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Learning is often described as boring due to repetitive drills and reliance on traditional memorization, while existing mobile games focus mainly on addition and subtraction and do not cover the full syllabus. 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Existing mobile games also cover only part of the syllabus, mainly addition and subtraction.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"Which arithmetic topics and number range does the developed mobile game cover?",{"text":117,"@type":113},"The mobile game focuses on addition, subtraction, multiplication, and division. It supports up to three-digit numbers.",{"name":119,"@type":110,"acceptedAnswer":120},"How was the mobile game developed and evaluated?",{"text":121,"@type":113},"The project uses a prototyping-based methodology. 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Abacus is widely used in China, Japan and Russia. With the advancement of technology, the learning of abacus has been improved from time to time, from the traditional method, to the use of computer application such as courseware, website and the latest technology is mobile application in smart phones and tablets. Abacus calculating tool is compulsory to learn by all the level one primary school students in Malaysia. However, Abacus is boring to learn as it consists of repetition practices and endless exercises. Furthermore, Abacus education in Malaysia is still using the traditional ways which required students to memorize the calculation method. Moreover, the abacus mobile game available currently in Google Play Store which targets the children only consists of addition and subtraction whereas the syllabus of abacus in the education covers addition, subtraction, multiplication as well as division. To address these problem, the aim of this project is to develop a mobile game application on abacus for all the syllabus from addition until division. The application will focus on addition, subtraction, multiplication and division up to three digits number. Besides, the objective of this project is also to identify the learning styles of children and curriculum of abacus suitable for the primary school students. In addition, the author evaluated the user acceptance on the developed mobile application at the last phase of the project development. The method used to achieve the objectives is prototyping-based methodology. The mobile game is developed using App Inventor on the Android platform. The phase of requirement gathering was done through questionnaire survey, research and literature review study on information about abacus, advantages of abacus, learning approaches and the suitable development platform for the mobile game.  \nACKNOWLEDGEMENT  \nThis project would not have been possible without the support of many people. First and foremost, with this chance, I would like to say thank you to my supervisor, Dr Wan Fatimah Wan Ahmad and co-supervisor, Dr Hairuzila Binti Idrus. Without their guidance, I would not be able to complete this project.  \nBesides, I would like to express a special gratitude to Miss Chong Kar Yee and her home tuition’s students in participating at the user acceptance test, the teachers and students from Pusat Perkembangan Minda Riang (MRC Learning Center), Super Education Group (Pasir Puteh Branch) as well as the parents who had contributed their taught on this project.  \nI would like to take this opportunity to thank my course mates and seniors for their involvement on guiding me with the correct way to complete this report. Without their kind assistance, this report would not have done successfully.  \nMy sincere app","cbCairTKnQDqhwCB","https://ap.wps.com/l/cbCairTKnQDqhwCB","pdf",4466360,89,"English","# Introduction\n## Background\n## Problem Statement\n### Abacus is Boring\n### Traditional Way of Learning Abacus\n### Limitation of Current Abacus Mobile Game\n## Objectives","[{\"question\":\"What problem does the project address with current abacus learning in Malaysia?\",\"answer\":\"Current abacus learning is described as boring due to repetition practices and endless exercises, and it still relies on traditional memorization methods. Existing mobile games also cover only part of the syllabus, mainly addition and subtraction.\"},{\"question\":\"Which arithmetic topics and number range does the developed mobile game cover?\",\"answer\":\"The mobile game focuses on addition, subtraction, multiplication, and division. It supports up to three-digit numbers.\"},{\"question\":\"How was the mobile game developed and evaluated?\",\"answer\":\"The project uses a prototyping-based methodology. Requirement gathering was conducted through questionnaire survey and research/literature review, and user acceptance of the developed app was evaluated at the final phase.\"}]","Abacus Educational Game for Primary School Children - Fun with Abacus - Bachelor of Technology (Hons) Dissertation | PDF",1790771578,224]