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The appendix also details combat actions (melee and ranged attacks) and defensive reactions such as Parry and similar abilities, plus ideals, bonds, flaws, and narrative backgrounds for each listed character.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/literature/","Literature",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/appendix-d-special-npcs/509151/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/appendix-d-special-npcs/509151.png","ImageObject",300,407,{"name":42,"@type":43},"Riley","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-16","2026-10-05",true,{"@type":52,"interactionType":53,"userInteractionCount":55},"InteractionCounter",{"@type":54},"ViewAction",6,{"@type":57,"mainEntity":58},"FAQPage",[59,65,69],{"name":60,"@type":61,"acceptedAnswer":62},"What kind of information does Appendix D: Special NPCs provide for each character?","Question",{"text":63,"@type":64},"It includes stat-block fundamentals such as armor class, hit points, speed, ability scores, skills, senses, languages, and then adds roleplaying information plus combat actions and reactions.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"How are combat actions and reactions presented in the NPC stat blocks?",{"text":68,"@type":64},"Actions list the available attacks and their hit bonuses, ranges, and damage formulas, while reactions describe defensive responses like adding to AC under specific conditions.",{"name":70,"@type":61,"acceptedAnswer":71},"What roleplaying elements are included beyond game mechanics?",{"text":72,"@type":64},"Each character includes narrative traits such as ideals, bonds, and flaws, along with background roleplaying text that frames motivations and behavior.","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},509151,1791347991,{"code":4,"msg":82,"data":83},"success",[84,88,91,95,100,104,109,114,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":85,"show_sort_weight":86,"slug":87},"Story & Novel",90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":89,"slug":90},80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":92,"show_sort_weight":93,"slug":94},"Exam",70,"exam",{"id":96,"doc_module":4,"doc_module_name":25,"category_name":97,"show_sort_weight":98,"slug":99},5,"Comic",60,"comic",{"id":55,"doc_module":4,"doc_module_name":25,"category_name":101,"show_sort_weight":102,"slug":103},"Technology",50,"technology",{"id":105,"doc_module":4,"doc_module_name":25,"category_name":106,"show_sort_weight":107,"slug":108},7,"Healthcare",40,"healthcare",{"id":110,"doc_module":4,"doc_module_name":25,"category_name":111,"show_sort_weight":112,"slug":113},8,"Research & Report",30,"research-report",{"id":115,"doc_module":4,"doc_module_name":25,"category_name":116,"show_sort_weight":117,"slug":118},9,"Religion & Spirituality",20,"religion-spirituality",{"id":117,"doc_module":4,"doc_module_name":25,"category_name":120,"show_sort_weight":117,"slug":121},"World Cup","world-cup",{"id":123,"doc_module":4,"doc_module_name":25,"category_name":124,"show_sort_weight":123,"slug":125},10,"Lifestyle","lifestyle",{"id":127,"doc_module":4,"doc_module_name":25,"category_name":128,"show_sort_weight":96,"slug":129},19,"General","general",{"code":4,"msg":82,"data":131},{"doc_id":79,"user_id":132,"nickname":42,"user_avatar":133,"doc_module":4,"category_id":26,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":55,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":123,"language":139,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":12,"update_tm":143,"read_time":144},1374391975076,"https://ap-avatar.wpscdn.com/avatar/14000253ca4ec9f6853?x-image-process=image/resize,m_fixed,w_180,h_180&k=1783305029341752051","Appendix D: Special NPCs  \nAugrek Brighthelm Sirac of Suzail  \nMedium humanoid (shield dwarf), lawful good Medium humanoid (Chondathan human), lawful good  \nCoast LLC . Permission is granted to photocopy this page for home game use .  \nSkills Athletics +4, Perception +2  \nDamage Resistances poison  \nSenses darkvision 60 ft. , passive Perception 12 Languages Common, Dwarvish  \nSkills Athletics +4, Insight +3, Survival +3 Senses passive Perception 11  \nLanguages Common, Orc  \nDwarven Resilience. Augrek has advantage on saving throws against poison.  \nActions  \nWarhammer. