[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-516807-105":59,"doc-detail-516807-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","aurora-magazine-words-from-the-designer","Aurora Magazine - Words from the Designer","","Interview-based magazine feature introducing the book World at War: Gear Krieg as a collaborative supplement for Battleﬁeld Evolution: World at War. Agis Neugebauer describes his background in tabletop wargaming, the development history of Battlefield Evolution, and why Gear Krieg appealed through design, background, and political-correctness concerns. He explains how the adaptation was planned, sourced from his Gear Krieg library, and integrated into the BE:WaW system via new traits and testing feedback.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/aurora-magazine-words-from-the-designer/516807/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/aurora-magazine-words-from-the-designer/516807.png","ImageObject",300,407,{"name":92,"@type":93},"McQueen","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-17","2026-10-07",true,{"@type":102,"interactionType":103,"userInteractionCount":24},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is World at War: Gear Krieg in relation to Battlefield Evolution: World at War?","Question",{"text":112,"@type":113},"It is presented as a supplement meant to plug into the WW II gaming experience built on the Battlefield Evolution: World at War rulebook and related vehicle material.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"Who is Agis Neugebauer and what experience does he describe?",{"text":117,"@type":113},"He introduces himself as Agis Neugebauer from Berlin and explains that he has been involved in tabletop wargaming for about 20 years, including testing and developing multiple games and authoring earlier published rulesets.",{"name":119,"@type":110,"acceptedAnswer":120},"How does the adaptation of Gear Krieg into BE:WaW work according to the interview?",{"text":121,"@type":113},"He describes re-reading his Gear Krieg library, concluding that gears are not invincible tanks, then creating new traits such as a Multiple Movement System and a Walker trait, followed by playtesting as integration progressed.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},516807,1791750564,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":24,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":81,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":8},5909890329169,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","Something new hit the e-bookshelves this month! World at War: Gear Krieg is meant as a supplement to Mongoose Publishing’s core Battleﬁeld Evolution: World at War rulebook and all of A.D.Publishing’s Vehicle Compendiums. Now you can take your favourite pulp-full and superscience game and plug it into your WW II gaming experience. To celebrate this great new collaborative effort, Aurora Magazine sat down with the author of this new book, Agis Neugebauer.  \nAurora Magazine - To get the gear rolling, please introduce yourself and your involvement with Battleﬁeld Evolution: World at War.  \nAgis Neugebauer - Well, I am Agis Neugebauer from Berlin, Germany. I am 48 years old, married and an IT project manager in my real life.  \nFor the last 20 years I was also deeply involved in tabletop wargaming. You can see the scope of my hobby interests when checking out my website. I was involved in testing and / or developing of games like Warhammer 40k, Lord of the Rings, EPIC: Armageddon, Battleﬁeld Evolution, Victory at Sea, Supersystem, Chaos in Carpathia, Secrets of the Third Reich and Incursion. In 2008 I authored my ﬁrst big published ruleset: BattleﬁeldEvolution World at War which was soon followed with the Paciﬁc War book also for Mongoose Publishing. I got even paid for it!  \nBattleﬁeldEvolution: World at War started as an in-house project of Ian Barstow (a former Mongoose employee) in January 2007. He needed playtesters and I was oneof them. The playtesting soon ran out of steam and no real testing was done over long periods of time.  \nIan and I kept on working on it. Over the year 2007 I became more and more the driving force behind the project adding all the army lists and many WW II speciﬁc rules.  \nA U R O R A : T H E S I L H O U E T T E M A G A Z I N E  \nWORDS FROM THE DESIGNER  \nOliver Bollmann  \nAtthe end of 2007 Ian was let go by Mongoose and many game mechanics Ian and I had agreed upon were suddenly obsolete as Matt Sprange jumped in and put everything on a short leash. His idea was a good one in retrospect: write one set of core rules that can be used on all Battleﬁeld Evolution games, beit Starship Troopers, World at War or Modern Combat. The period speciﬁc rules will be handled in separate sections of each rulebook.  \nThe published book was a big success for Mongoose and I got also contracted for the follow up book about the Paciﬁc War. Atthe same time Mongoose released their Logo License concept (like the OGL for D20 RPGs) for Evolution games, which enabled me and Dave Robotham to found A.D.Publishing, our small 2 men game company. Since November 2008 we have  \npublished 6 pdf books via the Wargames Vault, one of them is Gear Krieg.  \nAM - Clearly something about Gear Krieg grabbed hold of your interest with an iron walker grip – what was it that struck you?  \nAN-3 reasons: At the core it was theincrediblegooddesign, thevery good background and a strange feel of political correctness.  \nThe Gear Krieg walker designs look believable and carry a lot of the visual appeal of the armoured ﬁghting vehicles of the WW II era. Just look at the Walküre and compare this walker design with a SdKfz 251, or the Uller compared to a Tiger tank. You can see that a lot of thought was put into these designs. These are not some Manga Mechs with German crosses over the hull, these are well researched and designed vehicles that really ﬁt into WW II.  \nAs far as the background is concerned   Gear Krieg was the ﬁrst of the weird war settings that are now so on vogue and in my opinion is still the best setting. I bought every Gear Krieg book as soon as it came out, so call me a fan boy! To now be able to  \nadd a bit to this wonderful game universe is both a blessing anda real challenge to me. All of theA.D.Publishing books are a true labour of love, but this book is even more special to me.  \nA U R O R A : T H E S I L H O U E T T E M A G A Z I N E  \nNow to the political correctness: For most Germans WW 2 is the forbidden era to play. It is OK","cbCaipoTR5PEexK0","https://ap.wps.com/l/cbCaipoTR5PEexK0","pdf",191953,"English","# Words from the Designer\n## Introducing Gear Krieg and the collaboration\n## Designer background and project history\n## Why Gear Krieg appealed\n## Implementing Gear Krieg into BE:WaW","[{\"question\":\"What is World at War: Gear Krieg in relation to Battlefield Evolution: World at War?\",\"answer\":\"It is presented as a supplement meant to plug into the WW II gaming experience built on the Battlefield Evolution: World at War rulebook and related vehicle material.\"},{\"question\":\"Who is Agis Neugebauer and what experience does he describe?\",\"answer\":\"He introduces himself as Agis Neugebauer from Berlin and explains that he has been involved in tabletop wargaming for about 20 years, including testing and developing multiple games and authoring earlier published rulesets.\"},{\"question\":\"How does the adaptation of Gear Krieg into BE:WaW work according to the interview?\",\"answer\":\"He describes re-reading his Gear Krieg library, concluding that gears are not invincible tanks, then creating new traits such as a Multiple Movement System and a Walker trait, followed by playtesting as integration progressed.\"}]","Aurora Magazine - Words from the Designer | PDF",1791332689]