[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-detail-150820-en":3,"doc-seo-150820-105":30,"detail-sidebar-cat-0-en-105":92},{"code":4,"msg":5,"data":6},0,"success",{"doc_id":7,"user_id":8,"nickname":9,"user_avatar":10,"doc_module":4,"category_id":11,"category_name":12,"doc_title":13,"doc_description":14,"doc_content":15,"file_id":16,"file_url":17,"file_type":18,"file_size":19,"view_count":20,"is_deleted":4,"is_public":20,"is_downloadable":20,"audit_status":20,"page_count":21,"language":22,"language_code":23,"site_id":24,"html_lang":23,"table_of_contents":25,"faqs":26,"seo_title":27,"seo_description":14,"update_tm":28,"read_time":29},150820,962085564807,"Rizky","https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8",6,"Technology","Block+ Turtle - Booklet - Lesson 1-3","A step-by-step Python Blocks guide to using the turtle module to create drawings and simple graphics on a canvas. It teaches how to set a turtle’s shape, speed, and color, draw and fill circles and squares, control drawing position with pen up/down, and calculate turning angles for polygons. It also guides text writing with turtle commands and applies the skills to three themed projects: the Olympic flag, custom pizza design, and an Academy of Code poster campaign.","Lesson 1  \nTurtle Drawing  \nWe can create cool images and graphics in Python Blocks using a module called turtle-a set of ready-made blocks designed for drawing shapes and lines.  \nA turtle is like a cursor that moves around your screen, leaving a line behind it. Turtles can draw all kinds of shapes and pictures-you just need to give them the right commands. The turtle that we are going to use for our projects is going to be Tina the Turtle.  \nDrawing a Circle  \nFirstly, we are going to draw a simple shape (a circle) using Tina the Turtle.  \n● Set the style of the turtle with a function called shape.  \n● Set the turtle’s speed, choosing a number between 1 and 10 ( 10 is the fastest) .  \n● Set the colour that the turtle will use to draw the shape.  \n● Now, tell your turtle to draw a circle.  \nTasks:  \n1. Run the code above.  \n2. Fill the inside of the circle with a colour (same colour as the outline) .  \nDrawing Location  \nSometimes we may wish to move the turtle before we start drawing something so we can draw shapes in different locations on the screen.  \n● Set up Tina the Turtle (speed, shape, colour, etc. ) .  \n● Take the pen up off the page so Tina does not draw lines while moving to a different location.  \n● Tell Tina to go to a particular point on the screen by telling her the x-coordinate and they-coordinate.  \nNote: The screen has coordinates that go from-150 to 150 in the x (horizontal) and y (vertical) directions.  \n● Put the pen back down on the screen so Tina can start drawing.  \n● Start drawing your shape!  \nOlympic Flag Project  \nThe Olympic Council of Ireland have asked you to draw the Olympic flag so they can use it on their new website.  \nUse what you have learned in this lesson to write code to make Tina the Turtle draw the Olympic flag. You will find an image of this below, to help you.  \nLesson 2  \nDrawing a Square  \nWe can also draw shapes other than circles. Although, they are a little bit more complicated to draw. In order to draw other shapes, Tina must draw straight lines and then turn a certain number of degrees and then repeat.  \nWe are now going to draw a square using Tina the Turtle.  \n● Set up Tina like we did in the last lesson (set color, set speed etc. ) .  \n● Now, tell Tina where to draw.  \nTasks:  \n1. Run the code above.  \n2. Fill the square with a colour.  \nDrawing Other Shapes  \nIn order to draw any shape, we must know three things:  \n● How many lines there are.  \n● How long each line will be.  \n● The angle that Tina must turn after each line has been drawn.  \nThe only one from that list that may be difficult to know is the last one. So here’s a guide to help you calculate the angle that Tina must turn to draw the shape that you want!  \nTo calculate the amount of degrees you must turn to draw a certain shape, use the following formula:  \nNumber of degrees = 360 ÷ Number of sides in shape  \nLet’s take a triangle for example. A triangle is a three-sided shape. So let’s fill that into our formula.  \nNumber of degrees = 360 ÷ 3 = 120  \nHint: use a calculator to do the maths if you can’t do it in your head!  \nSo the code to draw a triangle would look something like this:  \nTasks:  \n1. Write code to make Tina draw a pentagon (5 sides)  \n2. Write code to make Tina draw an octagon (8 sides)  \nFat Tony’s Pizzeria Project  \nFat Tony, a sweaty, overweight, middle-aged pizzeria owner wants you to come up with a new pizza recipe to lure in new customers.  \nUse what you have learned in this lesson to write code to make Tina the Turtle draw a delicious new pizza design with your own favourite toppings.  \nHint: Once you have drawn the outer crust and base of the pizza, draw different shapes with different colours to draw your different toppings.  \nLesson 3  \nWriting with Turtles  \nOther than drawing lines and shapes, Tina the Turtle can also write words and sentences onto the canvas.  \nWe are now going to write something onto the canvas using Tina the Turtle.  \n● Set up Tina the Turtle (import module, make","cbCaipepU4cKLHgo","https://ap.wps.com/l/cbCaipepU4cKLHgo","pdf",567662,1,10,"English","en",105,"# Lesson 1 - Turtle Drawing\n## Drawing a Circle\n## Drawing Location\n## Olympic Flag Project\n# Lesson 2 - Drawing with Tina the Turtle\n## Drawing a Square\n## Drawing Other Shapes\n## Fat Tony’s Pizzeria Project\n# Lesson 3 - Writing with Turtles\n## Academy Of Code Poster Project","[{\"question\":\"How do you control Tina the Turtle’s drawing style and movement speed?\",\"answer\":\"Set the turtle’s shape, choose a speed from 1 to 10, and set the drawing color. Then use turtle commands to start drawing the required shape.\"},{\"question\":\"How can you draw shapes in different screen locations?\",\"answer\":\"Move Tina to a specific x/y coordinate while the pen is up, then put the pen back down to begin drawing at that location.\"},{\"question\":\"How do you calculate the turning angle needed for polygons?\",\"answer\":\"Use the formula: degrees to turn = 360 ÷ number of sides. For example, a triangle uses 360 ÷ 3 = 120 degrees.\"}]","Block+ Turtle - Booklet - Lesson 1-3 | PDF",1787827620,25,{"code":4,"msg":31,"data":32},"ok",{"site_id":24,"language":23,"slug":33,"title":13,"keywords":34,"description":14,"schema_data":35,"social_meta":87,"head_meta":89,"extra_data":91,"updated_unix":28},"block-turtle-booklet-lesson-1-3","",{"@graph":36,"@context":86},[37,54,69],{"@type":38,"itemListElement":39},"BreadcrumbList",[40,44,48,51],{"item":41,"name":42,"@type":43,"position":20},"https://docshare.wps.com","Home","ListItem",{"item":45,"name":46,"@type":43,"position":47},"https://docshare.wps.com/document/","Document",2,{"item":49,"name":12,"@type":43,"position":50},"https://docshare.wps.com/document/technology/",3,{"item":52,"name":13,"@type":43,"position":53},"https://docshare.wps.com/document/block-turtle-booklet-lesson-1-3/150820/",4,{"url":52,"name":13,"@type":55,"author":56,"headline":13,"publisher":58,"fileFormat":61,"inLanguage":23,"description":14,"dateModified":62,"datePublished":63,"encodingFormat":61,"isAccessibleForFree":64,"interactionStatistic":65},"DigitalDocument",{"name":9,"@type":57},"Person",{"url":41,"name":59,"@type":60},"DocShare","Organization","application/pdf","2026-09-04","2026-08-27",true,{"@type":66,"interactionType":67,"userInteractionCount":20},"InteractionCounter",{"@type":68},"ViewAction",{"@type":70,"mainEntity":71},"FAQPage",[72,78,82],{"name":73,"@type":74,"acceptedAnswer":75},"How do you control Tina the Turtle’s drawing style and movement speed?","Question",{"text":76,"@type":77},"Set the turtle’s shape, choose a speed from 1 to 10, and set the drawing color. Then use turtle commands to start drawing the required shape.","Answer",{"name":79,"@type":74,"acceptedAnswer":80},"How can you draw shapes in different screen locations?",{"text":81,"@type":77},"Move Tina to a specific x/y coordinate while the pen is up, then put the pen back down to begin drawing at that location.",{"name":83,"@type":74,"acceptedAnswer":84},"How do you calculate the turning angle needed for polygons?",{"text":85,"@type":77},"Use the formula: degrees to turn = 360 ÷ number of sides. 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