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It explains the Spirit Point system, step-by-step weapon creation, upgrade purchasing with restrictions and overwriting, refocusing mechanics, and attunement and ancestral traits. The guide also covers upgrades and ancestral traits, creating non-ancestral magic weapons via quick-build and crafting examples, weapon history, physical properties, and provides example ancestral weapons plus crafting tables.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":30,"@type":76,"position":81},"https://docshare.wps.com/document/technology/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/ancestral-weapons-weapon-creation-rules-by-matt-vaughan/509941/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/ancestral-weapons-weapon-creation-rules-by-matt-vaughan/509941.png","ImageObject",300,407,{"name":92,"@type":93},"dabgoudw","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-23","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":39},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What are Ancestral Weapons in this rules supplement?","Question",{"text":112,"@type":113},"Ancestral Weapons are heirloom magical items that carry a character’s family story and history into roleplaying adventures. They are treated as iconic within the setting and central to progression and character identity.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does the Spirit Point system relate to creating Ancestral Weapons?",{"text":117,"@type":113},"The supplement introduces the Spirit Point system as the foundation for the weapon creation process. It then uses it within a step-by-step workflow to build and refine ancestral weapons.",{"name":119,"@type":110,"acceptedAnswer":120},"What options exist for upgrades, including restrictions and overwriting?",{"text":121,"@type":113},"Players can buy upgrades, subject to upgrade restrictions and limited upgrades. The rules also cover overwriting upgrades and refocusing Ancestral Weapons, followed by attunement and ancestral traits.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},509941,1791333218,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":29,"category_name":30,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":39,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":52,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":144},3985747860484,"https://ap-avatar.wpscdn.com/davatar_276721f389ce27ea32af1340a28f341c","ANCESTRAL WEAPONS  \nWEAPON CREATION RULES  \nRules for magical heirloom weapons, for use in the world’s greatest roleplaying game.  \nANCESTRAL WEAPONS  \nWEAPON CREATION RULES  \nBy Matt Vaughan  \nA Dungeon Rollers Product  \nWriting: Matt Vaughan  \nLayout: Matt Vaughan  \nEditing: David Lane, James Braund.  \nAdditional Thanks: David Lane, Matt Kelly, James Braund, Laura-Jade Kleé and Rob Tew for playtesting and writing the amazing items found in Chapter 6. The Adventurer’s Guild of Holmsgarth for additional playtesting and to ideas discussion.  \nCover Art: Fernando Gregory Milan, used under license  \nInternal Art: Chapter art by Kostic Dusan. Some artwork ©2019 by Samantha  \nDarcy. Internal vector imagery Nathanaël Roux Additional art Creator  \nResource, supplied by Wizards of the Coast. All used with permission.  \nDUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast.  \n©2019 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK.  \nContents  \nIntroduction..............................................................................2  \nOverview .......................................................................................2  \nThe Spirit Point system ..............................................................2  \nHow to use this product............................................................. 2  \nCh. 1: Ancestral Weapons........................................................3  \nWho wields Ancestral Weapons ...............................................3  \nSpirit Points .................................................................................3  \nAncestral Weapons Step-by-Step ............................................. 4  \nBuying Upgrades..........................................................................4  \nUpgrades Restrictions ................................................................4  \nLimited Upgrades ........................................................................5  \nOverwriting Upgrades ................................................................5  \nRefocusing Ancestral Weapons ................................................5  \nAttunement....................................................................................5  \nAncestral Traits ............................................................................5  \nCh. 2: Upgrades ........................................................................6  \nUpgrade List ................................................................................6  \nUpgrade Descriptions .................................................................7  \nCh. 3: Ancestral Traits ......................................................... 17  \nCh. 4: Creating non-Ancestral Magic Weapons ................. 19  \nQuick-Build Magic Items ........................................................ 19  \nExample Quick-Build Items ................................................... 19  \nCrafting Magic Items............................................................... 20  \nExample Crafted Items ........................................................... 20  \nCh. 5: Weapon History ......................................................... 21  \nHistory of the Weapon .........................................","cbCaieBbviRBpkcz","https://ap.wps.com/l/cbCaieBbviRBpkcz","pdf",4765705,"English","# Introduction\n## Overview\n## The Spirit Point system\n## How to use this product\n# Ch. 1: Ancestral Weapons\n## Who wields Ancestral Weapons\n## Spirit Points\n## Ancestral Weapons Step-by-Step\n## Buying Upgrades\n## Refocusing Ancestral Weapons\n## Attunement\n## Ancestral Traits\n# Ch. 2: Upgrades\n## Upgrade List\n## Upgrade Descriptions\n# Ch. 3: Ancestral Traits\n# Ch. 4: Creating non-Ancestral Magic Weapons\n## Quick-Build Magic Items\n## Crafting Magic Items\n# Ch. 5: Weapon History\n## History of the Weapon\n## Physical Properties\n# Ch. 6: Example Ancestral Weapons\n## Summaries\n## Example Ancestral Weapons\n# App. A: Crafting Tables","[{\"question\":\"What are Ancestral Weapons in this rules supplement?\",\"answer\":\"Ancestral Weapons are heirloom magical items that carry a character’s family story and history into roleplaying adventures. They are treated as iconic within the setting and central to progression and character identity.\"},{\"question\":\"How does the Spirit Point system relate to creating Ancestral Weapons?\",\"answer\":\"The supplement introduces the Spirit Point system as the foundation for the weapon creation process. It then uses it within a step-by-step workflow to build and refine ancestral weapons.\"},{\"question\":\"What options exist for upgrades, including restrictions and overwriting?\",\"answer\":\"Players can buy upgrades, subject to upgrade restrictions and limited upgrades. The rules also cover overwriting upgrades and refocusing Ancestral Weapons, followed by attunement and ancestral traits.\"}]","ANCESTRAL WEAPONS - WEAPON CREATION RULES - By Matt Vaughan | PDF",1791238015,25]