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It then provides detailed Air Bender game mechanics for a d20/D&D-style system, covering mobility tactics, core abilities and alignment, hit die, class skills and skill points, and class features such as weapon proficiencies, AC bonuses, unarmed strike behavior, and flurry of blows.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/avatar-the-last-airbender-d20-v203-air-bender-game-rule-information/509982/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/avatar-the-last-airbender-d20-v203-air-bender-game-rule-information/509982.png","ImageObject",300,407,{"name":92,"@type":93},"Hazel","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-08","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":19},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is the Avatar and how does the cycle work in the document’s setting?","Question",{"text":112,"@type":113},"The Avatar is described as the spirit of the world manifested in human form. After the Avatar dies, reincarnation continues into the next nation in the cycle until the Avatar learns to master all four elements.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How do Air Benders fight and move according to the rules section?",{"text":117,"@type":113},"Air Benders are described as fast and mobile, using constant circling and rapid direction changes to evade attacks. Wind enhances normal actions, allowing improved running and jumping with brief floating via gusts.",{"name":119,"@type":110,"acceptedAnswer":120},"What key class features are granted to Air Benders?",{"text":121,"@type":113},"Air Benders gain an AC bonus when unarmored and unencumbered, receive improved unarmed strike as a bonus feat, and can use flurry of blows to make extra attacks at a penalty to accuracy.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},509982,1791267105,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":19,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},137441390410,"https://ap-avatar.wpscdn.com/avatar/2000252f4ab5702993?_k=1776741390130283984","In a lost age, the world is divided into four nations: the Water Tribes, the Earth Kingdom, the Fire Nation, and the Air Nomads. Within each nation, there is a remarkable order of men and women called the \"benders\"who can learn to harness their inborn talent and manipulate their native element. Bending is a powerful form  \ncombining martial art and elemental magic.  \nIn each generation, only one bender is solely capable of controlling all four elements. That bender is the Avatar. The Avatar is the spirit of the world manifests in human form. When the Avatar dies, it reincarnates into the next nation in the cycle. Starting with the mastery of his or her native element, the Avatar learns to bend all four elements. Throughout the ages, the countless incarnations ofthe Avatar have served to keep the  \nfour nations in harmony.  \nThen, the firebenders attacked. Just as the world needed the Avatar the most, he mysteriously vanished. A hundred years later, the Fire Nation is near final victory in its ruthless war of world domination. The Air Nomads were destroyed, the Air Temples ravished, and all airbender monks eradicated. The Water Tribes were raided and driven to the brink of extinction. The Earth Kingdom remains and fights a hopeless war against the Fire Nation. Many believe the Avatar was never reborn into the Air Nomads and the cycle is  \nbroken.  \nD20 System and D&D is a trademark of Wizards of the Coast, Inc.© . Avatar: The Last Airbender is Copyright © Nickelodeon, Nickelodeon Avatar: The Last Airbender. Trademarks and  \ncopyrights are cited in this document without permission. This usage is not meant in anyway to challenge the rightful ownership of said trademarks/copyrights. All copyrights are  \nacknowledged and remain the property of the owners. This game is for entertainment only.  \nThis work has been put together by Homerjaysimpson13, with Special thanks to Raptorial, maxxrox, Portent, and of course Smischmal.  \nAir Bender  \nAir Benders are fast and mobile; to confuse their enemy an Air Bender will constantly circle him, rapidly changing directions to cleverly evade attacks. While an Air Bender can not fly “at least without a glider staff”, they use wind to enhance all their normal actions. They can run faster by lowering air resistance and jump higher and farther by creating wind gust that lift them and allow them to float for a few seconds.  \nGame Rule Information  \nAir Benders have the following game statistic.  \nAbilities: Air Benders benefit from a high wisdom; which all Bending abilities are driven from. It also improves her armor class. Air Benders also appreciate a high dexterity allowing her to avoid blows and to act first.  \nAlignment: Any  \nHit Die: d6  \nClass Skills  \nThe Air Benders class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (Bending) (Int), Knowledge (Planes) (Int), Knowledge (religion) (Int), Listen (Wis), Move Silently (Dex), Perform (Bending) (Cha), Sense Motive (Wis), Spot (Wis), and Tumble (Dex) . See chapter 4: in the Players Handbook for skill descriptions.  \nSkill Points at 1st Level: (4 + Int Modifier) x 4.  \nSkill Points at each additional Level: 4 + Int Modifier  \nClass Features  \nAll of the following are class features of the Air Bender.  \nWeapon and Armor Proficiency: Air Benders are proficient with certain basic peasant weapons and some special weapons that are part of Air Bending training. The weapons with which an Air Bender is proficient are dagger, gliderstaff, handaxe, javelin, kama, quarterstaff, sai, shuriken, and sling. Air Benders are not proficient with any armor or shield; in fact many of the Air Bender special powers require unfettered movement.  \nAC Bonus (Ex): An Air Bender is highly trained at dodging blows. When unarmored and unencumbered, the Air Bender adds her Wisdom bonus (if any) to her AC. In addition, an Air Bender gains a +1 b","cbCaioHS0RKfBfv2","https://ap.wps.com/l/cbCaioHS0RKfBfv2","pdf",2171746,39,"English","# Introduction\n# Air Bender\n## Combat and Mobility Style\n## Game Rule Information\n## Abilities and Alignment\n## Hit Die and Class Skills\n## Class Features\n### Weapon and Armor Proficiency\n### AC Bonus\n### Unarmed Strike\n### Flurry of Blows","[{\"question\":\"What is the Avatar and how does the cycle work in the document’s setting?\",\"answer\":\"The Avatar is described as the spirit of the world manifested in human form. After the Avatar dies, reincarnation continues into the next nation in the cycle until the Avatar learns to master all four elements.\"},{\"question\":\"How do Air Benders fight and move according to the rules section?\",\"answer\":\"Air Benders are described as fast and mobile, using constant circling and rapid direction changes to evade attacks. Wind enhances normal actions, allowing improved running and jumping with brief floating via gusts.\"},{\"question\":\"What key class features are granted to Air Benders?\",\"answer\":\"Air Benders gain an AC bonus when unarmored and unencumbered, receive improved unarmed strike as a bonus feat, and can use flurry of blows to make extra attacks at a penalty to accuracy.\"}]","Avatar: The Last Airbender d20 v2.03 - Air Bender Game Rule Information | PDF",1791238333,15]