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provide?","Question",{"text":63,"@type":64},"Each background lists skill proficiencies, tool proficiencies, language options, and starting equipment, along with roleplay text explaining key traits and benefits.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"What does the Acolyte background emphasize?",{"text":68,"@type":64},"Acolyte focuses on Insight and Religion and includes religious roleplay elements such as performing ceremonies and receiving healing or care at faithful temples, while requiring material components for spells.",{"name":70,"@type":61,"acceptedAnswer":71},"How does the Hermit background support its storyline?",{"text":72,"@type":64},"Hermit provides Medicine and Religion, includes an Herbalism Kit and starting gear, and introduces a “Discover” revelation tied to the character’s extended seclusion and its impact on the 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Equipment |\n| --- | --- | --- | --- | --- |\n| Acolyte | Insight, Religion | None | Two of your Choice | A holy symbol (a gift to you when you entered the priesthood), a prayer book or prayer wheel, 5 sticks of incense, vestments, a set of common clothes, and a pouch containing 15gp |\n| Shelter of the Faithful: As an acolyte, you command the respect of those who share your faith, and you can perform the religious ceremonies of your deity. You and your adventuring companions can expect to receive free healing and care at a temple, shrine, or other established presence of your faith, though you must provide any material components needed for spells. Those who share your religion will support you (but only you) at a modest lifestyle.\u003Cbr>You might also have ties to a specific temple dedicated to your chosen deity or pantheon, and you have a residence there. |  |  |  |  |\n| Charlatan | Deception, Sleightof Hand | Disguise Kit, Forgery Kit | None | A set of fine clothes, a disguise kit, tools of the con of your choice (ten stoppered bottles filled with colored liquid, a set of weighted dice, a deck of marked cards, or a signet ring of an imaginary duke), and a pouch containing 15gp |\n| False Identity: You have created a second identity that includes documentation, established acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you are trying to copy. |  |  |  |  |\n| Criminal | Deception, Stealth | One type of Gaming Set, Thieves Tools | None | A crowbar, a set of dark common clothes including a hood, and a pouch containing 15gp |\n| Criminal Contact: You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you. |  |  |  |  |\n| Entertainer | Acrobatics, Performance | Disguise Kit, One type of musical instrument | None | A musical instrument (one of your choice), the favor of an admirer (love letter, lock of hair, or trinket), a costume, anda pouch containing 15gp |\n| By Popular Demand: You can always find a place to perform, usually in an inn or tavern but possibly with a circus, at a theater, or even in a noble's court. At such a place, you receive free lodging and food of a modest or comfortable standard (depending on the quality of the establishment), as long as you perform each night. In addition, your performance makes you something of a local figure. When strangers recognize you in a town where you have performed, they typically take a liking to you. |  |  |  |  |\n\nBackgrounds-D&D 5th Edition-Beginners Guide  \n\n| Background Name | Skill Proficiencies | Tool Proficiencies | Languages | Equipment |\n| --- | --- | --- | --- | --- |\n| Folk Hero | Animal Handling, Survival | One type of Artisan’s Tools, Land Vehicles | None | A set of artisan's tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10gp |\n| Rustic Hospitality: Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you. |  |  |  |  |\n| Guild Artisan | Insight, Persuasion | One type of Artisan’s Tools | One language of your choice | A set of artisan's tools (one of your choice), a letter of introduction from your guild, a set of traveler's clothes, anda pouch containing 15gp |\n| Guild Membership: As an established and respected me","cbCaic4DN0cTu6Vd","https://ap.wps.com/l/cbCaic4DN0cTu6Vd","pdf",203433,"English","# Acolyte\n## Shelter of the Faithful\n# Charlatan\n## False Identity\n# Criminal\n## Criminal Contact\n# Entertainer\n## By Popular Demand\n# Folk Hero\n## Rustic Hospitality\n# Guild Artisan\n## Guild Membership\n# Hermit\n## Discover\n# Noble","[{\"question\":\"What information does each D\\u0026D background in the guide provide?\",\"answer\":\"Each background lists skill proficiencies, tool proficiencies, language options, and starting equipment, along with roleplay text explaining key traits and benefits.\"},{\"question\":\"What does the Acolyte background emphasize?\",\"answer\":\"Acolyte focuses on Insight and Religion and includes religious roleplay elements such as performing ceremonies and receiving healing or care at faithful temples, while requiring material components for spells.\"},{\"question\":\"How does the Hermit background support its storyline?\",\"answer\":\"Hermit provides Medicine and Religion, includes an Herbalism Kit and starting gear, and introduces a “Discover” revelation tied to the character’s extended seclusion and its impact on the campaign.\"}]","Backgrounds - D&D 5th Edition - Beginners Guide | PDF",1791241408]