and social capabilities, and how skills modify outcomes. Covers coin-based resolution mechanics for simple, unskilled, skilled, and trained-only tasks, plus difficulty bands and complete success. Explains personal combat, formal duels, serious conflict with Injury and recovery, horde and detailed multi-opponent handling, and mass combat using hour-long rounds and survival outcomes. Includes a structured skills overview from basic to advanced.",{"@graph":69,"@context":121},[70,84,104],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":30,"@type":76,"position":81},"https://docshare.wps.com/document/technology/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/brawn-and-presence-skill-and-resolution-cheat-sheet/671824/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":98,"encodingFormat":97,"isAccessibleForFree":99,"interactionStatistic":100},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/brawn-and-presence-skill-and-resolution-cheat-sheet/671824.png","ImageObject",300,407,{"name":92,"@type":93},"404brain","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-11-02",true,{"@type":101,"interactionType":102,"userInteractionCount":8},"InteractionCounter",{"@type":103},"ViewAction",{"@type":105,"mainEntity":106},"FAQPage",[107,113,117],{"name":108,"@type":109,"acceptedAnswer":110},"How do Brawn and Presence affect resolution outcomes?","Question",{"text":111,"@type":112},"Brawn covers physical feats, while Presence covers cognitive, psychological, and interpersonal abilities. Resolution uses Brawn/Presence coins plus applicable skill and modifiers to determine difficulty results.","Answer",{"name":114,"@type":109,"acceptedAnswer":115},"What is the difference between simple opposed and extended opposed resolution?",{"text":116,"@type":112},"Simple opposed uses most Heads winning with no tiebreaker. Extended opposed resolution inflicts an extended penalty to the opponent’s pool based on the difference between results.",{"name":118,"@type":109,"acceptedAnswer":119},"How does injury work in serious conflicts?",{"text":120,"@type":112},"Serious conflicts use extended opposed resolution and can inflict Injury, which acts as an extended penalty. If Brawn reaches 0, recovery depends on severity and may require Healing to survive.","https://schema.org",{"og:url":83,"og:type":123,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":125,"canonical":83},"index,follow",{"doc_id":127,"site_id":62},671824,1793581086,{"code":4,"msg":5,"data":130},{"doc_id":127,"user_id":131,"nickname":92,"user_avatar":132,"doc_module":4,"category_id":29,"category_name":30,"doc_title":65,"doc_description":67,"doc_content":133,"file_id":134,"file_url":135,"file_type":136,"file_size":137,"view_count":8,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":29,"language":138,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":139,"faqs":140,"seo_title":141,"seo_description":67,"update_tm":128,"read_time":142},1099529839291,"https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","System Cheat Sheet  \nCollated by Justin Alexander  \n[http://www.thealexandrian.net](http://www.thealexandrian.net)  \nBrawn and Presence  \nBRAWN: Physical feats of strength, endurance, and agility.  \nPRESENCE: All cognitive, psychological, and interpersonal abilities; observation, courage, charisma, intelligence, forcefulness, self-discipline.  \n􀀁 Typical Human: 2 or 3  \n􀀁 Human Maximum: 6  \nSkills  \n􀀁 1: Rudimentary training  \n􀀁 3: Normal competence  \n􀀁 5: Mastery  \n􀀁 6: Renowned, virtuoso level of ability  \nResolution  \nTHROW: Coins = Brawn/Presence + Skill + Modifiers  \n􀀁 Simple Actions: Use Brawn/Presence only (no skill) .  \n􀀁 Unskilled: Use Brawn or Presence. Apply penalty if the task is one in which skill is the dominant factor.  \n􀀁 Skilled Tasks: At GM’s discretion, some tasks may only be attempted by characters with the skill.  \n􀀁 Trained-Only Tasks: If raw ability is not relevant, check made with only skill. DIFFICULTY:  \n􀀁 Very Easy: 1 Head  \n􀀁 Easy: 2 Heads  \n􀀁 Normal: 3 Heads  \n􀀁 Difficult: 4 Heads  \n􀀁 Very Difficult: 5+ Heads  \nCOMPLETE SUCCESS: If all coins = Heads, counts as +1 Heads.  \nSIMPLE OPPOSED RESOLUTION: Most Heads wins. (No tiebreaker. )  \nEXTENDED OPPOSED RESOLUTION: Character with more Heads inflicts extended penalty to opponent ’s pool equal to the difference in results.  \n􀀁 Zero Coins: Effective Pool = 0, then character is defeated  \n􀀁 Recovery: At GM’s discretion, ranging from instantaneous to one day. Partial recovery may halve penalty (if action must be taken before full recovery) .  \nPersonal Combat  \nCOIN POOLS: Brawn + skill based on attack type  \n􀀁 Hand-to-Hand: Arms, Battle, or Jousting  \n􀀁 Missile: See Archery skill.  \nFORMAL COMBAT / DUEL: Use Simple Opposed Resolution. (Stopped after an opponent is knocked down or lightly wounded.)  \nSERIOUS CONFLICTS: Use Extended Opposed Resolution which inflicts Injury.  \n􀀁 Injury: Acts as extended penalty; can be addressed with Healing skill.  \n􀀁 Injury @ 0 Brawn: Recovery of 1 hour (bruising) or 1 week (serious) . If GM determines severe injury, may require Healing to survive.  \nMULTIPLE COMBATANTS (HORDE) :  \n􀀁 GM creates coin pool for the horde.  \n􀀁 Each coin lost = 1 or more members of the horde being eliminated.  \nMULTIPLE COMBATANTS (DETAILED) :  \n􀀁 Single opponent must divide coin pool between all opponents, resolving each attack separately.  \nMass Combat  \nCOIN POOL: Brawn + Battle  \nMASS COMBAT ROUND: 1 hour.  \n􀀁 Battlefield Command Roll: Optional. If no Adventurers are in command, GM determines \\# of rounds the mass combat will last.  \n􀀁 Presence Survival Roll  \n􀀁 Brawn Survival Roll  \nBATTLEFIELD COMMAND: Leader rolls Battle + Presence, extended resolution vs. enemy commander. Use Battle modifiers, but NOT personal combat modifiers.  \n􀀁 Zero Coins: Side is routed.  \nSURVIVAL ROLLS: Use all battle and personal combat modifiers.  \n􀀁 Presence Survival Roll: Inflicts extended penalty to Presence.  \n􀀁 Brawn Survival Roll: Inflicts Injury to Brawn.  \nBasic Skills  \nAGILITY (Brawn): Physical tasks involving speed and strength. Running, swimming, jumping, dodging, climbing, swinging on ropes, etc. Not used in normal combat (except special tactics) .  \nARCHERY (Brawn): Roll vs. difficulty. Target loses coins equal to difference.  \n􀀁 Easy (1) = Point Blank Range  \n􀀁 Normal (3) = Typical Combat Range  \nARMS (Brawn): Sword, shield, lance, spear, axe, and other medieval melee weapons when fighting in armor. Horseback and foot.  \nBATTLE (Brawn/Presence): Used in mass combat. Leadership, tactics, siegecraft, logistics, and other military skills.  \nBRAWLING (Brawn): Fists, crude knives, clubs, and other hand-to-hand, unarmored combat.  \nCOURTESIE (Presence): Fine manners, social ritual, and civilized behavior. DEXTERITY (Brawn): Physical tasks involving grace or precision. Not hampered by armor.  \nFELLOWSHIP (Presence): Social interaction with peers (kings vs. kings, knights vs. knights, etc.) . An honorable skill that cannot be used for direct gain.  \nGLA","cbCait12LO0c3ifp","https://ap.wps.com/l/cbCait12LO0c3ifp","pdf",517567,"English","# Skills\n## Resolution\n## Personal Combat\n## Mass Combat\n## Basic Skills\n## Advanced Skills","[{\"question\":\"How do Brawn and Presence affect resolution outcomes?\",\"answer\":\"Brawn covers physical feats, while Presence covers cognitive, psychological, and interpersonal abilities. Resolution uses Brawn/Presence coins plus applicable skill and modifiers to determine difficulty results.\"},{\"question\":\"What is the difference between simple opposed and extended opposed resolution?\",\"answer\":\"Simple opposed uses most Heads winning with no tiebreaker. Extended opposed resolution inflicts an extended penalty to the opponent’s pool based on the difference between results.\"},{\"question\":\"How does injury work in serious conflicts?\",\"answer\":\"Serious conflicts use extended opposed resolution and can inflict Injury, which acts as an extended penalty. If Brawn reaches 0, recovery depends on severity and may require Healing to survive.\"}]","Brawn and Presence - Skill and Resolution Cheat Sheet | PDF",15]