[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-detail-152221-en":3,"doc-seo-152221-105":29,"detail-sidebar-cat-0-en-105":90},{"code":4,"msg":5,"data":6},0,"success",{"doc_id":7,"user_id":8,"nickname":9,"user_avatar":10,"doc_module":4,"category_id":11,"category_name":12,"doc_title":13,"doc_description":14,"doc_content":15,"file_id":16,"file_url":17,"file_type":18,"file_size":19,"view_count":11,"is_deleted":4,"is_public":11,"is_downloadable":11,"audit_status":11,"page_count":20,"language":21,"language_code":22,"site_id":23,"html_lang":22,"table_of_contents":24,"faqs":25,"seo_title":26,"seo_description":14,"update_tm":27,"read_time":28},152221,1374391974564,"Clementine","https://ap-avatar.wpscdn.com/avatar/14000253aa45c000a9e?x-image-process=image/resize,m_fixed,w_180,h_180&k=1779874745381141002",1,"Story & Novel","a person is just meat - a microlarp by Jacqueline Bryk","An interactive microlarp script for 3 players, designed to be played through a Discord group chat or server. The format guides participants through a 90-minute sequence of character creation and scene play, where an imperial handler, an insurgent, and a hero take turns in timed pre-broadcast, broadcast-writing, delivery, and reaction moments. Prompts shape dialogue via video chat and voice-only interruptions, culminating in a speech that can provoke the empire and then be followed by brief coordinated reactions. Players select roles and choose from many expectation, confession, control, fear, and resistance prompts to personalize the game.","title page!  \na person is just meat  \na microlarp by Jacqueline Bryk  \nInspired by:  \nWARHOUND by Kallidora Rho  \nI Sexually Identify As An Attack Helicopter by Isabel Fall there is no self there is only you by Geostatonary  \ntitle page!  \nThe LARP  \nPlay through a Discord group chat or server. Improv of the ﬁner points is not only welcome, but encouraged. Make the game your own.  \nUse whichever safety/risk mitigation tools make you feel held, curious, and/or brave. This larp assumes 90 minutes to pick up and play, including character creation, and 3 players. You could expand it to include more scenes and/or add in an audience for the propaganda speech scene.  \nPick characters from the three below, then play through the following scenes.  \nThe day before an important imperial propaganda broadcast, the hero has ﬁfteen minutes to talk with her handler about expectations, scripts, and other important points. This interaction takes place over video chat, with both cameras on. Some suggestions:  \n● The hero is being introduced to the empire for the ﬁrst time in her new capacity  \n● The handler is showing off the hero as a victory for “imperial re-education”  \n● The hero is receiving an award from the empire  \nThe night before an important imperial propaganda broadcast, the insurgent has ﬁfteen minutes to talk to the hero through a hacked comms unit. The hero may be on video, but the insurgent is voice only. The insurgent doesn’t know when they can talk to the hero again, so this is a time for confessions, venting, etc. Some suggestions:  \n● “How could you do this to us?”  \n● “I used to really admire you…”  \n● “I could take you away from this!”  \nThe day of the broadcast, the hero gets ten minutes to write their speech. This can be interrupted by voice messages only from the insurgent and the handler. The hero gets to choose to listen to them or not.  \nDuring the broadcast, the hero has ﬁve minutes to deliver her speech. She may deliver something that spits in the eye of the empire, something that makes her handler proud, or something in-between, but she must deliver a speech via video chat. The handlerand the insurgent watch, cameras on, mics off.  \nThe insurgent and the handler may each take ﬁve minutes to react to the speech before play ends.  \nThe CHARACTERS  \nEach player picks one and follows the prompts.  \nYou are an imperial handler.  \nYou are obsessive, calm, and powerful.  \nOthers call you Sir, pervert, monster, creepy and cutting-edge.  \nYou control the hero with (choose one or more with the hero): drugs, constant surveillance and punishment, beloved prisoners, iterative surgery, experimental conditioning, or euphoric neural feedback.  \nYou most fear (choose one or more with the insurgent): disruption of your daily routine, no longer being useful, societal chaos, a shadowy outgroup, or dirt, grime, and ﬁlth.  \nYou delight in (choose one privately to come out through play): a well-executed plan, a tidy ofﬁce, a high kill count, making someone literally lick your boots, or ﬂouting your puritan superiors.  \nChoose a name.  \nChoose a nickname or call sign you call the hero.  \nYou care about the hero as an asset and will do anything to keep her.  \nYou are an insurgent.  \nYou are passionate, embattled, and idealistic.  \nOthers call you comrade, rebel, terrorist, thief, and friend.  \nYou always admired (choose one or more with the hero): her panache, her kill ratio, her humility, her availability, or how she looked in rebel propaganda.  \nYou ﬁght against (choose one or more with the handler): climate annihilation, civilian deaths, disappearance of “dissidents”, mandatory conscription, or punishing costs of living.  \nYour resistance group is planning to (choose one privately to come out through play): disappear imperial soldiers, bomb another rebel group and take their stuff, host a recruitment drive using the hero’s image, lead a dangerous raid with other groups, or surrender.  \nChoose a name.  \nChoose the name you knew the hero ","cbCaideUXbVk8hwq","https://ap.wps.com/l/cbCaideUXbVk8hwq","pdf",292975,4,"English","en",105,"# The LARP\n## How to Play\n## Scene Sequence\n## The Characters","[{\"question\":\"How long does the microlarp take and how many players are needed?\",\"answer\":\"The microlarp assumes 90 minutes to pick up and play, including character creation, and it is designed for 3 players.\"},{\"question\":\"How do communication and timing work during the scenes?\",\"answer\":\"The script uses timed exchanges: pre-broadcast talks, speech-writing interrupted by voice messages, and a speech delivered via video chat, followed by reaction windows.\"},{\"question\":\"What choices do players make when selecting a character?\",\"answer\":\"Each player selects one of the three character types and then answers prompt options for behaviors, fears, delights, alliances, and private motivations, plus chooses names and nicknames/callsigns.\"}]","a person is just meat - 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