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, or 7 (1d10 + 2) bludgeoning damage if used with two hands.  \nHeavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage. Augrek carries ten crossbow bolts.  \nRoleplaying Information  \n6KHULŚôV GHSXW\\ $XJUHN JXDUGV WKH VRXWKZHVW JDWH RI %U\\QShander and welcomes visitors to town. She has a good heart.  \nIdeal: ö\u003CRXôOO JHW IDUWKHU LQ OLIH ZLWK D NLQG ZRUG WKDQ DQ D[H􀀑÷ Bond: ö%U\\Q 6KDQGHU LV P\\ KRPH􀀑 ,WôV P\\ MRE WR SURWHFW KHU􀀑÷ Flaw: ö,ôP KHDG RYHU KHHOV LQ ORYH ZLWK 6KHULŚ 6RXWKZHOO􀀑 2QH  \nday I hope to marry him.”  \nActions  \n\n| Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one\u003Cbr>target. Hit: 6 (1d6 + 3) piercing damage.\u003Cbr>Dart. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. Sirac carries six darts.\u003Cbr>Reactions |\n| --- |\n| Parry. Sirac adds 2 to his AC against one melee attack that would hit him. To do so, Sirac must see the attacker and be wielding a melee weapon.\u003Cbr>Roleplaying Information |\n\nAn acolyte of Torm, Sirac grew up on the streets of Suzail, the capital of Cormyr. He came to Icewind Dale to become a knuckOHKHDG WURXW śVKHU EXW LQVWHDG IRXQG UHOLJLRQ􀀑 7KH PLVEHJRWWHQ son of Artus Cimber, a renowned human adventurer, Sirac KDVQôW VHHQ KLV IDWKHU VLQFH KH ZDV D EDE\\􀀑  \nIdeal: “Without duty or loyalty, a man is nothing.”  \nBond: “Icewind Dale is where I belong for the rest of my life.”  \nFlaw: “I am honest to a fault.”  \nAPPENDIX D | Special NPCs  \n247  \nThe daughter of a Waterdhavian trader and a tavern server, Duvessa has her mother’s talent for negotiation and her faWKHUôV FKDUP􀀑 $V WKH śUVW ZRPDQ WR VHUYH DV 7RZQ 6SHDNHU RI %U\\Q 6KDQGHU􀀏 DQG D \\RXQJ RQH DW WKDW􀀏 VKH KDV PXFK WR SURYH􀀑  \nIdeal: “The people of Icewind Dale are survivors. They can weather any storm.”  \nBond: “My mother taught me what it means to be a good leader. I won’t disappoint her.”  \nFlaw: ö, GRQôW JLYH DQ LQFK LQ DQ\\ DUJXPHQW RU FRQŜLFW􀀑÷  \nDuvessa Shane  \nMedium humanoid (Illuskan human), lawful good  \nArmor Class 10 Hit Points 9 (2d8) Speed 30 ft.  \nSTR  \n10 (+0)  \nDEX  \n11 (+0)  \nCON  \n10 (+0)  \nINT  \n16 (+3)  \nWIS  \n14 (+2)  \nCHA  \n16 (+3)  \nSkills Deception +5, Insight +4, Persuasion +5 Senses passive Perception 12  \nLanguages Common, Dwarvish, Giant, Orc  \nActions  \n\n| Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage. Duvessa carries only one dagger.\u003Cbr>Reactions |\n| --- |\n| Parry. Duvessa adds 2 to her AC against one melee attack that would hit her. To do so, Duvessa must see the attacker and be wielding a melee weapon.\u003Cbr>Roleplaying Information |\n\n~~248~~  \n APPENDIX D | Special NPCs  \n\n| Markham Southwell\u003Cbr>Medium humanoid (Turami human), lawful good |  |  |  |  |  |\n| --- | --- | --- | --- | --- | --- |\n| Armor Class 17 (splint)\u003Cbr>Hit Points 58 (9d8 + 18)\u003Cbr>Speed 30 ft. |  |  |  |  |  |\n| STR | DEX | CON | INT | WIS | CHA |\n| 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |\n| Skills Perception +5, Survival +5\u003Cbr>Senses passive Perception 15\u003Cbr>Languages Common |  |  |  |  |  |\n| Actions |  |  |  |  |  |\n| Multiattack. Markham makes two melee attacks.\u003Cbr>Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing ","cbCaihoa6X0cuLR0","https://ap.wps.com/l/cbCaihoa6X0cuLR0","pdf",1497598,"English","# Appendix D: Special NPCs\n## Augrek Brighthelm Sirac of Suzail\n## Sirac\n## Duvessa Shane\n## Markham Southwell\n## Beldora","[{\"question\":\"What kind of information does Appendix D: Special NPCs provide for each character?\",\"answer\":\"It includes stat-block fundamentals such as armor class, hit points, speed, ability scores, skills, senses, languages, and then adds roleplaying information plus combat actions and reactions.\"},{\"question\":\"How are combat actions and reactions presented in the NPC stat blocks?\",\"answer\":\"Actions list the available attacks and their hit bonuses, ranges, and damage formulas, while reactions describe defensive responses like adding to AC under specific conditions.\"},{\"question\":\"What roleplaying elements are included beyond game mechanics?\",\"answer\":\"Each character includes narrative traits such as ideals, bonds, and flaws, along with background roleplaying text that frames motivations and behavior.\"}]","Appendix D - Special NPCs | PDF",1791234477,15]