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It guides the GM on using 5E SRD resources, handling creatures and magic items, and adjusting combat to keep encounters weighty yet fun. 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Items or creatures that are not part of the SRD can be found in the appendix.  \nCreatures with stat blocks appear in bold, magic items appear in italics.  \nAdjusting Combat  \n\n| Regardless of whether you are running this adventure 1-on-1 or for a group, one of the most important roles of the GM is balancing and tweaking encounters to suit the PC. The combat should feel weighty, but fun. Some strategies include reducing or raising hit points or changing the number of combatants before the session begins or making adjustments during combat.\u003Cbr>For more information and resources about playing this one-on-one style, please see dndduet.com.\u003Cbr>Adventure Premise |\n| --- |\n| In this adventure, an intrepid showman, Gavin Desantis, approaches the party with a request that he’s willing to make well worth their while—for 3000gp, would they be willing to do him the small favor of traveling to the Fae Brightlands? Gavin specializes in exotic animals and their acquisition and display for his menagerie. He simply must, for this year’s tour, acquire the rare yet adorable pseudocorn. He’ll happily send his homunculus friend and business partner Squig along to assist them should they run into any trouble.\u003Cbr>If the party agrees (or decides, for reasons of their own, to travel to the Brightlands and find or protect the pseudocorn), Gavin explains how they can move between the planes and arrive in the Brightlands on the borders of the Spring Court in the realm of Queen Amaryllis.\u003Cbr>But what he doesn’t say is that it will take more than their arrival and search to uncover the pseudocorn—they’ll need to find gifts and attend the queen’s elaborate Hatching Day festival in order for her to bestow upon them the pseudocorn. But be cautious—the fae have rules, whims, and wiles of their own.\u003Cbr>Adventure Hooks |\n\nThis adventure occurs on a different plane of existence and is intended to surprise your player and move the party in an unexpected direction. Use the following adventure hooks to get your party into the adventure:  \n• While the party is camping, a strange brown and gray bipedal creature (a homunculus) with small wings wearing a green and white striped vest improbably wanders up and introduces itself as Squig. Its human partner, Desantis, has a proposition for the party.  \nNot for resale. Permission granted to print or photocopy this document for personal use only.  \n“A Spring Court Quest” by Jonathan Ball and Beth Ball, published by Grove Guardian Press 1  \n• As the party travels, they hear word of a mystically marvelous menagerie said to have recently passed through the area. After some time, they run across an assortment of animals, performers, and handlers encamped near a stream.  \n• The party spots the following notice on a bounty board: Adventurers needed for acquisition work. This is the stuff of DREAMS and the reward will be great! Demand Desantis! at the Dapper Gentleman Tavern for Details.  \nAdventure Background  \nLike the other rulers of the fae courts, Queen Amaryllis expects to be shown deference and respect in the form of an elaborate gift from anyone setting foot in her realm. But unlike the other queens, the monarch of the spring court is happy to have her gift originate from her own region of the Brightlands so long as it celebrates life, renewal, and rebirth.  \nEach year around this time, the queen throws a special Hatching Day festival, where creatures search far and wide across her lands to discover the bright orbs she’s hidden in the grasses or among the trees. The one who","cbCaid2pWmHlpdJm","https://ap.wps.com/l/cbCaid2pWmHlpdJm","pdf",834332,"English","# Introduction\n## How to Use this Adventure\n## Adjusting Combat\n## Adventure Premise\n## Adventure Hooks\n## Adventure Background\n## Part One: Friend, Fae, Foe","[{\"question\":\"Where does the adventure take place and what party level is it scaled for?\",\"answer\":\"It takes place in the Wandering Meadows of the Fae Brightlands plane of Azuria and is scaled for characters of levels 3-5.\"},{\"question\":\"What does the supplement require for running the adventure?\",\"answer\":\"It assumes access to the 5E SRD, with items or creatures not in the SRD provided in the appendix.\"},{\"question\":\"Why do the characters need more than just arriving and searching for the pseudocorn?\",\"answer\":\"They must find gifts and attend Queen Amaryllis’s elaborate Hatching Day festival so the queen can bestow the pseudocorn upon them.\"}]","A Spring Court Quest - A Duet Adventure for PCs of Levels 3-5 - Introduction - How to Use this Adventure | PDF",1791268552]