[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-510375-105":59,"doc-detail-510375-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","50th-issue-welcome-to-the-50th-issue-solo-campaign","50th Issue - Welcome to the 50th Issue! - Solo Campaign","","A fantasy roleplaying zine issue focused on designing and running solo campaigns, offering a practical starting framework for long-running session series. The content explains that solo campaign play differs from single sessions and highlights three core building blocks: a homebase, a nearby dungeon, and a set of hooks or rumours. It guides readers to define a campaign world before building, consider world tone and travel scope, establish strong conflicts, and plan downtime through mechanisms such as harsh winters.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/50th-issue-welcome-to-the-50th-issue-solo-campaign/510375/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/50th-issue-welcome-to-the-50th-issue-solo-campaign/510375.png","ImageObject",300,407,{"name":92,"@type":93},"Aria","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-12","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":81},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What are the three basic things needed to start a solo campaign?","Question",{"text":112,"@type":113},"The issue states you need a homebase, a nearby dungeon, and a list of hooks or rumours. These are presented as the essentials to begin.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does playing a solo campaign differ from playing single solo sessions?",{"text":117,"@type":113},"Solo campaign play is described as being very different from single sessions because it requires tracking details over a long-running series that moves characters from 1st to further levels.",{"name":119,"@type":110,"acceptedAnswer":120},"What should you decide before creating the campaign’s core elements?",{"text":121,"@type":113},"Before building the homebase, dungeon, and hooks, you should decide what the campaign world is like—such as standard fantasy vs. sci-fantasy/techno-fantasy, magic level, and whether characters will plane-hop.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},510375,1791654727,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":81,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":46,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":144},2336464648322,"https://ap-avatar.wpscdn.com/avatar/2200025388227c56fec?_k=1778556882303663488","Features  \n4  \n6  \n9  \n15  \n18  \nLet There Be Light  \nCreating a Solo Campaign  \nAt The Beginning  \nThe Basics  \nDeep Down  \nCreating Your First Dungeon  \nTalk Talk  \nSocial Interaction  \nThe Rearview Mirror  \nPast Issues That May Help  \nAﬃliate  \nHow to Make a Fantasy Sandbox  \nBuy Now on DTRPG  \nLearn More over at DTRPG  \n© 2025 YUMDM, All rights reserved. Permission granted to copy for personal use. 2  \n50th Issue  \nWelcome to the 50th Issue!  \nIf weʼre being honest, itʼs actually the 51st issue published, as I started with Issue 0, but 50 has a better ring to it than 49.  \nEither way, I am heading back to my roleplaying roots in this issue and exploring solo campaigns.  \nAstute fans will realise I have already released an issue on solo roleplaying, but with this issue I want to focus on how to run a campaign, as opposed to just individual solo sessions.  \nThat is, a long-running series of sessions that takes your characters from 1st to whatever level you want to.  \nPlaying a solo campaign can be very diﬀerent to playing single sessions, and there are important details you need to keep track of.  \nI hope you get a lot out of this issue, as solo roleplaying is one of my favourite things todo.  \nAnd, as always, happy gaming!  \n-Russ from YUMDM  \n[https://yumdm.com/](https://yumdm.com/)  \n[https://twitter.com/yum_dm](https://twitter.com/yum_dm)  \nThanks to my Patrons  \nRollStats, Matt Kurowski, Jacob Alexander, ButterﬂyDefect, J. David Chrisman, Alex, Korg INC, NOLA Bert, GameCat, Kay Bee, Roll to Save, Lee Boden, DM Jangy, Joseph Hurley, William Mayorga, Dave Manley, Darryl McCarthy, Michael Brewer, Jason Lemieux, Eric Scheid, Steven D Warble, Qyubey, Magelord Bjorn, KAM, Peter Lawson, Arthur Braune, Paul Vandyke, Michael Reuter, Gregory Kirkpatrick, Michael Spredemann, Aaron Seigo, Lordfulmine, Christy, allan wakeﬁeld, Games With Dave, Jay Alan, AjaxVibe, Father Goose, Christer Enfors, George Fuentes, Alan, Geena,  \nJean-Claude Tremblay, Simon Williams, Floyd Zoot, John Snow, Matt bayliss, Daniel Harkins, Carl Russell, James F. Kelley, and Ronald Easterday, Jim \"Wilmanric \" Pacek, Keith Parker, Eric Babe, Robert Vilkaitis, Dennis Bretton, Michael Lee, Chet Cox, Craig Pettie, Bill Jaimez, Michael, Brett Bozeman, David Ross, Aaron Morgan, None ofYour business, David Schnoll, Robert Alford, Colton Juhasz, David Risher, Phill Massey, Alien Spaces, Stephen Jolly, Louis DiThomas Keller, MechJack TV, Derek Reny, Andrew, Raith Richwine, Julio Scissors, Joe Johaneman, Jay Sivyer, Hart R, Chris Strahm, John Tenney, Chris de Haan, Van Davis, Grant G., Jamal L. Wilkins, Amos, Brother Who, JT, Andrew Spurgeon, André alias DD, Steven Landell, David, Riley, Eren Azcan, Greg, Tim Cropley, Skinny Brian, Sherry Sheggrud, Andrew Pincher, Jose Perez (Bromos Sunstar), Steenstrupian, Paul Juliano, nikkiro, William Dvorak, Mark Kelly, Stuart Wiltshire, Alex Nicholson, LaughingBubba, Ivel, Frog Kniﬃn, Paul Delaney, Peter Banks, Aaron Davis, MSN2012, scott johnson, Xapur LeGeek, Matt Blakeley, Dale Poole, Brian Johnson, Rob Carignan, Bugbear Jingo, Ron Northway, Dustin F, A R HuﬀnPuﬀn, Raúl, Peter Benning, David White, Hanzo Dakun, David Dierks, Steven Landell, Christopher kramer, Jacques Divol, Paul Graaf, Norwolf, Lucius1202, Michael Penkas, Mark Philip Willis, Jon Jones, MidnightWZRD, Jason, Kyle Houghton, Iain Russell, GM Wolfgang, Walt Ciechanowski, Heath Gordon, Larry Curtis, Tomas Sanchez Tejero, Jez, ScytheLocke, Kyle Crider, Steve Brute (cupofsolo), Paul, Mike Musteric, Tina Haq, Alex van Wessem, Richard May, David Lynn, Anthony Vicente, Ironcaster, Kenny Yeager, Laber Lampe, Frederick Miller, Ben, Michael J Ladd, Lloyd MacPherson, Jason Price, Ten Thousand Worlds, Dagreen Skins, Dungeoneering Dad, Mark Roberts, Lloyd McPherson, Michael J Ladd, Jim Mazzouccolo, Jesus Flores, Victor Gonzalez, Joe Adams, Chris Gunias,  \nCharles Wilson, Terry Taylor, Kai Wolf, Michael Tassano……for making this zine as good as it is.  \nWant tojoin this team and ","cbCaic9jFxHzpVVv","https://ap.wps.com/l/cbCaic9jFxHzpVVv","pdf",16171324,"English","# Welcome to the 50th Issue!\n## Creating a Solo Campaign - Let There Be Light\n## At The Beginning - The Basics\n## Deep Down - Creating Your First Dungeon\n## Talk Talk - Social Interaction\n## The Rearview Mirror - Past Issues That May Help\n## Affiliate\n## How to Make a Fantasy Sandbox\n## Buy Now on DTRPG\n## Learn More over at DTRPG","[{\"question\":\"What are the three basic things needed to start a solo campaign?\",\"answer\":\"The issue states you need a homebase, a nearby dungeon, and a list of hooks or rumours. These are presented as the essentials to begin.\"},{\"question\":\"How does playing a solo campaign differ from playing single solo sessions?\",\"answer\":\"Solo campaign play is described as being very different from single sessions because it requires tracking details over a long-running series that moves characters from 1st to further levels.\"},{\"question\":\"What should you decide before creating the campaign’s core elements?\",\"answer\":\"Before building the homebase, dungeon, and hooks, you should decide what the campaign world is like—such as standard fantasy vs. sci-fantasy/techno-fantasy, magic level, and whether characters will plane-hop.\"}]","50th Issue - Welcome to the 50th Issue! - Solo Campaign | PDF",1791240756,31]